OpenGL-2.2.3.1: A binding for the OpenGL graphics system

Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Safe HaskellSafe-Infered

Graphics.Rendering.OpenGL.GL.BasicTypes

Description

This module corresponds to section 2.3 (GL Command Sytax) of the OpenGL 2.1 specs.

Synopsis

Documentation

type GLboolean = Word8

Boolean (min. 1 bit)

type GLbyte = Int8

Signed 2's complement binary integer (min. 8 bits)

type GLubyte = Word8

Unsigned binary integer (min. 8 bits)

type GLchar = Int8

Characters making up strings

type GLshort = Int16

Signed 2's complement binary integer (min. 16 bits)

type GLushort = Word16

Unsigned binary integer (min. 16 bits)

type GLint = Int32

Signed 2's complement binary integer (min. 32 bits)

type GLuint = Word32

Unsigned binary integer (min. 32 bits)

type GLsizei = Int32

Non-negatitve binary integer size (min. 32 bits)

type GLenum = Word32

Enumerated binary integer value (min. 32 bits)

type GLintptr = Int32

Signed 2's complement binary integer (sufficiently large enough to hold any address)

type GLsizeiptr = Int32

Non-negatitve binary integer size (sufficiently large enough to hold any address)

type GLbitfield = Word32

Bit field (min. 32 bits)

type GLfloat = Float

Floating-point value (min. 32 bits)

type GLclampf = Float

Floating-point value clamped to [0,1] (min. 32 bits)

type GLdouble = Double

Floating-point value (min. 64 bits)

type GLclampd = Double

Floating-point value clamped to [0,1] (min. 64 bits)