Main Page   Modules   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members  

SoVRMLCoordinate Class Reference
[VRML97 classes]

The SoVRMLCoordinate class is used to define 3D coordinates for shapes. More...

#include <Inventor/VRMLnodes/SoVRMLCoordinate.h>

Inheritance diagram for SoVRMLCoordinate:

SoNode SoFieldContainer SoBase List of all members.

Public Methods

 SoVRMLCoordinate (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void callback (SoCallbackAction *action)
virtual void pick (SoPickAction *action)

Static Public Methods

void initClass (void)

Public Attributes

SoMFVec3f point

Protected Methods

virtual ~SoVRMLCoordinate ()

Detailed Description

The SoVRMLCoordinate class is used to define 3D coordinates for shapes.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

  Coordinate { 
    exposedField MFVec3f point  []      # (-inf, inf) 
  }
  

This node defines a set of 3D coordinates to be used in the coord field of vertex-based geometry nodes including SoVRMLIndexedFaceSet, SoVRMLIndexedLineSet, and SoVRMLPointSet.


Constructor & Destructor Documentation

SoVRMLCoordinate::SoVRMLCoordinate void   
 

Constructor.

SoVRMLCoordinate::~SoVRMLCoordinate   [protected, virtual]
 

Destructor.


Member Function Documentation

void SoVRMLCoordinate::initClass void    [static]
 

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoNode.

void SoVRMLCoordinate::doAction SoAction   action [virtual]
 

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoVRMLCoordinate::GLRender SoGLRenderAction   action [virtual]
 

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoVRMLCoordinate::getBoundingBox SoGetBoundingBoxAction   action [virtual]
 

Action method for the SoGetBoundingBoxAction.

Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.

Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.

Reimplemented from SoNode.

void SoVRMLCoordinate::callback SoCallbackAction   action [virtual]
 

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

void SoVRMLCoordinate::pick SoPickAction   action [virtual]
 

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.


Member Data Documentation

SoMFVec3f SoVRMLCoordinate::point
 

The coordinates. Empty by default.


The documentation for this class was generated from the following files:
Generated on Sat May 24 22:39:52 2003 for Coin by doxygen1.2.18