ezQuake Manual: Screen Settings Variables

cl_clock 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Off.
1Shows the time you spent on server (you'll also see it in the status bar when you press TAB).
2Shows the time of day.

cl_clock_x 

Description

Horizontal coordinates of the clock.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

cl_clock_y 

Description

Vertical coordinates of the clock. If < 0, the coordinates are calculated from bottom up, e.g. -1 means the screen line just above the scoreboard.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: -1

Variable is float.

cl_confirmquit 

Description

When set to 1 you don't have to confirm the Quit screen with [Y] key.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Don't ask for confirmation on quit.
0Don't auto-confirm quit. Will display 'About' message box where you have to press [Y] to quit.

cl_democlock 

Description

A clock showing how much time has elapsed since the start of the demo.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1On.
0Off.

cl_democlock_x 

Description

Determine where the democlock is positioned on your screen on the X co-ordinate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

cl_democlock_y 

Description

Determine where the democlock is positioned on your screen on the Y co-ordinate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: -2

Variable is float.

cl_gameclock 

Description

Displays clock with seconds on the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Turned OFF
1Counts up from the start of the match.
2Counts down from the start of the match.
3Same as 1 but only minutes:seconds (hours are not being displayed).
4Same as 2 but only minutes:seconds (hours are not being displayed).

Use cl_gameclock_x and cl_gameclock_y to place it anywhere on the screen.

cl_gameclock_x 

Description

Adjusts horizontal placement of the clock with seconds.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

See cl_gameclock for detailed info about the clock.

cl_gameclock_y 

Description

Adjusts vertical placement of the clock with seconds.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: -3

Variable is float.

See cl_gameclock for detailed info about the clock.

cl_hud 

Description

Enables/Disables strings-hud. Strings hud is not mqwcl hud. It gives you ability put any string (or value of some variable) on your hud.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Strings hud enabled
0Strings hud disabled

Strings hud banned for ruleset smackdown

cl_multiview 

Description

This client adds a multiview component to mvd playback. Upto four views can be displayed at once. Use this variable to turn multiview on.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Multiview disabled
1Still no multiview but you can use cl_mvdisplayhud to show small complex hud.
2Two screens.
3Three screens.
4Four screens.

cl_mvdisplayhud 

Description

Toggle drawing of small compact HUD in each screen of Multiview control.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Show compact HUD.
0Don't draw compact HUD.

cl_mvinset 

Description

Turns inset screen with multitrack on/off.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display 2nd POV inside main screen in the right top corner.
0Divide screen in 2/3/4 areas according to cl_multiview settings.

cl_mvinsetcrosshair 

Description

Turn crosshair in inset POV in multiview on/off.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Display crosshair in inset POV.
0Do not display crosshair in inset POV.

cl_mvinsethud 

Description

Turns inset HUD for inset POV with multiview on/off.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Display inset HUD (usually nick of tracked player).
0Do not display inset HUD.

cl_shownet 

Description

This variable toggles the display of current net info.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Do not display any information.
1Print current incoming packet size in byte.
2Print information about the current in coming packet and it's size.

demo_playlist_loop 

Description

will toggle playlist looping

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1will loop the demo playlist
0will not loop the demo playlist

demo_playlist_track_name 

Description

will set the default track name in the demo playlist for mvd demos example: jogi, will always track the player jogi or versions of it (jogihoogi, angryjogi, etc)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

draw_fps 

Description

Substitutes substitues the "time" column with a "FPS" in scores showing how much FPS each player has.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

gl_contrast 

Description

Change contrast.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1.3

Variable is float.

gl_gamma 

Description

Change GL gamma.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

r_glstats 

Description

When enabled, it creates a window in the top right of the screen showing the number of particles and etc. in use.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

r_netgraph 

Description

Setting r_netgraph 1 is a diagnostic tool to help you tweak your rate. If you find that you suffer from short pauses in the game and you see red spikes in your netgraph, you should try setting the rate down a bit. The height of the pink lines towards the bottom is your latency on received packets. Red lines are lost packets. (bad) Yellow lines are from the rate command kicking in, it's data that wasn't sent to you because you didn't have the bandwidth for it. (OK) Blue lines are very bad, they invalid delta's, and are related to the U_REMOVE warnings.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display the netgraph.
0Do not display the netgraph.

