=== Warpers === Description A Warper is a type of mage that prefers to deal in magic that alters the fabric of space and time. They specialise in the schools of Conveyance, Divination and Temporal magic. Starting Stat Modifiers Strength -5 Intelligence +3 Wisdom +0 Dexterity +1 Constitution -2 Charisma +1 Bonus Blows 0 Hit Die +d0 Exp Penalty 30% Starting Skills: Skill Start Level Skill Point Gains Combat 1.000 [0.200] Weaponmastery 0.700 [0.400] Sneakiness 1.000 [0.900] Stealth 0.000 [0.400] Magic 1.000 [0.900] Magic-Device 1.000 [1.050] Spell-power 1.000 [0.700] Mana 1.000 [0.700] Geomancy Fire 0.000 [0.800] Water 0.000 [0.800] Air 0.000 [0.800] Earth 0.000 [0.800] Meta 0.000 [0.800] Conveyance 0.000 [1.200] Divination 0.000 [1.200] Temporal 0.000 [1.200] Mind 0.000 [0.700] Nature 0.000 [0.800] Necromancy 0.000 [0.700] Runecraft 0.000 [0.700] Thaumaturgy 0.000 [0.700] Spirituality 1.000 [0.550] Prayer 0.000 [0.500] Monster-lore 0.000 [0.500] *A Warper cannot learn the Geomancy skill, but it is shown in his skill screen because the elemental schools are sub-skills of it. Innate Abilities: Ability Character level Perfect casting 1 Starting Equipment A Warper begins the game with: a Book of Beginner Cantrips a Dagger