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SoVRMLVertexLine Class Reference

The SoVRMLVertexLine class is a superclass for line based VRML geometry. More...

#include <Inventor/VRMLnodes/SovRMLVertexLine.h>

Inheritance diagram for SoVRMLVertexLine:

SoVRMLGeometry SoShape SoNode SoFieldContainer SoBase List of all members.

Public Methods

virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void callback (SoCallbackAction *action)
virtual void pick (SoPickAction *action)
virtual void notify (SoNotList *list)

Static Public Methods

void initClass (void)

Public Attributes

SoSFNode coord
SoSFNode color
SoSFBool colorPerVertex

Protected Methods

 SoVRMLVertexLine (void)
virtual ~SoVRMLVertexLine ()
virtual SbBool shouldGLRender (SoGLRenderAction *action)

Detailed Description

The SoVRMLVertexLine class is a superclass for line based VRML geometry.


Constructor & Destructor Documentation

SoVRMLVertexLine::SoVRMLVertexLine void    [protected]
 

Constructor.

SoVRMLVertexLine::~SoVRMLVertexLine   [protected, virtual]
 

Destructor.


Member Function Documentation

void SoVRMLVertexLine::initClass void    [static]
 

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoVRMLGeometry.

Reimplemented in SoVRMLIndexedLineSet.

void SoVRMLVertexLine::doAction SoAction   action [virtual]
 

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoVRMLVertexLine::GLRender SoGLRenderAction   action [virtual]
 

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoShape.

Reimplemented in SoVRMLIndexedLineSet.

void SoVRMLVertexLine::getBoundingBox SoGetBoundingBoxAction   action [virtual]
 

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoShape.

Reimplemented in SoVRMLIndexedLineSet.

void SoVRMLVertexLine::callback SoCallbackAction   action [virtual]
 

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoShape.

void SoVRMLVertexLine::pick SoPickAction   action [virtual]
 

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

void SoVRMLVertexLine::notify SoNotList   list [virtual]
 

Notifies all auditors for this instance when changes are made.

Reimplemented from SoVRMLGeometry.

SbBool SoVRMLVertexLine::shouldGLRender SoGLRenderAction   action [protected, virtual]
 

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented from SoVRMLGeometry.


Member Data Documentation

SoSFNode SoVRMLVertexLine::coord
 

Should contain an SoVRMLCoordinate node.

SoSFNode SoVRMLVertexLine::color
 

Can contain an SoVRMLColor node if multiple colors are wanted.

SoSFBool SoVRMLVertexLine::colorPerVertex
 

When TRUE, colors will be bound per vertex, otherwise per line. Default value is TRUE.


The documentation for this class was generated from the following files:
Generated on Sat May 24 22:39:56 2003 for Coin by doxygen1.2.18