If during your play, you frequently see a string of messages with the term "U_REMOVE" in them, and your play seems to freeze for serveral seconds, use the console command cl_nodelta 1. This is a slightly less efficient way for QuakeWorld to work, but if your ISP is overloaded or has some configuration problems, it may not pass packets to QuakeWorld properly and cause difficulty.

r_netstats 

Description

Shows information about ping, packetloss, average packet size and incoming/outgoing traffic. Equivalent with 'net' HUD element.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Draw network statistics.
0Do not draw network statistics.

r_speeds 

Description

Toggles the displaying of drawing time and stats of what is currently being viewed. Example: 32.7 ms 267/196/ 74 poly 3 surf 38.6 ms 267/196/ 74 poly 20 surf 60.4 ms 267/196/ 74 poly 18 surf 38.2 ms 267/196/ 73 poly 18 surf

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

r_tracker_flags 

Description

Everytime you take, capture or drop a flag, the number of times is displayed on the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

r_tracker_frags 

Description

Everytime you make a kill or die, the number of kills/deaths/suicides with that weapon is displayed on the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

r_tracker_messages 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 10

Variable is float.

r_tracker_streaks 

Description

Everytime a player makes a set number of consecutive kills, it will display a message showing they are on a streak, when the player is killed, it will display the name of the person who ended that streak.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

r_tracker_time 

Description

Number of seconds the tracker information is drawn on the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 4

Variable is float.
Use positive numbers.

See other 'r_tracker_*' variables too.

scr_autoid 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Show players nick as spectator.
0Hide players nick as spectator.

scr_centerMenu 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Centers the menu vertically (has no effect if you're playing in 320x200 mode, same applies to scr_centersbar).
0Off.

scr_centershift 

Description

Shifts all centerprints. If you are playing in 1280x1024 and want to watch some demo recorded in 320x200 with +wp_stats (ktpro) or sbar_on (teamfortress) you can shift that text down.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is integer.
Values from -999 to 999 are possible.

scr_centertime 

Description

This variable sets the amount of time in seconds that centerprinted messages stay on the screen.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Values

valuedescription
0Do not display any centerprints.
1Display centerprints for 1 second.
2Display centerprints for 2 seconds.

scr_coloredText 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Enable rainbow spectator text on the scoreboard.
0Disable rainbow spectator text on the scoreboard.

scr_menualpha 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0.7

Values

valuedescription
1Black mainmenu.
0Transparent mainmenu.

scr_scaleMenu 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Scales the frontend menu to match the resolution you are using.
0Disable scaling.

scr_spectatorMessage 

Description

Switch on/off text at bottom of screen when spectateing in free mode

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Text at bottom of screen will be displayed
0No text at bottom of screen will be displayed

/------------------------------\ |SPECTATOR MODE | |Press [ATTACK] for AutoCamera | \------------------------------/

scr_tracking 

Description

Changes the format of descriptive text displayed when you are tracking someone as spectator or watching a demo where you can see player's team and name.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: Tracking %t %n, [JUMP] for next

Variable is string.
Pattern %n will be replaced with tracked player's name, %t will be replaced with player's team.

This variable affects scr_newhud 0. To change same text in new HUD (scr_newhud 1) use /tracking format (hud_tracking_format) settings.

showdrop 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Enable output how dropped packets.
0Disable output how dropped packets.

showpackets 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display information about all network packets.
0Do not display information about all network packets.

showpause 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Display that the pause icon is displayed when the game is paused.
0Never display the pause icon.

showram 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Values

valuedescription
1Display the ram icon when running out of memory
0Never display the ram icon

showturtle 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display the turtle icon when your frame rate drops below 10.
0Never display the turtle icon.

show_fps 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Enables the display of the frames-per-second value.
0Disables the display of the frames-per-second value.

show_fps_x 

Description

Determine where the show_fps is positioned on your screen on the X co-ordinate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: -5

Variable is float.

show_fps_y 

Description

Determine where the show_fps is positioned on your screen on the Y co-ordinate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: -1

Variable is float.

show_speed 

Description

Displays a speed counter in the top right corner in the client's units (Horizontal velocity). (320 - Normal walking speed, 440 - Accel jump, 450 - Bunnyhopping)

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
0Off.
1More accurate counter (Best used when LPB).
2Predicted speed (Less laggy when HPB).

show_speed_x 

Description

Determine where the show_speed is positioned on your screen on the X co-ordinate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: -1

Variable is float.

show_speed_y 

Description

Determine where the show_speed is positioned on your screen on the Y co-ordinate.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

sw_contrast 

Description

Change contrast.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

sw_gamma 

Description

Change gamma.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

Variable is float.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz