Table of Contents
ctwm - Tab Window Manager for the X Window System
ctwm [-display
dpy] [-s] [-f initfile] [-v] [-n] [-k] [-K m4file] [-w [win-id]]
Ctwm
is a window manager for the X Window System. It provides titlebars, shaped
windows, virtual screens (workspaces), several forms of icon management,
user-defined macro functions, click-to-type and pointer-driven keyboard focus,
and user-specified key and pointer button bindings. It is actually twm
(Tab Window Manager) from the MIT X11 distribution slightly modified to
accommodate the use of several virtual screens (workspaces). It is heavily
inspired from the Hewlett-Packard vuewm window manager. In addition, ctwm
can use coloured, shaped icons and background root pixmaps in XPM format
[from Arnaud Le Hors],any format understood by the imconv package [from
the San Diego Supercomputer Center] and xwd files. Ctwm can be compiled
to use both, either or none of the above icon/pixmap formats.
This program
is usually started by the user's session manager or startup script. When
used from xdm(1)
or xinit(1)
without a session manager, ctwm is frequently
executed in the foreground as the last client. When run this way, exiting
ctwm causes the session to be terminated (i.e. logged out).
By default, application
windows are surrounded by a ``frame'' with a titlebar at the top and a special
border around the window. The titlebar contains the window's name, a rectangle
that is lit when the window is receiving keyboard input, and function boxes
known as ``titlebuttons'' at the left and right edges of the titlebar.
Pressing
pointer Button1 (usually the left-most button unless it has been changed
with xmodmap) on a titlebutton will invoke the function associated with
the button. In the default interface, windows are iconified by clicking
(pressing and then immediately releasing) the left titlebutton (which looks
like a Dot). Conversely, windows are deiconified by clicking in the associated
icon or entry in the icon manager (see description of the variable ShowIconManager
and of the function f.showiconmgr).
Windows are resized by pressing the right
titlebutton (which resembles a group of nested squares), dragging the pointer
over edge that is to be moved, and releasing the pointer when the outline
of the window is the desired size. Similarly, windows are moved by pressing
in the title or highlight region, dragging a window outline to the new
location, and then releasing when the outline is in the desired position.
Just clicking in the title or highlight region raises the window without
moving it.
When new windows are created, ctwm will honor any size and location
information requested by the user (usually through -geometry command line
argument or resources for the individual applications). Otherwise, an
outline of the window's default size, its titlebar, and lines dividing
the window into a 3x3 grid that track the pointer are displayed. Clicking
pointer Button1 will position the window at the current position and give
it the default size. Pressing pointer Button2 (usually the middle pointer
button) and dragging the outline will give the window its current position
but allow the sides to be resized as described above. Clicking pointer
Button3 (usually the right pointer button) will give the window its current
position but attempt to make it long enough to touch the bottom the screen.
Ctwm accepts the following command line options:
- -display dpy
- This
option specifies the X server to use.
- -s
- This option indicates that only
the default screen (as specified by -display or by the DISPLAY environment
variable) should be managed. By default, ctwm will attempt to manage all
screens on the display.
- -f filename
- This option specifies the name of the
startup file to use. Ctwm will first try to load filename.num, where num
is the screen number. If it fails, it will try to load filename. By default,
ctwm will look in the user's home directory for files named .ctwmrc.num (where
num is a screen number) or .ctwmrc.
- -v
- This option indicates that ctwm should
print error messages whenever an unexpected X Error event is received.
This can be useful when debugging applications but can be distracting in
regular use.
- -n
- This option indicates that ctwm should not filter the startup
file through m4. Available only if ctwm is compiled with the USEM4 flag.
- -k
- This option indicates that ctwm should keep the definitions it prepends
to your startup file when filtering through m4 in /tmp. Available only if
ctwm is compiled with the USEM4 flag.
-K m4file This option indicates that
ctwm should keep the result of filtering your startup file through m4 in
the named file. Available only if ctwm is compiled with the USEM4 flag.
- -version
- ctwm just prints its version number.
- -info
- ctwm prints its detailed
version and compile time options.
- -w [win-id]
- If -w is specified without a
win-id value, ctwm does not take over the whole screen(s), instead it creates
a new window that becomes its root window. if the win-id value is given,
it is considered to be the id of an existing window, in which case, ctwm
will try to use this window as root window. You can run any number of instantiation
of ctwm at the same time. You can even have embedded ctwm instantiations.
This is totally useless, but I like. The f.adoptwindow function can be used
to capture an existing window belonging to another ctwm. A possible use
of such mode can be to test new configuration file without restarting ctwm.
- -W
- This option tells ctwm not to display any welcome when starting.
Much
of ctwm's appearance and behavior can be controlled by providing a startup
file in one of the following locations (searched in order for each screen
being managed when ctwm begins):
- $HOME/.ctwmrc.screennumber
- The screennumber
is a small positive number (e.g. 0, 1, etc.) representing the screen number
(e.g. the last number in the DISPLAY environment variable host:displaynum.screennum)
that would be used to contact that screen of the display. This is intended
for displays with multiple screens of differing visual types.
- $HOME/.ctwmrc
- This is the usual name for an individual user's startup file.
- $HOME/.twmrc
- The users twm startup file.
- /usr/lib/X11/twm/system.ctwmrc
- If none of the
preceding files are found, ctwm will look in this file for a default configuration.
This is often tailored by the site administrator to provide convenient
menus or familiar bindings for novice users.
If no startup files are found,
ctwm will use the built-in defaults described above. The only resource used
by ctwm is bitmapFilePath for a colon-separated list of directories to
search when looking for bitmap files (for more information, see the Athena
Widgets manual and xrdb(1)
).
Ctwm startup files are logically broken up
into three types of specifications: Variables, Bindings, Menus. The
Variables section must come first and is used to describe the fonts, colors,
cursors, border widths, icon and window placement, highlighting, autoraising,
layout of titles, warping, use of the icon manager. The Bindings section
usually comes second and is used to specify the functions that should be
to be invoked when keyboard and pointer buttons are pressed in windows,
icons, titles, and frames. The Menus section gives any user-defined menus
(containing functions to be invoked or commands to be executed).
Variable
names and keywords are case-insensitive. Strings must be surrounded by double
quote characters (e.g. "blue") and are case-sensitive. A pound sign (#) outside
of a string causes the remainder of the line in which the character appears
to be treated as a comment.
ctwm uses m4(1)
to pre-process
its setup files. When ctwm starts up, it opens a file for input as described
above. But, it processes that file through m4 before parsing it. So, you
can use m4 macro's to perform operations at runtime. This makes it very
easy to work when you use many different display's, with different characteristics.
For example, If you want to set the lower right section of the screen to
be your IconRegion, (see below for details on the IconRegion variable)
you can use m4 directives and pre-defined symbols to calculate the region
you want. For example:
define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0,
*, x))
IconRegion "IRegion" SOUTH EAST 75 25
will define the lower half, and right-hand third of the screen. The above
makes use of symbols that are predefined in m4 by ctwm. The symbols WIDTH
and HEIGHT are calculated by ctwm and written into a temporary file for
m4 to use. The following symbols are predefined by ctwm:
- SERVERHOST
- This
variable is set to the name of the machine that is running the X server.
- CLIENTHOST
- The machine that is running the clients. (ie, ctwm)
- HOSTNAME
- The canonical hostname running the clients. (ie. a fully-qualified version
of CLIENTHOST)
- USER
- The name of the user running the program. Gotten from
the environment.
- HOME
- The user's home directory. Gotten from the environment.
- VERSION
- The X major protocol version. As seen by ProtocolVersion(3)
.
- REVISION
- The X minor protocol revision. As seen by ProtocolRevision(3)
.
- VENDOR
- The
vendor of your X server. For example: MIT X Consortium.
- RELEASE
- The release
number of your X server. For MIT X11R5, this is 5.
- WIDTH
- The width of your
display in pixels.
- HEIGHT
- The height of your display in pixels.
- X_RESOLUTION
- The X resolution of your display in pixels per meter.
- Y_RESOLUTION
- The Y
resolution of your display in pixels per meter.
- PLANES
- The number of bit
planes your display supports in the default root window.
- BITS_PER_RGB
- The
number of significant bits in an RGB color. (log base 2 of the number of
distinct colors that can be created. This is often different from the number
of colors that can be displayed at once.)
- TWM_TYPE
- Tells which twm offshoot
is running. It will always be set to the string "ctwm" in this program.
This is useful for protecting parts of your .twmrc file that ctwm proper
won't understand (like WorkSpaces) so that it is still usable with other
twm programs.
- TWM_VERSION
- Tells which ctwm version is running in the form
of a floating point number.
- CLASS
- Your visual class. Will return one of
StaticGray, GrayScale, StaticColor, PseudoColor, TrueColor, DirectColor,
or, if it cannot determine what you have, NonStandard.
- COLOR
- This will be
either 'Yes' or 'No'. This is just a wrapper around the above definition. Returns
'Yes' on *Color, and 'No' on StaticGray and GrayScale.
- XPM
- Is defined only if
ctwm was compiled with XPM.
