OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Tokens
Description
All raw functions and tokens from the ARB_texture_cube_map extension, see
http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt
.
Synopsis
gl_NORMAL_MAP
::
GLenum
gl_REFLECTION_MAP
::
GLenum
gl_TEXTURE_CUBE_MAP
::
GLenum
gl_TEXTURE_BINDING_CUBE_MAP
::
GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_X
::
GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_X
::
GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Y
::
GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y
::
GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Z
::
GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z
::
GLenum
gl_PROXY_TEXTURE_CUBE_MAP
::
GLenum
gl_MAX_CUBE_MAP_TEXTURE_SIZE
::
GLenum
Tokens
gl_NORMAL_MAP
::
GLenum
Source
gl_REFLECTION_MAP
::
GLenum
Source
gl_TEXTURE_CUBE_MAP
::
GLenum
Source
gl_TEXTURE_BINDING_CUBE_MAP
::
GLenum
Source
gl_TEXTURE_CUBE_MAP_POSITIVE_X
::
GLenum
Source
gl_TEXTURE_CUBE_MAP_NEGATIVE_X
::
GLenum
Source
gl_TEXTURE_CUBE_MAP_POSITIVE_Y
::
GLenum
Source
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y
::
GLenum
Source
gl_TEXTURE_CUBE_MAP_POSITIVE_Z
::
GLenum
Source
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z
::
GLenum
Source
gl_PROXY_TEXTURE_CUBE_MAP
::
GLenum
Source
gl_MAX_CUBE_MAP_TEXTURE_SIZE
::
GLenum
Source
Produced by
Haddock
version 2.4.2