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SoNodeKitDetail Class Reference
[Detail classes]

The SoNodeKitDetail class is yet to be documented. More...

#include <Inventor/details/SoNodeKitDetail.h>

Inheritance diagram for SoNodeKitDetail:

SoDetail List of all members.

Public Methods

 SoNodeKitDetail (void)
virtual ~SoNodeKitDetail ()
virtual SoDetailcopy (void) const
void setNodeKit (SoBaseKit *kit)
SoBaseKitgetNodeKit (void) const
void setPart (SoNode *part)
SoNodegetPart (void) const
void setPartName (const SbName &name)
const SbNamegetPartName (void) const

Static Public Methods

void initClass (void)

Protected Attributes

SoBaseKitmyNodeKit
SoNodemyPart
SbName myPartName

Detailed Description

The SoNodeKitDetail class is yet to be documented.

When a pick action is executed and geometry within a nodekit is hit, the nodekit generates an SoNodeKitDetail object which contains information about the specific part inside the nodekit hit by the pick ray.

See also:
SoRayPickAction


Constructor & Destructor Documentation

SoNodeKitDetail::SoNodeKitDetail void   
 

Constructor.

SoNodeKitDetail::~SoNodeKitDetail   [virtual]
 

Destructor.


Member Function Documentation

void SoNodeKitDetail::initClass void    [static]
 

Initialize relevant common data for all instances, like the type system.

Reimplemented from SoDetail.

SoDetail * SoNodeKitDetail::copy void    const [virtual]
 

Return a deep copy of ourself.

Note that if the Coin library has been built as a DLL under Microsoft Windows and you use this method from application code, you must make sure that both the Coin DLL and the application executable is using the same instance of a C Run-Time (CRT) library. Otherwise, you will get memory heap corruption upon deallocating the returned instances, eventually leading to mysterious crashes.

Implements SoDetail.

void SoNodeKitDetail::setNodeKit SoBaseKit   kit
 

Set the pointer indicating which nodekit generated this detail object.

SoBaseKit * SoNodeKitDetail::getNodeKit void    const
 

Returns a pointer to the nodekit generating this details object.

void SoNodeKitDetail::setPart SoNode   part
 

Set the pointer indicating which node inside the nodekit was hit by a pick.

SoNode * SoNodeKitDetail::getPart void    const
 

Return node inside nodekit which was hit.

void SoNodeKitDetail::setPartName const SbName   name
 

Set catalog name of node part which was hit.

const SbName & SoNodeKitDetail::getPartName void    const
 

Return catalog name of nodekit part which was hit.


Member Data Documentation

SoBaseKit * SoNodeKitDetail::myNodeKit [protected]
 

The nodekit generating this details object.

SoNode * SoNodeKitDetail::myPart [protected]
 

Node inside nodekit which was hit.

SbName SoNodeKitDetail::myPartName [protected]
 

Catalog name of nodekit part which was hit.


The documentation for this class was generated from the following files:
Generated on Sat May 24 22:39:41 2003 for Coin by doxygen1.2.18