- TWM_CAPTIVE
- This will be either 'Yes' or 'No'. 'Yes'
if the current ctwm is captive (flag -w), 'No' in the other case.
- TWM_CAPTIVE_NAME
- Defined only if TWM_CAPTIVE is also defined. Contains the name of the captive
ctwm (-name flag);
You may well find that if you research the m4(1)
manual
well, and understand the power of m4, this will be a very useful and powerful
tool. But, if you use any of the symbols which are predefined by m4, you
are in severe danger! For example, the Sun m4 predefines shift, so if
you use that name in your .ctwmrc, you are out of luck.
The availability
of the m4 preprocessing is subject to the compilation define USEM4.
Many
of the aspects of ctwm's user interface are controlled by variables that
may be set in the user's startup file. Some of the options are enabled or
disabled simply by the presence of a particular keyword. Other options
require keywords, numbers, strings, or lists of all of these.
Lists are
surrounded by braces and are usually separated by whitespace or a newline.
For example:
AutoRaise { "emacs" "XTerm" "Xmh" }
or
AutoRaise
{
"emacs"
"XTerm"
"Xmh"
}
When a variable containing a list of strings representing windows is
searched (e.g. to determine whether or not to enable autoraise as shown
above), a string must be an exact, case-sensitive match to the window's name
name (given by the WM_NAME window property), resource name or class name
(both given by the WM_CLASS window property). The preceding example would
enable autoraise on windows named ``emacs'' as well as any xterm (since they
are of class ``XTerm'') or xmh windows (which are of class ``Xmh'').
String arguments
that are interpreted as filenames (see the Pixmaps, Cursors, and IconDirectory
below) will prepend the user's directory (specified by the HOME environment
variable) if the first character is a tilde (~). If, instead, the first
character is a colon (:), the name is assumed to refer to one of the internal
bitmaps that are used to create the default titlebars symbols: :xlogo
or :iconify (both refer to the X used for the iconify button), :resize
(the nested squares used by the resize button), and :question (the question
mark used for non-existent bitmap files).
The following variables may be
specified at the top of a ctwm startup file. Lists of Window name prefix
strings are indicated by win-list. Optional arguments are shown in square
brackets:
- AlwaysOnTop { win-list }
- This variable specifies a list of windows
(all windows if the list is defaulted) that ctwm will try its best to maintain
on top of others. This doesn't work in all case.
- AlwaysShowWindowWhenMovingFromWorkspaceManager
- When
ReallyMoveInWorkspaceManager is present and the user is moving a window
from the WorkSpaceMap, ctwm display the actual window only if it crosses
the current active workspace. If AlwaysShowWindowWhenMovingFromWorkspaceManager
is present, the actual window is always visible during the move, regardless
of whether it crosses the current workspace or not. The Shift key toggles
this behaviour.
- AnimationSpeed speed
- The speed argument is a non-negative
integer. It determines the number of times a second animations (if any)
are updated. If speed is 0, animations are freezed. The default value is
0.
- AutoFocusToTransients
- Transient windows get focus automatically when created.
Useful with programs that have keyboard shortcuts that pop up windows.
- AutoLower { win-list }
- This variable specicies a list of windows (all windows
if the list is defaulted) to be automatically lowered whenever the point
leaves a window. This action can be interactively enabled or disabled on
individual windows using the function f.autolower.
- AutoOccupy
- This variable
specifies that clients will automatically change their occupation when
their name or icon name changes. The new occupation will be recalculated
from the Occupy and OccupyAll fields in the .ctwmrc file.
- AutoRaise { win-list
}
- This variable specifies a list of windows (all windows if the list is
defaulted) to be automatically raised whenever the pointer has come to
rest in a window for the amount of time specified by the RaiseDelay variable.
This action can be interactively enabled or disabled on individual windows
using the function f.autoraise.
- AutoRaiseIcons
- Icons are raised when the
cursor enters it. Useful with SchrinkIconTitles.
- AutoRelativeResize
- This
variable indicates that dragging out a window size (either when initially
sizing the window with pointer Button2 or when resizing it) should not
wait until the pointer has crossed the window edges. Instead, moving the
pointer automatically causes the nearest edge or edges to move by the same
amount. This allows the resizing of windows that extend off the edge of
the screen. If the pointer is in the center of the window, or if the resize
is begun by pressing a titlebutton, ctwm will still wait for the pointer
to cross a window edge (to prevent accidents). This option is particularly
useful for people who like the press-drag-release method of sweeping out
window sizes.
- AutoSqueeze { win-list }
- These windows will be auto-squeezed
(see f.squeeze). i.e. automatically unsqueezed when they get focus, and squeezed
when they loose it. Useful for the workspace manager. Not authorized for
icon managers.
- BeNiceToColormap
- By defaults new colors are allocated for
shadows when a 3D look is used, but when you specify BeNiceToColormap ctwm
uses stipling instead of new colors, the effect is less beautiful, but
acceptable. In this case ClearShadowContrast and DarkShadowContrast have
no effects.
- BorderBottom pixels
- This variable specifies the width in pixels
of a forbidden zone at the bottom of the screen. All constrained window
function (f.movepack, f.move with DontMoveOff, etc...) will use consider this
zone as offscreen. Default is 0;
- BorderColor string [{ wincolorlist }]
- This
variable specifies the default color of the border to be placed around
all non-iconified windows, and may only be given within a Color or Monochrome
list. The optional wincolorlist specifies a list of window and color name
pairs for specifying particular border colors for different types of windows.
For example:
BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}
The default is "black".
- BorderLeft pixels
- This variable specifies the
width in pixels of a forbidden zone at the left of the screen. All constrained
window function (f.movepack, f.move with DontMoveOff, etc...) will use consider
this zone as offscreen. Default is 0;
- BorderResizeCursors
- This variable
specifies that ctwm should use resizing cursors when the pointer is on
the window border. To be used preferably when you have bound a button to
f.resize in the frame context.
- BorderRight pixels
- This variable specifies
the width in pixels of a forbidden zone at the right of the screen. All
constrained window function (f.movepack, f.move with DontMoveOff, etc...) will
use consider this zone as offscreen. Default is 0;
- BorderShadowDepth pixels
- This
variable specifies the depth of the shadow ctwm uses for 3D window borders,
when UseThreeDBorders is selected.
- BorderTileBackground string [{ wincolorlist
}]
- This variable specifies the default background color in the gray pattern
used in unhighlighted borders (only if NoHighlight hasn't been set), and
may only be given within a Color or Monochrome list. The optional wincolorlist
allows per-window colors to be specified. The default is "white".
- BorderTileForeground
string [{ wincolorlist }]
- This variable specifies the default foreground
color in the gray pattern used in unhighlighted borders (only if NoHighlight
hasn't been set), and may only be given within a Color or Monochrome list.
The optional wincolorlist allows per-window colors to be specified. The
default is "black".
- BorderTop pixels
- This variable specifies the width in
pixels of a forbidden zone at the top of the screen. All constrained window
function (f.movepack, f.move with DontMoveOff, etc...) will use consider this
zone as offscreen. Default is 0;
- BorderWidth pixels
- This variable specifies
the width in pixels of the border surrounding all client window frames
if ClientBorderWidth has not been specified. This value is also used to
set the border size of windows created by ctwm (such as the icon manager).
The default is 2.
- ButtonIndent pixels
- This variable specifies the amount
by which titlebuttons should be indented on all sides. Positive values
cause the buttons to be smaller than the window text and highlight area
so that they stand out. Setting this and the TitleButtonBorderWidth variables
to 0 makes titlebuttons be as tall and wide as possible. The default is
1 if UseThreeDTitles is not set, 0 if it is set.
- CenterFeedbackWindow
- The
moving and resizing information window is centered in the middle of the
screen instead of the top left corner.
- ClearShadowContrast contrast
- Indicates
to ctwm how to calculate the clear shadow color for 3D items. The value
is a comprised between 0 and 100. The formula used is :
clear.{RGB} = (65535 - color.{RGB}) * (contrast / 100).
Has no effect if BeNiceToColormap is active.
- ClientBorderWidth
- This variable
indicates that border width of a window's frame should be set to the initial
border width of the window, rather than to the value of BorderWidth.
- Color
{ colors-list }
- This variable specifies a list of color assignments to be
made if the default display is capable of displaying more than simple black
and white. The colors-list is made up of the following color variables and
their values: DefaultBackground, DefaultForeground, MenuBackground, MenuForeground,
MenuTitleBackground, MenuTitleForeground, and MenuShadowColor. The following
color variables may also be given a list of window and color name pairs
to allow per-window colors to be specified (see BorderColor for details):
BorderColor, IconManagerHighlight, BorderTileBackground, BorderTileForeground,
TitleBackground, TitleForeground, IconBackground, IconForeground, IconBorderColor,
IconManagerBackground, and IconManagerForeground. For example:
Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red" { "XTerm" "yellow" }
TitleForeground "yellow"
TitleBackground "blue"
}
All of these color variables may also be specified for the Monochrome
variable, allowing the same initialization file to be used on both color
and monochrome displays.
