ezQuake Manual: Screen & Powerup Blends Variables

cl_bonusflash 

Description

Controls weapon and item pickup flash.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1On.
0Off.

cl_demoplay_flash 

Description

Reduces flash grenade effect when watching demos.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: .33

Variable is float.
Values from 0 to 1 are possible. 0 - flash effects disabled, 1 - original.

gl_cshiftpercent 

Description

This variable sets the percentage value for palette shifting effects (damage flash, powerup blend). (needs gl_polyblend 1)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 100

Variable is float.

gl_hwblend 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Hardware palette changing.
0OpenGL routines.

Note: 1 can be slow on wintNT/2K.

gl_polyblend 

Description

Controls a short burst of screen tinting on various events. Variables to look at are: gl_cshiftpercent (controls overall palette shifting) v_damagechisft v_quadcshift v_pentcshift v_ringcshift v_suitcshift.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable palette shifting when submerged, have powerup, or taking damage. (turns on screen tinting)
0Disable palette shifting when submerged, have powerup, or taking damage. (turns off screen tinting)

v_contentblend 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.33

Values

valuedescription
1On (palette shifts when you're in liquid).
0Off (no palette shifting when you're in liquid).

v_damagecshift 

Description

Needs gl_polyblend 1.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.33

Values

valuedescription
0Damage filter on.
0.550% Damage filter on.
1Damage filter off.

v_dlightcshift 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Turns on light blend when you're inside a light bubble (with gl_flashblend 1).
0Turns off light blend when you're inside a light bubble (with gl_flashblend 1).

v_pentcshift 

Description

Flash coefficient for when you take the pent. (needs gl_polyblend 1)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.75

Variable is float.

v_quadcshift 

Description

Flash coefficient for when you take the quad. (needs gl_polyblend 1)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.75

Variable is float.

v_ringcshift 

Description

Flash coefficient for when you take the ring. (needs gl_polyblend 1)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.75

Variable is float.

v_suitcshift 

Description

Flash coefficient for when you take the suit. (needs gl_polyblend 1)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0.75

Variable is float.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz | ezQDocs

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