class
	EV_POSTSCRIPT_PROJECTOR

General
	cluster: interface
	description: "Projection to Postscript files."
	keywords: "projector, events, postscript"
	create: make_with_filename

Ancestors
	EV_FIGURE_POSTSCRIPT_DRAWER
	EV_PROJECTION_ROUTINES*
	EV_PROJECTOR*

Queries
	A0: INTEGER_32
	A1: INTEGER_32
	A2: INTEGER_32
	A3: INTEGER_32
	A4: INTEGER_32
	A5: INTEGER_32
	A6: INTEGER_32
	A7: INTEGER_32
	A8: INTEGER_32
	A9: INTEGER_32
	B0: INTEGER_32
	B1: INTEGER_32
	B10: INTEGER_32
	B2: INTEGER_32
	B3: INTEGER_32
	B4: INTEGER_32
	B5: INTEGER_32
	B6: INTEGER_32
	B7: INTEGER_32
	B8: INTEGER_32
	B9: INTEGER_32
	bottom_margin: INTEGER_32
	C5envelope: INTEGER_32
	Comm10envelope: INTEGER_32
	Default_bottom_margin: INTEGER_32
	Default_left_margin: INTEGER_32
	Dlenvelope: INTEGER_32
	Executive: INTEGER_32
	Folio: INTEGER_32
	is_projecting: BOOLEAN
	Ledger: INTEGER_32
	left_margin: INTEGER_32
	Legal: INTEGER_32
	Letter: INTEGER_32
	page_height (a_size: INTEGER_32; landscape: BOOLEAN): INTEGER_32
	page_width (a_size: INTEGER_32; landscape: BOOLEAN): INTEGER_32
	point_height: INTEGER_32
	point_width: INTEGER_32
	postscript_result: STRING_8
	Tabloid: INTEGER_32
	valid_page_size (a_size: INTEGER_32): BOOLEAN
	world: EV_FIGURE_WORLD

Commands
	draw_figure_arc (arc: EV_FIGURE_ARC)
	draw_figure_dot (dot: EV_FIGURE_DOT)
	draw_figure_ellipse (ellipse: EV_FIGURE_ELLIPSE)
	draw_figure_equilateral (eql: EV_FIGURE_EQUILATERAL)
	draw_figure_line (line: EV_FIGURE_LINE)
	draw_figure_picture (picture: EV_FIGURE_PICTURE)
	draw_figure_pie_slice (slice: EV_FIGURE_PIE_SLICE)
	draw_figure_polygon (polygon: EV_FIGURE_POLYGON)
	draw_figure_polyline (line: EV_FIGURE_POLYLINE)
	draw_figure_rectangle (rectangle: EV_FIGURE_RECTANGLE)
	draw_figure_rounded_rectangle (rounded_rectangle: EV_FIGURE_ROUNDED_RECTANGLE)
	draw_figure_star (star: EV_FIGURE_STAR)
	draw_figure_text (text_figure: EV_FIGURE_TEXT)
	project
	register_figure (a_figure: EV_FIGURE; a_routine: PROCEDURE [ANY, TUPLE [EV_FIGURE]])
	set_margins (a_left_margin, a_bottom_margin: INTEGER_32)
	set_page_size (a_size: INTEGER_32; landscape: BOOLEAN)
	set_world (a_world: EV_FIGURE_WORLD)