_deltaX (defined in BoardLib::Transform) | BoardLib::Transform | [protected] |
_deltaY (defined in BoardLib::Transform) | BoardLib::Transform | [protected] |
_scale (defined in BoardLib::Transform) | BoardLib::Transform | [protected] |
apply(float &x, float &y) const (defined in BoardLib::Transform) | BoardLib::Transform | [virtual] |
furtherScale(float x) (defined in BoardLib::Transform) | BoardLib::Transform | [virtual] |
mapDepth(unsigned int depth) const (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | |
mapWidth(float width) const (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | |
mapX(float x) const (defined in BoardLib::Transform) | BoardLib::Transform | [virtual] |
mapY(float y) const (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | [virtual] |
rounded(float x) const (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | [virtual] |
scale(float x) const (defined in BoardLib::Transform) | BoardLib::Transform | [virtual] |
setBoundingBox(const Rect &rect) (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | [virtual] |
setDepthRange(const std::vector< Shape * > &shapes) (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | |
Transform() (defined in BoardLib::Transform) | BoardLib::Transform | [inline] |
TransformFIG() (defined in BoardLib::TransformFIG) | BoardLib::TransformFIG | [inline] |
~Transform() (defined in BoardLib::Transform) | BoardLib::Transform | [inline, virtual] |