NAME
EZ_ActivateWidget, EZ_DeActivateWidget - active/de-acti-
vate a widget.
SYNOPSIS
#include <EZ.h>
void EZ_ActivateWidget( EZ_Widget *widget)
void EZ_DeActivateWidget( EZ_Widget *widget)
void EZ_ActivateChildren( EZ_Widget *widget)
void EZ_DeActivateChildren( EZ_Widget *widget)
void EZ_ActivateSibling( EZ_Widget *widget)
void EZ_DeActivateSibling( EZ_Widget *widget)
ARGUMENTS
widget Specifies an EZ widget.
DESCRIPTION
EZ_DeActivateWidget de-activate a widget. If widget is
currently visible, it is removed from the display. A de-
activated widget will remain invisible until it is re-
activated.
EZ_ActivateWidget re-activate a widget. If the parent of
widget is visible, its window will be immediately mapped.
Otherwise, it will be made visible when its parent is dis-
played or EZ_DisplayWidget is called on it.
EZ_DeActivateChildren de-activate all children of widget.
EZ_ActivateChildren re-activate all children of widget.
SEE ALSO
EZ_DisplayWidget(3)
EZ_HideWidget(3)