- ConstrainedMoveTime milliseconds
- This variable specifies
the length of time between button clicks needed to begin a constrained
move operation. Double clicking within this amount of time when invoking
f.move will cause the window only be moved in a horizontal or vertical
direction. Setting this value to 0 will disable constrained moves. The
default is 400 milliseconds.
- Cursors { cursor-list }
- This variable specifies
the glyphs that ctwm should use for various pointer cursors. Each cursor
may be defined either from the cursor font or from two bitmap files. Shapes
from the cursor font may be specified directly as:
cursorname "string"
where cursorname is one of the cursor names listed below, and string
is the name of a glyph as found in the file /usr/include/X11/cursorfont.h
(without the ``XC_'' prefix). If the cursor is to be defined from bitmap files,
the following syntax is used instead:
cursorname "image" "mask"
The image and mask strings specify the names of files containing the
glyph image and mask in bitmap(1)
form. The bitmap files are located in
the same manner as icon bitmap files. The following example shows the default
cursor definitions:
Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
}
- DarkShadowContrast contrast
- Indicates to ctwm hos to calculate the
dark shadow color for 3D items.
The value is a comprised between 0 and 100. The formula used is :
dark.{RGB} = color.{RGB} * ((100 - contrast) / 100),
Has no effect if BeNiceToColormap is active.
- DecorateTransients
- This
variable indicates that transient windows (those containing a WM_TRANSIENT_FOR
property) should have titlebars. By default, transients are not reparented.
- DefaultBackground string
- This variable specifies the background color to
be used for sizing and information windows. The default is "white".
- DefaultForeground
string
- This variable specifies the foreground color to be used for sizing
and information windows. The default is "black".
- DontIconifyByUnmapping
{ win-list }
- This variable specifies a list of windows that should not be
iconified by simply unmapping the window (as would be the case if IconifyByUnmapping
had been set). This is frequently used to force some windows to be treated
as icons while other windows are handled by the icon manager.
- DontMoveOff
- This
variable indicates that windows should not be allowed to be moved off the
screen. It can be overridden by the f.forcemove function.
- DontPaintRootWindow
- This
variable tells ctwm not to paint the root window, whatever you told in
the Workspaces specification. This is useful to have pixmaps in the Workspace
Map but not on the root window.
- DontSave { win-list }
- These windows won't
have their characteristics saved for the session manager.
- DontSetInactive
{ win-list }
- These windows won't be set to InactiveState when they become
invisible due to a change workspace. This has been added because some ill-behaved
clients (Frame5) don't like this.
- DontSqueezeTitle [{ win-list }]
- This variable
indicates that titlebars should not be squeezed to their minimum size
as described under SqueezeTitle below. If the optional window list is supplied,
only those windows will be prevented from being squeezed.
- DontWarpCursorInWMap
- Tells
ctwm not to warp the cursor to the corresponding actual window when you
click in a small window in the workspace map.
- ForceIcons
- This variable indicates
that icon pixmaps specified in the Icons variable should override any client-supplied
pixmaps.
- FramePadding pixels
- This variable specifies the distance between
the titlebar decorations (the button and text) and the window frame. The
default is 2 pixels if UseThreeDTitles is not set, 0 if it is set.
- IconBackground
string [{ win-list }]
- This variable specifies the background color of icons,
and may only be specified inside of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that per-window colors may
be specified. See the BorderColor variable for a complete description of
the win-list. The default is "white".
- IconBorderColor string [{ win-list }]
- This
variable specifies the color of the border used for icon windows, and may
only be specified inside of a Color or Monochrome list. The optional win-list
is a list of window names and colors so that per-window colors may be specified.
See the BorderColor variable for a complete description of the win-list.
The default is "black".
- IconBorderWidth pixels
- This variable specifies the
width in pixels of the border surrounding icon windows. The default is
2.
- IconDirectory string
- This variable specifies the directory that should
be searched if if a bitmap file cannot be found in any of the directories
in the bitmapFilePath resource.
- IconFont string
- This variable specifies
the font to be used to display icon names within icons. The default is
"variable".
- IconForeground string [{ win-list }]
- This variable specifies
the foreground color to be used when displaying icons, and may only be
specified inside of a Color or Monochrome list. The optional win-list is
a list of window names and colors so that per-window colors may be specified.
See the BorderColor variable for a complete description of the win-list.
The default is "black".
- IconifyByUnmapping [{ win-list }]
- This variable indicates
that windows should be iconified by being unmapped without trying to map
any icons. This assumes that the user is will remap the window through
the icon manager, the f.warpto function, or the TwmWindows menu. If the optional
win-list is provided, only those windows will be iconified by simply unmapping.
Windows that have both this and the IconManagerDontShow options set may
not be accessible if no binding to the TwmWindows menu is set in the user's
startup file.
- IconJustification string
- Where string is either "left", "center"
or "right". Tells ctwm how to justify the icon image against the icon title
(if any).
- IconManagerBackground string [{ win-list }]
- This variable specifies
the background color to use for icon manager entries, and may only be specified
inside of a Color or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be specified. See
the BorderColor variable for a complete description of the win-list. The
default is "white".
- IconManagerDontShow [{ win-list }]
- This variable indicates
that the icon manager should not display any windows. If the optional win-list
is given, only those windows will not be displayed. This variable is used
to prevent windows that are rarely iconified (such as xclock or xload)
from taking up space in the icon manager.
- IconManagerFont string
- This variable
specifies the font to be used when displaying icon manager entries. The
default is "variable".
- IconManagerForeground string [{ win-list }]
- This variable
specifies the foreground color to be used when displaying icon manager
entries, and may only be specified inside of a Color or Monochrome list.
The optional win-list is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a complete description
of the win-list. The default is "black".
- IconManagerGeometry string [ columns
]
- This variable specifies the geometry of the icon manager window. The
string argument is standard geometry specification that indicates the
initial full size of the icon manager. The icon manager window is then
broken into columns pieces and scaled according to the number of entries
in the icon manager. Extra entries are wrapped to form additional rows.
The default number of columns is 1.
- IconManagerHighlight string [{ win-list
}]
- This variable specifies the border color to be used when highlighting
the icon manager entry that currently has the focus, and can only be specified
inside of a Color or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be specified. See
the BorderColor variable for a complete description of the win-list. The
default is "black".
- IconManagers { iconmgr-list }
- This variable specifies
a list of icon managers to create. Each item in the iconmgr-list has the
following format:
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put into this
icon manager, iconname is the name of that icon manager window's icon,
geometry is a standard geometry specification, and columns is the number
of columns in this icon manager as described in IconManagerGeometry. For
example:
IconManagers
{
"XTerm" "=300x5+800+5" 5
"myhost" "=400x5+100+5" 2
}
Clients whose name or class is ``XTerm'' will have an entry created in the
``XTerm'' icon manager. Clients whose name was ``myhost'' would be put into the
``myhost'' icon manager.
- IconManagerShadowDepth pixels
- This variable specifies
the depth of the shadow ctwm uses for 3D IconManager entries, when UseThreeDIconManagers
is selected.
- IconManagerShow { win-list }
- This variable specifies a list
of windows that should appear in the icon manager. When used in conjunction
with the IconManagerDontShow variable, only the windows in this list will
be shown in the icon manager.
- IconMenuDontShow { win-list }
- Don't show the
name of these windows in the TwmIcons menu.
- IconRegion geomstring vgrav
hgrav gridwidth gridheight [iconjust]
- [iconregjust] [iconregalign] [{ win-list
}]
- This variable specifies an area on the root window in which icons are
placed
- if no specific icon location is provided by the client. The geomstring
is a quoted string containing a standard geometry specification. If more
than one IconRegion lines are given, icons will be put into the succeeding
icon regions when the first is full. The vgrav argument should be either
North or South and control and is used to control whether icons are first
filled in from the top or bottom of the icon region. Similarly, the hgrav
argument should be either East or West and is used to control whether icons
should be filled in from left from the right. Icons are laid out within
the region in a grid with cells gridwidth pixels wide and gridheight pixels
high. The optional win-list argument tells ctwm that if such a window is
iconified, and there is enough room in this icon region for its icon, then
place it here. The optionnal iconjust, iconregjust and iconregalign can
be used to give specific values of IconJustification, IconRegionJustification
and IconRegionAlignement for this IconRegion.
- IconRegionAlignement string
- Where
string is either "top", "center" "bottom" or "border". Tells ctwm how to
align icons inside their place in the IconRegion. This keyword needs a string
value. The acceptable values are : "top", "center", "bottom" and "border".
If "border" is given, the justification will be "top" if the icon region
gravity is "north" and "bottom" if the icon region gravity is "south".
- IconRegionJustification string
- Where string is either "left", "center" "right"
or "border". Tells ctwm how to justify icons inside their place in the IconRegion.
This keyword needs a string value. The acceptable values are : "left", "center",
"right" and "border". If "border" is given, the justification will be "left"
if the icon region gravity is "west" and "right" if the icon region gravity
is "east".
- Icons { win-list }
- This variable specifies a list of window names
and the bitmap filenames that should be used as their icons. For example:
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
}
Windows that match ``XTerm'' and would not be iconified by unmapping, and
would try to use the icon bitmap in the file ``xterm.icon''.If ForceIcons is
specified, this bitmap will be used even if the client has requested its
own icon pixmap.
