GameServerList Struct Reference
[MasterServer]

Just a utility class. More...

#include <MasterCommon.h>

List of all members.

Public Member Functions

void Clear (void)
void SortOnKey (char *key, bool ascending)
void QuickSort (int low, int high, bool ascending)
int Partition (int low, int high, bool ascending)
int GetIndexByPlayerID (PlayerID playerID)

Public Attributes

DataStructures::List< GameServer * > serverList


Detailed Description

Just a utility class.


The documentation for this struct was generated from the following files:
Generated on Wed Jan 30 23:12:51 2008 for RakNet by  doxygen 1.5.1-p1