GDCM 2.0.17
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00001 /*========================================================================= 00002 00003 Program: GDCM (Grassroots DICOM). A DICOM library 00004 Module: $URL$ 00005 00006 Copyright (c) 2006-2010 Mathieu Malaterre 00007 All rights reserved. 00008 See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details. 00009 00010 This software is distributed WITHOUT ANY WARRANTY; without even 00011 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 00012 PURPOSE. See the above copyright notice for more information. 00013 00014 =========================================================================*/ 00015 #ifndef GDCMJPEGLSCODEC_H 00016 #define GDCMJPEGLSCODEC_H 00017 00018 #include "gdcmImageCodec.h" 00019 00020 namespace gdcm 00021 { 00022 00023 class JPEGLSInternals; 00031 class GDCM_EXPORT JPEGLSCodec : public ImageCodec 00032 { 00033 public: 00034 JPEGLSCodec(); 00035 ~JPEGLSCodec(); 00036 bool CanDecode(TransferSyntax const &ts) const; 00037 bool CanCode(TransferSyntax const &ts) const; 00038 00039 unsigned long GetBufferLength() const { return BufferLength; } 00040 void SetBufferLength(unsigned long l) { BufferLength = l; } 00041 00042 bool Decode(DataElement const &is, DataElement &os); 00043 bool Decode(DataElement const &in, char* outBuffer, uint32_t inBufferLength, 00044 uint32_t inXMin, uint32_t inXMax, uint32_t inYMin, 00045 uint32_t inYMax, uint32_t inZMin, uint32_t inZMax) { return false; } 00046 bool Code(DataElement const &in, DataElement &out); 00047 00048 bool GetHeaderInfo(std::istream &is, TransferSyntax &ts); 00049 00050 void SetLossless(bool l); 00051 bool GetLossless() const; 00052 00053 /* 00054 * test.acr can look pretty bad, even with a lossy error of 2. Explanation follows: 00055 * I agree that the test image looks ugly. In this particular case I can 00056 * explain though. 00057 * 00058 * The image is 8 bit, but it does not use the full 8 bit dynamic range. The 00059 * black pixels have value 234 and the white 255. If you set allowed lossy 00060 * error to 2, you allow an error of about 10% of the actual dynamic range. 00061 * That is of course very visible. 00062 */ 00064 void SetLossyError(int error); 00065 00066 private: 00067 unsigned long BufferLength; 00068 bool Lossless; 00069 int LossyError; 00070 }; 00071 00072 } // end namespace gdcm 00073 00074 #endif //GDCMJPEGLSCODEC_H