- IgnoreCaseInMenuSelection
- Used when moving the pointer
inside a menu with the keyboard. When you type a letter, the pointer goes
to the next entry beginning with this letter. If IgnoreCaseInMenuSelection
is present, this selection ignores the case of this first letter.
- IgnoreLockModifier
- If
present, all bindings (buttons and keys) will ignore the LockMask. Useful
if you often use caps lock, and don't want to define twice all your bindings.
- IgnoreModifier
- All bindings (buttons and keys) will ignore the modifiers
you specified. It is useful when you use caps locks or num locks. You don't
need IgnoreLockModifier any more with this option.
IgnoreModifier { lock m2 }
- InterpolateMenuColors
- This variable indicates that menu entry colors
should be interpolated between entry specified colors. In the example below:
Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for ``entry1'' and ``entry2'' will be interpolated between
black and white, and the background colors between red and green. Similarly,
the foreground for ``entry4'' will be half-way between white and red, and the
background will be half-way between green and white.
- MakeTitle { win-list
}
- This variable specifies a list of windows on which a titlebar should be
placed and is used to request titles on specific windows when NoTitle has
been set.
- MapWindowBackground color [{ win-list }]
- This variable specifies
the background colors to use for small windows in the workspace map window
and may only be specified inside of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that per-window colors may
be specified. If there is neither MapWindowBackground, nor MapWindowForeground
the window title colors are used.
- MapWindowCurrentWorkSpace { border_color
[background] [foreground] [bitmap] }
- Specify the appearence of the map window
corresponding to the current workspace.
- MapWindowDefaultWorkSpace { border_color
[background] [foreground] [bitmap] }
- Specify the appearence of the map window
corresponding to the workspaces other than the current workspace when no
root background information has been provided to ctwm in the WorkSpace
command. Not used in others cases.
- MapWindowForeground color [{ win-list }]
- This
variable specifies the foreground colors to use for small windows in the
workspace map window and may only be specified inside of a Color or Monochrome
list. The optional win-list is a list of window names and colors so that
per-window colors may be specified. If there is neither MapWindowBackground,
nor MapWindowForeground the window title colors are used.
- MaxIconTitleWidth
width
- The integer argument tells ctwm the maximun width to use for an icon
title. If an icon title is larger than width, it is truncated.
- MaxWindowSize
string
- This variable specifies a geometry in which the width and height
give the maximum size for a given window. This is typically used to restrict
windows to the size of the screen. The default is "30000x30000".
- MenuBackground
string
- This variable specifies the background color used for menus, and
can only be specified inside of a Color or Monochrome list. The default
is "white".
- MenuFont string
- This variable specifies the font to use when
displaying menus. The default is "variable".
- MenuForeground string
- This variable
specifies the foreground color used for menus, and can only be specified
inside of a Color or Monochrome list. The default is "black".
- MenuShadowColor
string
- This variable specifies the color of the shadow behind pull-down menus
and can only be specified inside of a Color or Monochrome list. The default
is "black".
- MenuShadowDepth pixels
- This variable specifies the depth of the
shadow ctwm uses for 3D menus, when UseThreeDMenus is selected.
- MenuTitleBackground
string
- This variable specifies the background color for f.title entries in
menus, and can only be specified inside of a Color or Monochrome list.
The default is "white".
- MenuTitleForeground string
- This variable specifies
the foreground color for f.title entries in menus and can only be specified
inside of a Color or Monochrome list. The default is "black".
- Monochrome
{ colors }
- This variable specifies a list of color assignments that should
be made if the screen has a depth of 1. See the description of Colors.
- MoveDelta
pixels
- This variable specifies the number of pixels the pointer must move
before the f.move function starts working. Also see the f.deltastop function.
The default is zero pixels.
- MovePackResistance pixels
- This variable specifies
the number of pixels of the movepack and movepush resistance. See f.movepack
and f.movepush.
- MoveOffResistance pixels
- This variable specifies the number
of pixels of the moveoff resistance. If pixels is positive, DontMoveOff
will only prevent you from going off the edge if you're within n pixels
off the edge. If you go further, DontMoveOff gives up and lets you go as
far as you wish. f.forcemove still allows you to totally ignore DontMoveOff.
A negative value puts you back into "never moveoff" mode (it's the default).
- NoBackingStore
- This variable indicates that ctwm's menus should not request
backing store to minimize repainting of menus. This is typically used with
servers that can repaint faster than they can handle backing store.
- NoBorder
{ win-list }
- These windows won't have border. If you want no borders on all
windows, use the BorderWidth keyword.
- NoCaseSensitive
- This variable indicates
that case should be ignored when sorting icon names in an icon manager.
This option is typically used with applications that capitalize the first
letter of their icon name.
- NoDefaults
- This variable indicates that ctwm should
not supply the default titlebuttons and bindings. This option should only
be used if the startup file contains a completely new set of bindings and
definitions.
- NoGrabServer
- This variable indicates that ctwm should not grab
the server when popping up menus and moving opaque windows.
- NoHighlight
[{ win-list }]
- This variable indicates that borders should not be highlighted
to track the location of the pointer. If the optional win-list is given,
highlighting will only be disabled for those windows. When the border is
highlighted, it will be drawn in the current BorderColor. When the border
is not highlighted, it will be stippled with an gray pattern using the
current BorderTileForeground and BorderTileBackground colors.
- NoIconTitle
[{ win-list }]
- This variable indicates that icons should not display the
icon name of the client. If the optional win-list is given, only those clients
will not have icon titles.
- NoIconManagerFocus
- This variable indicates that
ctwm will not set the focus on the corresponding window when the pointer
is in an IconManager.
- NoIconManagers
- This variable indicates that no icon
manager should be created.
- NoMenuShadows
- This variable indicates that menus
should not have drop shadows drawn behind them. This is typically used
with slower servers since it speeds up menu drawing at the expense of making
the menu slightly harder to read.
- NoOpaqueMove { window-list }
- The counterpart
of OpaqueMove. See OpaqueMove.
- NoOpaqueResize { window-list }
- The counterpart
of OpaqueResize. See OpaqueResize.
- NoRaiseOnDeiconify
- This variable indicates
that windows that are deiconified should not be raised.
- NoRaiseOnMove
- This
variable indicates that windows should not be raised when moved. This is
typically used to allow windows to slide underneath each other.
- NoRaiseOnResize
- This
variable indicates that windows should not be raised when resized. This
is typically used to allow windows to be resized underneath each other.
- NoRaiseOnWarp
- This variable indicates that windows should not be raised
when the pointer is warped into them with the f.warpto function. If this
option is set, warping to an occluded window may result in the pointer
ending up in the occluding window instead the desired window (which causes
unexpected behavior with f.warpring).
- NoSaveUnders
- This variable indicates
that menus should not request save-unders to minimize window repainting
following menu selection. It is typically used with displays that can repaint
faster than they can handle save-unders.
- NoShowOccupyAll
- This variable specifies
that OccupyAll windows won't be displayed in the WorkSpaceMap window.
- NoStackMode
[{ win-list }]
- This variable indicates that client window requests to change
stacking order should be ignored. If the optional win-list is given, only
requests on those windows will be ignored. This is typically used to prevent
applications from relentlessly popping themselves to the front of the window
stack.
- NoTitle [{ win-list }]
- This variable indicates that windows should
not have titlebars. If the optional win-list is given, only those windows
will not have titlebars. MakeTitle may be used with this option to force
titlebars to be put on specific windows.
- NoTitleFocus
- This variable indicates
that ctwm should not set keyboard input focus to each window as it is entered.
Normally, ctwm sets the focus so that focus and key events from the titlebar
and icon managers are delivered to the application. If the pointer is moved
quickly and ctwm is slow to respond, input can be directed to the old window
instead of the new. This option is typically used to prevent this ``input
lag'' and to work around bugs in older applications that have problems with
focus events.
- NoTitleHighlight [{ win-list }]
- This variable indicates that
the highlight area of the titlebar, which is used to indicate the window
that currently has the input focus, should not be displayed. If the optional
win-list is given, only those windows will not have highlight areas. This
and the SqueezeTitle options can be set to substantially reduce the amount
of screen space required by titlebars.
- Occupy { occupy-list }
- This variable
specifies which windows occupy which workspaces at startup.
- occupy-list consists
of entries of the form :
-
[Window] win-name { wpsc1 wspc2 ... }
or Workspace wspc-name {win1 win2 ... }
Example :
Occupy {
"xload" {"all"}
Window "xterm" {"here" "there" "elsewhere"}
"xv" {"images"}
WorkSpace "images" {"xloadimage"}
}
Note : The Occupy declaration should come after the WorkSpaces declaration.
- OccupyAll { window-list }
- This variable specifies a list of windows that
will occupy all workspaces at startup.
- window-list is a list of window names.
- Example :
-
OccupyAll
{
"xload"
"xbiff"
"xconsole"
}
Note : The OccupyAll declaration should come after the WorkSpaces declaration.
- OpaqueMove { window-list }
- This variable indicates that the f.move function
should actually move the window instead of just an outline so that the
user can immediately see what the window will look like in the new position.
This option is typically used on fast displays (particularly if NoGrabServer
is set). The optional window list parameter indicates that only windows
in this list should actually be moved in opaque mode. The NoOpaqueMove counterpart
is also available.
- OpaqueMoveThreshold { threshold }
- The integer parameter
is a percentage and indicates that only windows (elligible for opaque moving)
with a surface smaller than this percentage of the surface of the screen
should actually be moved in opaque mode.
- OpaqueResize { window-list }
- The
opaque version of resize. Extremely resource intensive, but beautiful with
fast server/client/network. See OpaqueMove. The NoOpaqueResize counterpart
is also available.
- OpaqueResizeThreshold { threshold }
- The resize version
of OpaqueMoveThreshold.
- OpenWindowTimeout seconds
- seconds is an integer
representing a number of second. When a window tries to open on an unattended
display, it will be automatically mapped after this number of seconds.
- PackNewWindows
- Use f.movepack algorithm instead of f.move when opening a new
window.
- Pixmaps { pixmaps }
- This variable specifies a list of pixmaps that
define the appearance of various images. Each entry is a keyword indicating
the pixmap to set, followed by a string giving the name of the bitmap
file. The following pixmaps may be specified:
Pixmaps
{
TitleHighlight "gray1"
# TitleHighlight "supman%.xbm"
}
The default for TitleHighlight is to use an even stipple pattern.
- PixmapDirectory
path
- This variable specifies the path where ctwm looks to find non-X11 bitmap
files. Whenever you want to use a image file that is not an X11 bitmap,
specify : xpm:filename (for xpm files) or xwd:filename for xwd files, or
im:filename (for other files supported by the imconv package), or |command
for an on the file generated xwd file. Use the % character to specify an
animation. path can be a colon separated list of directories. Example :
PixmapDirectory "/usr/lib/X11/twm"
Icons
{
"Axe" "xpm:edit.xpm"
"xterm" "xpm:ball%.xpm"
}
N.B This is only valid if your version of ctwm has been compiled with
the XPM and IMCONV options.
- RaiseDelay milliseconds
- For windows that are
to be automatically raised when the pointer enters (see the AutoRaise variable
and the f.autoraise function) this variable specifies the length of time
the pointer should rest in the window before it is raised. The default
is 0 milliseconds.
- RaiseOnClick
- If present a window will be raised on top
of others when clicked on, and the ButtonPress event will be correctly
forwarded to the client that owns this window (if it asked to). See RaiseOnClickButton.
- RaiseOnClickButton button_number
- Where button_number is a valid button
number (generally 1 to 3). Specify the button to use for RaiseOnClick.
- RaiseWhenAutoUnSqueeze
- Windows
are raised when auto-unsqueezed (See AutoSqueeze).
- RandomPlacement [ string
]
- Where string is either "on", "off", "all" or "unmapped". This variable
indicates that windows with no specified geometry should be placed in a
pseudo-random location instead of having the user drag out an outline. The
argument "on" or "all" tells ctwm do do this for all such windows, "off",
not to do this, and "unmapped", only for unmapped windows, e.g. iconified
or not visible in the current workspace.
- ReallyMoveInWorkspaceManager
- This
keyword tells ctwm to move the actual window when the user is moving the
small windows in the WorkSpaceMap window. If not present the WorkSpaceMap
can be used only to modify the occupation of a window.
- ResizeFont string
- This
variable specifies the font to be used for in the dimensions window when
resizing windows. The default is "fixed".
- RestartPreviousState
- This variable
indicates that ctwm should attempt to use the WM_STATE property on client
windows to tell which windows should be iconified and which should be left
visible. This is typically used to try to regenerate the state that the
screen was in before the previous window manager was shutdown.
- ReverseCurrentWorkspace
string
- This variable specifies tells ctwm to reverse the background and
foreground colors in the small windows in the workspace map for the current
workspace.
- SaveColor { colors-list }
- This variable indicates a list of color
assignments to be stored as pixel values in the root window property _MIT_PRIORITY_COLORS.
Clients may elect to preserve these values when installing their own colormap.
Note that use of this mechanism is a way an for application to avoid the
"technicolor" problem, whereby useful screen objects such as window borders
and titlebars disappear when a programs custom colors are installed by
the window manager. For example:
SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}
This would place on the root window 3 pixel values for borders and titlebars,
as well as the three color strings, all taken from the default colormap.
- SchrinkIconTitles
- A la Motif schrinking of icon titles, and expansion when
mouse is inside icon.
- ShortAllWindowsMenus
- Don't show WorkSpaceManager and
IconManagers in the TwmWindows and TwmAllWindows menus.
- ShowIconManager
- This
variable indicates that the icon manager window should be displayed when
ctwm is started. It can always be brought up using the f.showiconmgr function.
- ShowWorkSpaceManager
- This variable specifies that the WorkSpaceManager
should be visible.
- SloppyFocus
- Use sloppy focus.
- SortIconManager
- This variable
indicates that entries in the icon manager should be sorted alphabetically
rather than by simply appending new windows to the end.
- SqueezeTitle [{
squeeze-list }]
- This variable indicates that ctwm should attempt to use
the SHAPE extension to make titlebars occupy only as much screen space
as they need, rather than extending all the way across the top of the window.
The optional squeeze-list may be used to control the location of the squeezed
titlebar along the top of the window. It contains entries of the form:
"name" justification num denom
where name is a window name, justification is either left, center, or
right, and num and denom are numbers specifying a ratio giving the relative
position about which the titlebar is justified. The ratio is measured from
left to right if the numerator is positive, and right to left if negative.
A denominator of 0 indicates that the numerator should be measured in
pixels. For convenience, the ratio 0/0 is the same as 1/2 for center and
-1/1 for right. For example:
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 0 0
"emacs" right 0 0
}
The DontSqueezeTitle list can be used to turn off squeezing on certain
titles.
- StartIconified [{ win-list }]
- This variable indicates that client
windows should initially be left as icons until explicitly deiconified
by the user. If the optional win-list is given, only those windows will
be started iconic. This is useful for programs that do not support an -iconic
command line option or resource.
- StartInMapState
- This variable specifies
that the WorkSpaceManager should be started in its map form when created.
- StartSqueezed
- These windows will first show up squeezed (see f.squeeze).
- StayUpMenus
- Tells ctwm to use stayup menus. These menus will stay on the
screen when ButtonUp, if either the menu has not yet been entered by the
pointer, or the current item is a f.title.
- SunkFocusWindowTitle
- This variable
specifies that the title of the focus window (if exists) should be sunken
instead of raised. Only valid if UseThreeDTitles is set.
- ThreeDBorderWidth
pixels
- The width of the 3D border in pixels, if any.
- TitleBackground string
[{ win-list }]
- This variable specifies the background color used in titlebars,
and may only be specified inside of a Color or Monochrome list. The optional
win-list is a list of window names and colors so that per-window colors may
be specified. The default is "white".
- TitleButtonBorderWidth pixels
- This
variable specifies the width in pixels of the border surrounding titlebuttons.
This is typically set to 0 to allow titlebuttons to take up as much space
as possible and to not have a border. The default is 1 if UseThreeDTitles
is not set, 0 if it is set.
- TitleButtonShadowDepth pixels
- This variable
specifies the depth of the shadow ctwm uses for 3D title buttons, when
UseThreeDTitles is selected.
- TitleFont string
- This variable specifies the
font to used for displaying window names in titlebars. The default is "variable".
- TitleForeground string [{ win-list }]
- This variable specifies the foreground
color used in titlebars, and may only be specified inside of a Color or
Monochrome list. The optional win-list is a list of window names and colors
so that per-window colors may be specified. The default is "black".
- TitleJustification
string
- This keyword needs a string value. The acceptable values are : "left",
"center" and "right". The window titles will be justified according to this
in the title window.
- TitlePadding pixels
- This variable specifies the distance
between the various buttons, text, and highlight areas in the titlebar.
The default is 8 pixels if UseThreeDTitles is not set, 0 if it is set.
- TitleShadowDepth pixels
- This variable specifies the depth of the shadow
ctwm uses for 3D titles, when UseThreeDTitles is selected.
- TransientHasOccupation
- This
variable specifies that transient-for and non-group leader windows can have
their own occupation potentially different from their leader window. The
default case is that these windows follow their leader, use this keyword
if the default action doesn't please you.
- TransientOnTop percentage
- The parameter
(required) is a percentage and tells ctwm to put transient (and non-group
leader) windows always on top of their leader if and only if their surface
is smaller than this fraction of the surface of their leader. The surface
of a window is its width times its weight.
- UnknownIcon string
- This variable
specifies the filename of a bitmap file to be used as the default icon.
This bitmap will be used as the icon of all clients which do not provide
an icon bitmap and are not listed in the Icons list.
- UnmapByMovingFarAway
[{ win-list }]
- These windows will be moved out of the screen instead of
beeing unmapped when they become invisible due to a change workspace. This
has been added because some ill-behaved clients (Frame5) don't like to be
unmapped.
- UsePPosition string
- This variable specifies whether or not ctwm
should honor program-requested locations (given by the PPosition flag in
the WM_NORMAL_HINTS property) in the absence of a user-specified position.
