allocatedBlockSize | DistributedNetworkObject | [protected] |
AllowSpectatorUpdate(PlayerID sender) | DistributedNetworkObject | [virtual] |
BroadcastSerializedClass(RakNet::BitStream *bitStream, PlayerID doNotSendTo) | DistributedNetworkObject | [virtual] |
clientOwnerID | DistributedNetworkObject | [protected] |
DeserializeClassHeader(RakNet::BitStream *bitStream, int &action, ObjectID &objectId, char classIdentifier[MAXIMUM_CLASS_IDENTIFIER_LENGTH], bool &localObject, unsigned char &localObjectIndex, PlayerID &pid) | DistributedNetworkObject | [static] |
DestroyObjectOnNetwork(void) | DistributedNetworkObject | [virtual] |
DesynchronizeMemory(unsigned char memoryBlockIndex) | DistributedNetworkObject | |
DistributedMemoryInit(bool isServerAuthoritative) | DistributedNetworkObject | [protected, virtual] |
distributedMemoryInitialized | DistributedNetworkObject | [protected] |
DistributedNetworkObject() | DistributedNetworkObject | |
GetClientOwnerID(void) const | DistributedNetworkObject | |
GetID(void) const | NetworkObject | [virtual] |
GetLocalObjectIdentifier(void) const | DistributedNetworkObject | |
GetStaticItemID(void) | NetworkObject | [static] |
heapNodeList | DistributedNetworkObject | [protected] |
IDTree | NetworkObject | [static] |
InterpolateDistributedMemory(bool isServerAuthoritative) | DistributedNetworkObject | [protected, virtual] |
IsLocalObject(void) const | DistributedNetworkObject | |
IsMemoryBlockIndexUsed(unsigned char memoryBlockIndex) | DistributedNetworkObject | |
lastBroadcastTime | DistributedNetworkObject | [protected] |
lastWriteValue | DistributedNetworkObject | [protected] |
localObject | DistributedNetworkObject | [protected] |
localObjectIdentifier | DistributedNetworkObject | [protected] |
maximumUpdateFrequency | DistributedNetworkObject | [protected] |
maximumUpdateInterval | DistributedNetworkObject | [protected] |
NetworkObject() | NetworkObject | |
nextUpdateTime | DistributedNetworkObject | [protected] |
objectID | NetworkObject | [protected] |
OnDistributedObjectCreation(PlayerID senderID) | DistributedNetworkObject | [virtual] |
OnDistributedObjectDestruction(PlayerID senderID) | DistributedNetworkObject | [virtual] |
OnDistributedObjectRejection(void) | DistributedNetworkObject | [virtual] |
OnNetworkUpdate(PlayerID sender) | DistributedNetworkObject | [virtual] |
ProcessDistributedMemoryStack(RakNet::BitStream *bitStream, bool isWrite, bool forceWrite, bool isServerAuthoritative) | DistributedNetworkObject | [virtual] |
ReadCreationData(RakNet::BitStream *initialData) | DistributedNetworkObject | [virtual] |
SerializeClassHeader(RakNet::BitStream *bitStream, char *classIdentifier, int action, bool localObject, unsigned char localObjectIndex) | DistributedNetworkObject | [virtual] |
serverAssignedID | NetworkObject | [protected] |
serverAuthority | DistributedNetworkObject | [protected] |
SetAuthority(unsigned char memoryBlockIndex, bool serverAuthority) | DistributedNetworkObject | |
SetClientOwnerID(PlayerID id) | DistributedNetworkObject | |
SetID(unsigned short id) | NetworkObject | [virtual] |
SetLocalObject(bool b) | DistributedNetworkObject | |
SetMaximumUpdateFrequency(unsigned long frequency) | DistributedNetworkObject | [virtual] |
SetMaxMemoryBlockUpdateFrequency(unsigned char memoryBlockIndex, int max) | DistributedNetworkObject | |
SetStaticItemID(unsigned short i) | NetworkObject | [static] |
SynchronizeMemory(unsigned char memoryBlockIndex, char *memoryBlock, unsigned short memoryBlockSize, bool serverAuthority) | DistributedNetworkObject | |
UpdateDistributedObject(char *classID, bool isClassIDEncoded=false) | DistributedNetworkObject | [virtual] |
usedBlockSize | DistributedNetworkObject | [protected] |
watchedData | DistributedNetworkObject | [protected] |
WriteCreationData(RakNet::BitStream *initialData) | DistributedNetworkObject | [virtual] |
WriteToBitstreamFromHeap(RakNet::BitStream *bitStream, bool forceWrite) | DistributedNetworkObject | |
WriteToHeapFromBitstream(RakNet::BitStream *bitStream) | DistributedNetworkObject | |
~DistributedNetworkObject() | DistributedNetworkObject | [virtual] |
~NetworkObject() | NetworkObject | [virtual] |