When you create a widget using EZ_CreateWidgetXrm
,
the arguments are processed first, then the resource
database is searched for widget resources and relevent
resource values are set.
In other words, attributes set by the
arguments of EZ_CreateWidgetXrm
may be thought
as the fallback values for the corresponding resource.
To hardcode an widget attribute, use
EZ_ConfigureWidget
. Attributes set by
this function overrides the corresponding attributes
set by resources.