Inheritance:
Public Fields
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ref_ptr<NodeCallback> _nestedCallback
Public Methods
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NodeCallback()
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virtual ~NodeCallback()
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virtual void operator()(Node* node, NodeVisitor* nv)
- Callback method call by the NodeVisitor when visiting a node
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void traverse(Node* node, NodeVisitor* nv)
- Call any nested callbacks and then traverse the scene graph.
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void setNestedCallback(NodeCallback* nc)
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NodeCallback* getNestedCallback()
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inline void addNestedCallback(NodeCallback* nc)
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inline void removeNestedCallback(NodeCallback* nc)
Public Methods
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inline Referenced& operator = (Referenced&)
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inline void ref() const
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inline void unref() const
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inline void unref_nodelete() const
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inline const int referenceCount() const
Protected Fields
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mutable int _refCount
Documentation
NodeCallback()
virtual ~NodeCallback()
virtual void operator()(Node* node, NodeVisitor* nv)
- Callback method call by the NodeVisitor when visiting a node
void traverse(Node* node, NodeVisitor* nv)
- Call any nested callbacks and then traverse the scene graph.
void setNestedCallback(NodeCallback* nc)
NodeCallback* getNestedCallback()
inline void addNestedCallback(NodeCallback* nc)
inline void removeNestedCallback(NodeCallback* nc)
ref_ptr<NodeCallback> _nestedCallback
- This class has no child classes.
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