The argument string may have one of three values: "off" (the default)
indicating that ctwm should ignore the program-supplied position, "on" indicating
that the position should be used, and "non-zero" indicating that the position
should used if it is other than (0,0). The latter option is for working
around a bug in older toolkits.
- UseSunkTitlePixmap
- This makes it so the
shadows are inversed for title pixmaps when focus is lost. This is similar
to having the SunkFocusWindowTitle, but it makes your xbm or 3d XPM (if
any) sink instead of just the whole bar.
- UseThreeDBorders
- Tells ctwm to
use 3D-looking window borders. The width ot the 3D borders is ThreeDBorderWidth.
The color of the 3D border is BorderTileBackground, and if NoHighlight
is not selected, the border of the Focus window is BorderColor.
- UseThreeDIconManagers
- Tells
ctwm to use 3D-looking IconManagers if any.
- UseThreeDMenus
- Tells ctwm to
use 3D-looking menus.
- UseThreeDTitles
- Tells ctwm to use 3D-looking windows
titles. In which case the default values of TitleButtonBorderWidth, FramePadding,
TitlePadding and ButtonIndent are set to 0. There are plenty of built-in
scalable pixmaps for buttons, :xpm:menu, :xpm:dot, :xpm:resize, :xpm:bar,
:xpm:vbar, :xpm:iconify, :xpm:resize and :xpm:box. There is several built-in
scalable animation for buttons : %xpm:resize, %xpm:menu-up, %xpm:menu-down,
%xpm:resize-out-top, %xpm:resize-in-top, %xpm:resize-out-bot, %xpm:resize-in-bot,
%xpm:maze-out, %xpm:maze-in, %xpm:zoom-out, %xpm:zoom-in and %xpm:zoom-inout.
Try them to see what they look like.
- UseThreeDWMap
- Tells ctwm to use 3D
for the small windows in the workspace map.
- WarpCursor [{ win-list }]
- This
variable indicates that the pointer should be warped into windows when
they are deiconified. If the optional win-list is given, the pointer will
only be warped when those windows are deiconified.
- WindowBox [{ win-list
}]
- creates a new window called a box, where all the client windows that
match the windows list are opened in, instead of the roor window. This is
useful to group small windows in the same box (xload for instance)
WindowBox "xloadbox" "320x100+0-0" {
"xload"
}
- WindowGeometries [{ win-list }]
- Used to give a default geometry to some
clients :
WindowGeometries {
"Mozilla*" "1000x800+10+10"
"jpilot*" "800x600-0-0"
}
- WindowRing [{ win-list }]
- This variable specifies a list of windows along
which the f.warpring function cycles. If no argument is given, all the windows
are in the ring.
- WarpRingOnScreen
- Tells ctwm that f.warpring warps pointer
only to windows visible in the current workspace.
- WarpToDefaultMenuEntry
- (Useful
only with StayUpMenus) When using StayUpMenus, and a menu does stays up,
the pointer is warped to the default entry of the menu.
- WarpUnmapped
- This
variable indicates that that the f.warpto function should deiconify any
iconified windows it encounters. This is typically used to make a key binding
that will pop a particular window (such as xmh), no matter where it is.
The default is for f.warpto to ignore iconified windows.
- WindowRingExclude
[{ win-list }]
- All listed windows will be excluded from the WarpRing.
- WMgrButtonShadowDepth
depth
- Control the depth of the shadow of the workspace manager buttons.
- WMgrHorizButtonIndent nb_pixels
- Specifies the horizontal space, in pixel,
between the buttons of the workspace manager (in button mode).
- WMgrVertButtonIndent
nb_pixels
- Specifies the vertical space, in pixel, between the buttons of
the workspace manager (in button mode).
- WorkSpaceFont string
- This allows
you to specify the font to use for the small windows in the workspace manager
map. (Try "-adobe-times-*-r-*--10-*-*-*-*-*-*-*").
- WorkSpaceManagerGeometry string [ columns
]
- This variable specifies the geometry of the workspace manager window. The
string argument is standard geometry specification that indicates the initial
full size of the workspace manager. The columns argument indicates the number
of columns to use for the workspace manager window.
WorkSpaceManagerGeometry "360x60+60-0" 8
- WorkSpaces { workspace-list }
- This variable specifies a list of workspaces
that are created at startup, Where workspace-list is :
name [{bg-button [fg-button] [bg-root] [fg-root] [pixmap-root]}]
- With :
- bg-button:
- background color of the corresponding button in the
workspace manager.
- fg-button:
- foreground color of the corresponding button
in the workspace manager.
- bg-root:
- background color of the corresponding
root screen.
- fg-root:
- foreground color of the corresponding root screen.
- pixmap-root:
- pixmap to display on the corresponding root screen, either the name of
a bitmap, xpm:xpmfile, xwd:xwdfile, im:imfile or |command_that generate_xwd.
- Example :
-
WorkSpaces
{
"One" {"#686B9F" "white" "DeepSkyBlue3" "white" "xlogo16"}
"Two" {"#619AAE" "white" "firebrick"}
"Three" {"#727786" "white" "MidnightBlue" "white" "xpm:ball%.xpm"}
"Four" {"#727786" "white" "white" "white" "|(giftoppm | pnmtoxwd) < 2010.gif"}
"Five" {"#727786" "white" "DeepSkyBlue3" "white" "plaid"}
"Six" {"#619AAE" "white" "DeepSkyBlue3" "white" "xpm:background1"}
"Seven" {"#8C5b7A" "white" "chartreuse4"}
"Eight" {"#686B9F" "white" "MidnightBlue"}
}
- The WorkSpaces declaration should come before the Occupy or OccupyAll
- declarations. The maximum number of workspaces is 32.
- XMoveGrid number
- This
variable specifies the value to use to constrain window movement. When moving
windows around, the x coordinate will always be a multiple of this variable.
Default id 1. f.forcemove ignores this variable.
- YMoveGrid number
- Same with
y coordinate.
- XorValue number
- This variable specifies the value to use when
drawing window outlines for moving and resizing. This should be set to
a value that will result in a variety of distinguishable colors when exclusive-or'ed
with the contents of the user's typical screen. Setting this variable to
1 often gives nice results if adjacent colors in the default colormap are
distinct. By default, ctwm will attempt to cause temporary lines to appear
at the opposite end of the colormap from the graphics.
- YMoveGrid number
- This
variable specifies the value to use to constrain window movement. When moving
windows around, the y coordinate will always be a multiple of this variable.
Default id 1. f.forcemove ignores this variable.
- Zoom [ count ]
- This variable
indicates that outlines suggesting movement of a window to and from its
iconified state should be displayed whenever a window is iconified or deiconified.
The optional count argument specifies the number of outlines to be drawn.
The default count is 8.
The following variables must be set after the fonts
have been assigned, so it is usually best to put them at the end of the
variables or beginning of the bindings sections:
- ChangeWorkspaceFunction
function
- This variable specifies the function to be executed when the user
change the current workspace (zap).
- DefaultFunction function
- This variable
specifies the function to be executed when a key or button event is received
for which no binding is provided. This is typically bound to f.nop, f.beep,
or a menu containing window operations.
- DeIconifyFunction function
- This
variable specifies the function to be executed when a window is deiconified.
- IconifyFunction function
- This variable specifies the function to be executed
when a window is iconified.
- WindowFunction function
- This variable specifies
the function to execute when a window is selected from the TwmWindows
menu. If this variable is not set, the window will be deiconified and raised.
After the desired variables have been set, functions may be attached
titlebuttons and key and pointer buttons. Titlebuttons may be added from
the left or right side and appear in the titlebar from left-to-right according
to the order in which they are specified. Key and pointer button bindings
may be given in any order.
Titlebuttons specifications must include the
name of the pixmap to use in the button box and the function to be invoked
when a pointer button is pressed within them:
LeftTitleButton "bitmapname" = function
or
LeftTitleButton "bitmapname" {
Buttoni : function
...
Buttonj : function
}
or
RightTitleButton "bitmapname" = function
or
RightTitleButton "bitmapname" {
Buttoni : function
...
Buttonj : function
}
The bitmapname may refer to one of the built-in bitmaps (which are scaled
to match TitleFont) by using the appropriate colon-prefixed name described
above.
Key and pointer button specifications must give the modifiers that
must be pressed, over which parts of the screen the pointer must be, and
what function is to be invoked. Keys are given as strings containing the
appropriate keysym name; buttons are given as the keywords Button1-Button5:
"FP1" = modlist : context : function
Button1 = modlist : context : function
The modlist is any combination of the modifier names shift, control,
lock, meta, mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated as
s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a vertical
bar (|). Similarly, the context is any combination of window, title, icon,
root, frame, iconmgr, their first letters (iconmgr abbreviation is m),
or all, separated by a vertical bar. The function is any of the f. keywords
described below. For example, the default startup file contains the following
bindings:
Button1 = : root : f.menu "TwmWindows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.function "move-or-raise"
Button1 = : title : f.function "move-or-raise"
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify
A user who wanted to be able to manipulate windows from the keyboard
could use the following bindings:
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr
Ctwm provides many more window manipulation primitives than can be conveniently
stored in a titlebar, menu, or set of key bindings. Although a small set
of defaults are supplied (unless the NoDefaults is specified), most users
will want to have their most common operations bound to key and button
strokes. To do this, ctwm associates names with each of the primitives
and provides user-defined functions for building higher level primitives
and menus for interactively selecting among groups of functions.
