=== Rangers ===

Description
Rangers are warrior-mages, devoted to nature. They are good fighters 
and quite effective with bows; their magic often allows them to avoid
the worst of situations, but they have only a mild chance of resisting
magical effects and are not terribly stealthy.

They have access to the schools of Divination, Conveyance and Nature magic.

Starting Stat Modifiers
Strength         +2
Intelligence     +1
Wisdom           +0
Dexterity        +2
Constitution     +1
Charisma         +1
Bonus Blows       0
Hit Die          +d4
Exp Penalty      30%

Starting Skills:
Skill                   Start Level     Skill Point Gains
Combat                  1.000           [0.800]
  Weaponmastery         1.000           [0.500]
  Archery               1.000           [0.750]
    Sling-mastery       0.000           [0.300]
    Bow-mastery         0.000           [0.300]
    Crossbow-mastery    0.000           [0.300]
    Boomerang-mastery   0.000           [0.300]
Sneakiness              1.000           [0.950]
  Stealth               0.000           [0.400]
  Disarming             1.000           [1.600]
Magic                   1.000           [0.700]
  Magic-Device          1.000           [1.100]
  Conveyance            0.000           [0.500]
  Divination            0.000           [0.500]
  Nature                0.000           [0.500]
Spirituality            1.000           [0.400]
  Prayer                0.000           [0.500]
Monster-lore            0.000           [0.700]

Innate Abilities:
Ability              Character level
Ammo creation               2

Starting Equipment
A Ranger begins the game with:
    a Spellbook of Phase Door
    a Short sword
    a Short Bow
    some Arrows