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Inti::Atk::StateSet Member List

This is the complete list of members for Inti::Atk::StateSet, including all inherited members.
add_interface(GType interface_type, GInterfaceInitFunc interface_init)Inti::G::TypeInstance
add_interface(GType instance_type, GType interface_type, GInterfaceInitFunc interface_init)Inti::G::TypeInstance [static]
add_state(StateType type)Inti::Atk::StateSet
add_states(const std::vector< StateType > &types)Inti::Atk::StateSet
and_sets(StateSet &compare_set)Inti::Atk::StateSet
atk_state_set() constInti::Atk::StateSet [inline]
atk_state_set_class() constInti::Atk::StateSet
class_peek_parent(void *g_class)Inti::G::TypeInstance [inline, static]
clear_states()Inti::Atk::StateSet
connect(const char *signal_name, GCallback handler, void *data, GClosureNotify destroy_data=0)Inti::G::Object
connect_after(const char *signal_name, GCallback handler, void *data, GClosureNotify destroy_data=0)Inti::G::Object
connect_swapped(const char *signal_name, GCallback handler, void *data, GClosureNotify destroy_data=0)Inti::G::Object
contains_state(StateType type) constInti::Atk::StateSet
contains_states(const std::vector< StateType > &types) constInti::Atk::StateSet
disconnect_by_name(const char *signal_name)Inti::G::Object
dispose()Inti::G::Object [virtual]
emit_by_name(const char *signal_name,...)Inti::G::Object
g_object() constInti::G::Object [inline]
g_object_class() constInti::G::Object
g_type_instance() constInti::G::TypeInstance [inline]
get(const char *first_property_name,...) constInti::G::Object
get_class() constInti::G::TypeInstance [inline]
get_data(const Quark &quark) constInti::G::Object
get_data(const String &key) constInti::G::Object
get_property(const char *property_name, Value &value) constInti::G::Object
instanceInti::G::TypeInstance [protected]
is_a(GType type) constInti::G::TypeInstance
is_a_type(GType ancestor_type) constInti::G::TypeInstance
is_dynamic() constInti::MemoryHandler
is_empty() constInti::Atk::StateSet
is_referenced() constInti::ReferencedBase
MemoryHandler()Inti::MemoryHandler [protected]
Object(GObject *object, bool reference=true)Inti::G::Object [explicit, protected]
on_notify(GParamSpec *pspec)Inti::G::Object [protected, virtual]
operator AtkStateSet *() constInti::Atk::StateSet
operator delete(void *ptr)Inti::MemoryHandler [static]
operator GObject *() constInti::G::Object
operator new(size_t size)Inti::MemoryHandler [static]
or_sets(StateSet &compare_set)Inti::Atk::StateSet
pointer(void *obj)Inti::G::Object [inline, static]
ref()Inti::G::Object [virtual]
ReferencedBase()Inti::ReferencedBase [protected]
register_type(GType parent_type, GClassInitFunc class_init)Inti::G::TypeInstance [static]
remove_data(const Quark &quark, bool notify=false)Inti::G::Object
remove_data(const String &key, bool notify=false)Inti::G::Object
remove_state(StateType type)Inti::Atk::StateSet
set(const char *first_property_name,...)Inti::G::Object
set_data(const Quark &quark, void *data, GDestroyNotify destroy=0)Inti::G::Object
set_data(const String &key, void *data, GDestroyNotify destroy=0)Inti::G::Object
set_new_handler(std::new_handler handler)Inti::MemoryHandler [static]
set_property(const char *property_name, const Value &value)Inti::G::Object
set_referenced(bool reference)Inti::ReferencedBase [protected]
sig_notify()Inti::G::Object [inline]
StateSet(AtkStateSet *set, bool reference=true)Inti::Atk::StateSet [explicit, protected]
StateSet()Inti::Atk::StateSet
stop_emission_by_name(const char *detailed_signal)Inti::G::Object
type() constInti::G::TypeInstance
type_name() constInti::G::TypeInstance
TypeInstance()Inti::G::TypeInstance [protected]
unref()Inti::G::Object [virtual]
wrap(gObj *obj, bool reference=false)Inti::G::Object [inline, static]
wrap_new(gObj *obj, bool reference=false)Inti::G::Object [inline, static]
xor_sets(StateSet &compare_set)Inti::Atk::StateSet
~MemoryHandler()=0Inti::MemoryHandler [protected, pure virtual]
~Object()Inti::G::Object [virtual]
~ReferencedBase()=0Inti::ReferencedBase [protected, pure virtual]
~StateSet()Inti::Atk::StateSet [virtual]
~TypeInstance()=0Inti::G::TypeInstance [protected, pure virtual]
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