Module World :: Class WorldServer
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Class WorldServer

MessageHandler --+    
                 |    
             World --+
                     |
                    WorldServer


Method Summary
  __init__(self, engine, server)
  createScene(self, name, **args)
  deletePlayer(self, player)
  deleteScene(self, scene)
  enterScene(self, scene, player)
  finishGameIfNeeded(self)
  handleCreatePlayer(self, sender, name)
  handleCreateScene(self, sender, name, args)
  handleDeleteScene(self, sender, id)
  handleEnterScene(self, sender, sceneId, playerId)
  handleLeaveScene(self, sender, sceneId, playerId)
  handleSceneCreated(self, sender, id, owner, name, args)
  handleSceneDeleted(self, sender, id)
  handleSessionClosed(self, session)
  handleSessionOpened(self, session)
  handleStartGame(self, sender, args)
  leaveScene(self, scene, player)
    Inherited from World
  handlePlayerJoined(self, sender, id, owner, name)
  handlePlayerLeft(self, sender, id)
  handleSceneEntered(self, sender, sceneId, playerId)
  handleSceneLeft(self, sender, sceneId, playerId)
    Inherited from MessageHandler
  handleMessage(self, sender, message)

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