00001 #ifndef COIN_SOCOMPLEXITY_H
00002 #define COIN_SOCOMPLEXITY_H
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00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/fields/SoSFEnum.h>
00029 #include <Inventor/fields/SoSFFloat.h>
00030 #include <Inventor/elements/SoComplexityTypeElement.h>
00031
00032 class COIN_DLL_API SoComplexity : public SoNode {
00033 typedef SoNode inherited;
00034
00035 SO_NODE_HEADER(SoComplexity);
00036
00037 public:
00038 static void initClass(void);
00039 SoComplexity(void);
00040
00041 enum Type {
00042 OBJECT_SPACE = SoComplexityTypeElement::OBJECT_SPACE,
00043 SCREEN_SPACE = SoComplexityTypeElement::SCREEN_SPACE,
00044 BOUNDING_BOX = SoComplexityTypeElement::BOUNDING_BOX
00045 };
00046
00047 SoSFEnum type;
00048 SoSFFloat value;
00049 SoSFFloat textureQuality;
00050
00051 virtual void doAction(SoAction * action);
00052 virtual void callback(SoCallbackAction * action);
00053 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00054 virtual void GLRender(SoGLRenderAction * action);
00055 virtual void pick(SoPickAction * action);
00056 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00057
00058 protected:
00059 virtual ~SoComplexity();
00060 };
00061
00062 #endif // !COIN_SOCOMPLEXITY_H