#include <Inventor/actions/SoToVRMLAction.h>
Inheritance diagram for SoToVRMLAction:
Public Methods | |
SoToVRMLAction (void) | |
virtual | ~SoToVRMLAction () |
virtual void | apply (SoNode *node) |
virtual void | apply (SoPath *path) |
virtual void | apply (const SoPathList &pathlist, SbBool obeysrules=FALSE) |
Static Public Methods | |
void | initClass (void) |
Protected Methods | |
virtual void | beginTraversal (SoNode *node) |
This action is used for converting a scene graph of VRML2/VRML97 nodes to a new scene graph using only VRML1 compatible nodes.
A current limitation of this action is that nodes specific for Inventor / Coin (ie neither VRML1 or VRML97 compatible nodes) is not attempted converted, they are just ignored.
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Constructor. |
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The destructor. |
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Initializes the run-time type system for this class, and sets up the enabled elements and action method list. Reimplemented from SoAction. Reimplemented in SoToVRML2Action. |
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Applies the action to the scene graph rooted at root. Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined. Reimplemented from SoAction. Reimplemented in SoToVRML2Action. |
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Applies the action to the parts of the graph defined by path. If the path ends in an SoGroup node, the action will also traverse the tail node's children. Reimplemented from SoAction. Reimplemented in SoToVRML2Action. |
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Applies action to the graphs defined by pathlist. If obeysrules is set to All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path. Reimplemented from SoAction. Reimplemented in SoToVRML2Action. |
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This virtual method is called from SoAction::apply(), and is the entry point for the actual scenegraph traversal. It can be overridden to initialize the action at traversal start, for specific initializations in the action subclasses inheriting SoAction. Default method just calls traverse(), which any overridden implementation of the method must do too (or call SoAction::beginTraversal()) to trigger the scenegraph traversal. Reimplemented from SoAction. Reimplemented in SoToVRML2Action. |