User-defined
functions contain the name by which they are referenced in calls to f.function
and a list of other functions to execute. For example:
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in f.function exactly as it appears in
the function specification.
In the descriptions below, if the function
is said to operate on the selected window, but is invoked from a root menu,
the cursor will be changed to the Select cursor and the next window to
receive a button press will be chosen:
- ! string
- This is an abbreviation
for f.exec string.
- f.addtoworkspace string
- This function adds the selected
window to the workspace whose name is string.
- f.adoptwindow
- This function
ask for the user to select a window with the mouse, and then adopt this
window is it doesn't belong to the current ctwm. Useful only with the -w flag.
- f.altcontext
- Set the alternate context. The next key or button event ctwm
reveives will be interpreted using the alternate context. To define bindings
in the alternate context, use the keyword alter in the context field of
the binding command. For example:
"Return"= m : all : f.altcontext
"n" = : alter : f.nextworkspace
"p" = : alter : f.prevworkspace
- f.altkeymap number
- Set the alternate keymap number, where number is an
integer between 1 and 5 included. The next key or button event ctwm reveives
will be interpreted using this alternate keymap. To define bindings in an
alternate keymap, use the keyword a followed by number in the modifier
field of the binding command. For example:
"Return"= c : all : f.altkeymap "1"
"i" = a1 : window|icon|iconmgr : f.iconify
"z" = a1 : window : f.zoom
"d" = a1 : window|icon : f.delete
"o" = a1 : window|icon : f.occupy
"r" = a1 : window|icon : f.refresh
When using an alternate keymaps, only the root, window, icon and iconmgr
contexts are allowed.
- f.autolower
- This function toggles whether or not the
selected window is lowered whenever the pointer leaves it. See the description
of the variable AutoLower.
- f.autoraise
- This function toggles whether or not
the selected window is raised whenever entered by the pointer. See the
description of the variable AutoRaise.
- f.backmapiconmgr
- This function warps
the pointer in the same manner as f.backiconmgr but only stops at windows
that are mapped.
- f.backiconmgr
- This function warps the pointer to the previous
column in the current icon manager, wrapping back to the previous row
if necessary.
- f.beep
- This function sounds the keyboard bell.
- f.bottomzoom
- This
function is similar to the f.fullzoom function, but resizes the window to
fill only the bottom half of the screen.
- f.circledown
- This function lowers
the top-most window that occludes another window.
- f.circleup
- This function
raises the bottom-most window that is occluded by another window.
- f.colormap
string
- This function rotates the colormaps (obtained from the WM_COLORMAP_WINDOWS
property on the window) that ctwm will display when the pointer is in this
window. The argument string may have one of the following values: "next",
"prev", and "default". It should be noted here that in general, the installed
colormap is determined by keyboard focus. A pointer driven keyboard focus
will install a private colormap upon entry of the window owning the colormap.
Using the click to type model, private colormaps will not be installed
until the user presses a mouse button on the target window.
- f.deiconify
- This
function deiconifies the selected window. If the window is not an icon,
this function does nothing.
- f.delete
- This function sends the WM_DELETE_WINDOW
message to the selected window if the client application has requested
it through the WM_PROTOCOLS window property. The application is supposed
to respond to the message by removing the indicated window. If the window
has not requested WM_DELETE_WINDOW messages, the keyboard bell will be
rung indicating that the user should choose an alternative method. Note
this is very different from f.destroy. The intent here is to delete a single
window, not necessarily the entire application.
- f.deleteordestroy
- First
tries to delete the window (send it WM_DELETE_WINDOW message), or kills
it, if the client doesn't accept such message.
- f.deltastop
- This function allows
a user-defined function to be aborted if the pointer has been moved more
than MoveDelta pixels. See the example definition given for Function "move-or-raise"
at the beginning of the section.
- f.destroy
- This function instructs the X
server to close the display connection of the client that created the selected
window. This should only be used as a last resort for shutting down runaway
clients. See also f.delete.
- f.downiconmgr
- This function warps the pointer
to the next row in the current icon manger, wrapping to the beginning of
the next column if necessary.
- f.downworkspace
- Goto the workspace immediately
underneath the current workspace in the workspace manager. If the current
workspace is the bottom one, goto the top one in the same column. The result
depends on the layout of the workspace manager.
- f.exec string
- This function
passes the argument string to /bin/sh for execution. In multiscreen mode,
if string starts a new X client without giving a display argument, the
client will appear on the screen from which this function was invoked. If
the string "$currentworkspace" is present inside the string argument, it
will be substituated with the current workspace name.
- f.fill string
- Where
string is either : "right", "left", "top" or "bottom". The current window
is resized in the specified direction until it reaches an obstacle (either
another window, or the screen border).
- f.fittocontent
- Can be used only with
window boxes. The result is to have the box have the minimal size that contains
all its children windows.
- f.focus
- This function toggles the keyboard focus
of the server to the selected window, changing the focus rule from pointer-driven
if necessary. If the selected window already was focused, this function
executes an f.unfocus.
- f.forcemove
- This function is like f.move except that
it ignores the DontMoveOff variable.
- f.forwiconmgr
- This function warps the
pointer to the next column in the current icon manager, wrapping to the
beginning of the next row if necessary.
- f.forwmapiconmgr
- This function warps
the pointer in the same manner as f.forwiconmgr but only stops at windows
that are mapped.
- f.fullzoom
- This function resizes the selected window to
the full size of the display or else restores the original size if the
window was already zoomed.
- f.function string
- This function executes the user-defined
function whose name is specified by the argument string.
- f.gotoworkspace
workspace_name
- This function warps you to the workspace whose name is workspace_name.
- f.hbzoom
- This function is a synonym for f.bottomzoom.
- f.hideiconmgr
- This function
unmaps the current icon manager.
- f.hideworkspacemgr
- Unmap the WorkSpace manager.
- f.horizoom
- This variable is similar to the f.zoom function except that the
selected window is resized to the full width of the display.
- f.htzoom
- This
function is a synonym for f.topzoom.
- f.hypermove
- Use this function to "move"
a window between 2 captives ctwm (or between a captive and the root ctwm).
Of course 2 Ctwm's are completely different universes. You have to go in
hyperspace to achieve this, hence the name.
- f.hzoom
- This function is a synonym
for f.horizoom.
- f.iconify
- This function iconifies or deiconifies the selected
window or icon, respectively.
- f.identify
- This function displays a summary
of the name and geometry of the selected window. Clicking the pointer or
pressing a key in the window will dismiss it.
- f.initsize
- This function resets
a window to its initial size given by the WM_NORMAL_HINTS hints.
- f.jumpdown
step
- This function is designed to be bound to a key, it moves the current
window (step * {X,Y}MoveGrid) pixels downward. stopping if the window encounters
another window or the screen border (ala f.pack).
- f.jumpleft step
- Leftward
equivalent of f.jumpdown.
- f.jumpright step
- Rightward equivalent of f.jumpdown.
- f.jumpup step
- Upward equivalent of f.jumpdown.
- f.lefticonmgr
- This function
similar to f.backiconmgr except that wrapping does not change rows.
- f.leftworkspace
- Goto
the workspace immediately on the left of the current workspace in the workspace
manager. If the current workspace is the leftest one, goto the rightest
one in the same row. The result depends on the layout of the workspace manager.
- f.leftzoom
- This variable is similar to the f.bottomzoom function but causes
the selected window is only resized to the left half of the display.
- f.lower
- This
function lowers the selected window.
- f.menu string
- This function invokes
the menu specified by the argument string. Cascaded menus may be built by
nesting calls to f.menu. When a menu is popped up, you can use the arrow
keys to move the cursor around it. "Down" or space goes down, "Up" goes
up, "Left" pops down the menu, and "Right" activates the current entry.
The first letter of an entry name activates this entry (the first one if
several entries match). If the first letter is ~ then Meta-the-second-letter
activates it, if this first letter is ^ then Control-the-second-letter activates
it, and if this first letter is space, then the second letter activates
it.
- f.move
- This function drags an outline of the selected window (or the
window itself if the OpaqueMove variable is set) until the invoking pointer
button is released. Double clicking within the number of milliseconds given
by ConstrainedMoveTime warps the pointer to the center of the window and
constrains the move to be either horizontal or vertical depending on which
grid line is crossed. To abort a move, press another button before releasing
the first button.
- f.movepack
- This function is like f.move except that it tries
to avoid overlapping of windows. When the moving window begin to overlap
with another window, the move is stopped. If you go too far over the other
window (more that MovePackResistance pixels), the move is resumed and the
moving window can overlap with the other window. Useful to pack windows
closely.
