ezQuake Manual: Software Rendering Variables

r_aliastransadj 

Description

Not much is known about this variable except for that increasing the value will cause the player models to be displayed smaller.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 100

Variable is float.

r_aliastransbase 

Description

Not much is known about this variable except for that increasing the value will cause the player models to be displayed smaller.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 200

Variable is float.

r_clearcolor 

Description

This variable can be used to change the color for the areas which are not part of the map when free floating outside of the map as spectator.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 2

Variable is float.

r_draworder 

Description

Allows you to see through object - for development purposes only.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1First draws closest object, then the more distanced ones.
0Standard behaviour - first draws object far from you then closer to you.

Not allowed in multiplayer. See 'developer 1' too.

r_dspeeds 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display renderer speed statistics.
0Do not display renderer speed statistics.

r_graphheight 

Description

This variable used to set the number of lines displayed in the "r_timegraph" command.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 15

Variable is float.

r_maxedges 

Description

This variable sets the maximum number of plane surface edges to be rendered.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

r_maxsurfs 

Description

This variable sets the maximum number of plane surfaces to be rendered.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

r_numedges 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Print information about the number of edges.
0Do not print information about the number of edges.

r_numsurfs 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Print information about the number of surfaces.
0Do not print information about the number of surfaces.

r_polymodelstats 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Print polygon model statistics.
0Do not print polygon model statistics.

r_reportedgeout 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Report when running out of edges.
0Do not report when running out of edges.

r_reportsurfout 

Description

Toggle the display of how many surfaces where not displayed. This shouldn't happen during normal game play, only when in noclip mode.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Variable is float.

r_timegraph 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display the timegraph.
0Do not display the timegraph.

r_zgraph 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

Values

valuedescription
1Display the z-graph.
0Do not display the z-graph.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz