=== Warpers ===

Description
A Warper is a type of mage that prefers to deal in magic that alters the 
fabric of space and time. They specialise in the schools of Conveyance, 
Divination and Temporal magic. 

Starting Stat Modifiers
Strength         -5
Intelligence     +3
Wisdom           +0
Dexterity        +1
Constitution     -2
Charisma         +1
Bonus Blows       0
Hit Die          +d0
Exp Penalty      30%

Starting Skills:
Skill                   Start Level     Skill Point Gains
Combat                  1.000           [0.200]
  Weaponmastery         0.700           [0.400]
Sneakiness              1.000           [0.900]
  Stealth               0.000           [0.400]
Magic                   1.000           [0.900]
  Magic-Device          1.000           [1.050]
  Spell-power           1.000           [0.700]
  Mana                  1.000           [0.700]
  Geomancy              
    Fire                0.000           [0.800]
    Water               0.000           [0.800]
    Air                 0.000           [0.800]
    Earth               0.000           [0.800]
  Meta                  0.000           [0.800]
  Conveyance            0.000           [1.200]
  Divination            0.000           [1.200]
  Temporal              0.000           [1.200]
  Mind                  0.000           [0.700]
  Nature                0.000           [0.800]
  Necromancy            0.000           [0.700]
  Runecraft             0.000           [0.700]
  Thaumaturgy           0.000           [0.700]
Spirituality            1.000           [0.550]
  Prayer                0.000           [0.500]
Monster-lore            0.000           [0.500]

*A Warper cannot learn the Geomancy skill, but it is shown in his skill 
screen because the elemental schools are sub-skills of it.

Innate Abilities:
Ability              Character level
Perfect casting             1

Starting Equipment
A Warper begins the game with:
    a Book of Beginner Cantrips
    a Dagger