#include <RPCNode.h>
Public Member Functions | |
RPCNode (char *uniqueID, void(*_functionName)(char *input, int numberOfBitsOfData, PlayerID sender)) | |
RPCNode & | operator= (const RPCNode &input) |
RPCNode (const RPCNode &input) | |
RPCNode () | |
~RPCNode () | |
Public Attributes | |
char * | uniqueIdentifier |
void(* | functionName )(char *input, int numberOfBitsOfData, PlayerID sender) |
Friends | |
int | operator== (const RPCNode &left, const RPCNode &right) |
int | operator> (const RPCNode &left, const RPCNode &right) |
int | operator< (const RPCNode &left, const RPCNode &right) |
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Constructor
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Copy constructor
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Default constructor |
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Destructor |
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Assignment operator
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Test if left is lesser than right.
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Test if two RPCNode are equal.
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Test if left is greater than right.
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A pointer to the function to be called |
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A unique identifier |