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ParaGUI Compound List
Here are the classes, structs, unions and interfaces with brief descriptions:
MSG_MESSAGE
(
No description available
)
PARAGUI_EVENTHANDLERDATA
(ParaGUI eventhandler data structure)
SDLScrollBar::ScrollButton
(
No description available
)
SDL_Gradient
(
No description available
)
SDL_Point
(
No description available
)
SDLApplication
(The class that represent an application in ParaGUI. It handles the main loop, screen attibutes etc)
SDLButton
(Button that uses gradients, all else derived from
SDLUserButton
)
SDLButtonGroup
(A group of SDLButtons)
SDLCheckButton
(A single check button)
SDLColumnItem
(
No description available
)
SDLDrawObject
(Base class of all objects (provides drawing functionality))
SDLGradientWidget
(Base class for widgets with gradients)
SDLLabel
(Text label)
SDLLineEdit
(An editable text box)
SDLListBox
(
No description available
)
SDLListBoxBaseItem
(
No description available
)
SDLListBoxItem
(
No description available
)
SDLMessageObject
(Base class of all objects (provides message handling))
SDLProgressBar
(A progress bar)
SDLRadioButton
(A single radio button)
SDLScrollBar
(A vertical or horizontal scrollbar)
SDLSlider
(
No description available
)
SDLStaticFrame
(A static (non-resizeable) frame)
SDLTheme
(
No description available
)
SDLUserButton
(Button with hardcoded colors and gradients, with text or icon)
SDLWidget
(Base class of all widgets)
SDLWidgetDnD
(Drag and drop handler)
SDLWidgetList
(A group of widgets arranged in a specific way graphically)
SDLWindow
(A window inside the program (not a windowing environment window))