- f.movepush
- This function is like f.move except that it tries to avoid
overlapping of windows. When the moving window begin to overlap with another
window, the other window is pushed. If you go too far over the other window
(more that MovePackResistance pixels), there is no push and the moving
window can overlap with the other window. Only available if OpaqueMove is
active.
- f.moveresize geometry
- Takes one string argument which is a geometry
with the standard X geometry syntax (e.g. 200x300+150-0). Sets the current
window to the specified geometry. The width and height are to be given in
pixel, no base size or resize increment are used.
- f.nexticonmgr
- This function
warps the pointer to the next icon manager containing any windows on the
current or any succeeding screen.
- f.nextworkspace
- Goto the next workspace
in the list, using the order given in the .ctwmrc file.
- f.nop
- This function
does nothing and is typically used with the DefaultFunction or WindowFunction
variables or to introduce blank lines in menus.
- f.occupy
- This function pops
up a window for the user to choose which workspaces a window belongs to.
- f.occupyall
- This function makes the specified window occupy all the workspaces.
- f.pack string
- Where string is either : "right", "left", "top" or "bottom"
The current window is moved in the specified direction until it reaches
an obstacle (either another window, or the screen border). The pointer follows
the window. Example :
- f.previconmgr
- This function warps the pointer to the
previous icon manager containing any windows on the current or preceding
screens.
- f.prevworkspace
- Goto the previous workspace in the list, using the
order given in the .ctwmrc file.
- f.pin
- Valid only in a root menu. Make a menu
permanent on the screen. This is a toggle function, if you select it while
the menu is already permanent, it becomes non-permanent.
- f.quit
- This function
causes ctwm to restore the window's borders and exit. If ctwm is the first
client invoked from xdm, this will result in a server reset.
- f.raiseicons
- This
function raises all the icons in the current workspace.
- f.raise
- This function
raises the selected window.
- f.raiselower
- This function raises the selected
window to the top of the stacking order if it is occluded by any windows,
otherwise the window will be lowered.
- f.removefromworkspace string
- This function
removes the selected window from the workspace whose name is string.
- f.refresh
- This
function causes all windows to be refreshed.
- f.resize
- This function displays
an outline of the selected window. Crossing a border (or setting AutoRelativeResize)
will cause the outline to begin to rubber band until the invoking button
is released. To abort a resize, press another button before releasing the
first button.
- f.restart
- This function kills and restarts ctwm.
- f.restoregeometry
- Restore
the current window geometry to what was saved in the last call to f.savegeometry.
- f.righticonmgr
- This function is similar to f.nexticonmgr except that wrapping
does not change rows.
- f.rightworkspace
- Goto the workspace immediately on
the right of the current workspace in the workspace manager. If the current
workspace is the rightest one, goto the leftest one in the same row. The
result depends on the layout of the workspace manager.
- f.rightzoom
- This variable
is similar to the f.bottomzoom function except that the selected window
is only resized to the right half of the display.
- f.ring
- Selects a window
and adds it to the WarpRing, or removes it if it was already in the ring.
This command makes f.warpring much more useful, by making its configuration
dynamic.
- f.savegeometry
- The geometry of the current window is saved. The next
call to f.restoregeometry will restore this window to this geometry.
- f.saveyourself
- This
function sends a WM_SAVEYOURSELF message to the selected window if it has
requested the message in its WM_PROTOCOLS window property. Clients that
accept this message are supposed to checkpoint all state associated with
the window and update the WM_COMMAND property as specified in the ICCCM.
If the selected window has not selected for this message, the keyboard
bell will be rung.
- f.separator
- Valid only in menus. The effect is to add a
line separator between the previous and the following entry. The name selector
part in the menu is not used (but must be present).
- f.setbuttonsstate
- Set
the WorkSpace manager in button state.
- f.setmapstate
- Set the WorkSpace manager
in map state.
- f.showiconmgr
- This function maps the current icon manager.
- f.sorticonmgr
- This function sorts the entries in the current icon manager
alphabetically. See the variable SortIconManager.
- f.showworkspacemgr
- Map
the WorkSpace manager.
- f.slowdownanimation
- Decrease AnimationSpeed by 1.
- f.speedupanimation
- Increase AnimationSpeed by 1.
- f.squeeze
- f.squeeze squeezes
a window to a null vertical size. Works only for windows with either a title,
or a 3D border (in order to have something left on the screen). If the window
is already squeezed, it is unsqueezed.
- f.startanimation
- Restart freezed animations
(if any).
- f.stopanimation
- Freeze animations (if any).
- f.title
- This function
provides a centered, unselectable item in a menu definition. It should
not be used in any other context.
- f.toggleoccupation string
- This function
adds the selected window to the workspace whose name is string if it doesn't
already belongs to it, and removes it from this workspace if not.
- f.togglestate
- Toggle
the state of the WorkSpace manager.
- f.toggleworkspacemgr
- Toggle the presence
of the WorkSpaceManager. If it is mapped, it will be unmapped and vice versa.
- f.topzoom
- This variable is similar to the f.bottomzoom function except that
the selected window is only resized to the top half of the display.
- f.unfocus
- This function resets the focus back to pointer-driven. This should
be used when a focused window is no longer desired.
- f.upiconmgr
- This function
warps the pointer to the previous row in the current icon manager, wrapping
to the last row in the same column if necessary.
- f.upworkspace
- Goto the workspace
immediately above the current workspace in the workspace manager. If the
current workspace is the top one, goto the bottom one in the same column.
The result depends on the layout of the workspace manager.
- f.vanish
- The specified
window vanishes from the current workspace if it occupies at least one
other WorkSpace. Do nothing in the others cases.
- f.vlzoom
- This function
is a synonym for f.leftzoom.
- f.vrzoom
- This function is a synonym for f.rightzoom.
- f.warphere win_name
- This function adds the window which has a name or class
that matches string to the current workspace and warps the pointer to it.
If the window is iconified, it will be deiconified if the variable WarpUnmapped
is set or else ignored.
- f.warpring string
- This function warps the pointer
to the next or previous window (as indicated by the argument string, which
may be "next" or "prev") specified in the WindowRing variable.
- f.warpto
string
- This function warps the pointer to the window which has a name or
class that matches string. If the window is iconified, it will be deiconified
if the variable WarpUnmapped is set or else ignored.
- f.warptoiconmgr string
- This
function warps the pointer to the icon manager entry associated with the
window containing the pointer in the icon manager specified by the argument
string. If string is empty (i.e. ""), the current icon manager is chosen.
- f.warptoscreen string
- This function warps the pointer to the screen specified
by the argument string. String may be a number (e.g. "0" or "1"), the word
"next" (indicating the current screen plus 1, skipping over any unmanaged
screens), the word "back" (indicating the current screen minus 1, skipping
over any unmanaged screens), or the word "prev" (indicating the last screen
visited.
- f.winrefresh
- This function is similar to the f.refresh function except
that only the selected window is refreshed.
- f.zoom
- This function is similar
to the f.fullzoom function, except that the only the height of the selected
window is changed.
Functions may be grouped and interactively selected
using pop-up (when bound to a pointer button) or pull-down (when associated
with a titlebutton) menus. Each menu specification contains the name of
the menu as it will be referred to by f.menu, optional default foreground
and background colors, the list of item names and the functions they should
invoke, and optional foreground and background colors for individual items:
Menu "menuname" [ ("deffore":"defback") ]
{
string1 [ ("fore1":"backn")] function1
string2 [ ("fore2":"backn")] function2
.
.
.
stringN [ ("foreN":"backN")] functionN
}
The menuname is case-sensitive. The optional deffore and defback arguments
specify the foreground and background colors used on a color display to
highlight menu entries. The string portion of each menu entry will be the
text which will appear in the menu. The optional fore and back arguments
specify the foreground and background colors of the menu entry when the
pointer is not in the entry. These colors will only be used on a color
display. The default is to use the colors specified by the MenuForeground
and MenuBackground variables. The function portion of the menu entry is
one of the functions, including any user-defined functions, or additional
menus.
There is 3 special menus. TwmWindows contains the names of all of
the client and ctwm-supplied windows in the current workspace. Selecting
an entry will cause the WindowFunction to be executed on that window. If
WindowFunction hasn't been set, the window will be deiconified and raised.
TwmWorkspaces contains the names of your workspaces, selecting an entry
goto this workspace. In addition, these entries have submenus containing
the names of all windows occupying this workspace, selecting such an entry
executes f.warpto on this window. And finally, TwmAllWindows contains the
names of all the windows ctwm manages. Selectting an entry executes f.warpto
on this window.
If an entry name begins with a '*' (star), this star won't
be displayed and the corresponding entry will be the default entry for
this menu. When a menu has a default entry and is used as a submenu of another
menu, this default entry action will be executed automatically when this
submenu is selected without beeing displayed. It's hard to explain, but easy
to understand.
Ctwm supports several different ways of manipulating
iconified windows. The common pixmap-and-text style may be laid out by hand
or automatically arranged as described by the IconRegion variable. In addition,
a terse grid of icon names, called an icon manager, provides a more efficient
use of screen space as well as the ability to navigate among windows from
the keyboard.
An icon manager is a window that contains names of selected
or all windows currently on the display. In addition to the window name,
a small button using the default iconify symbol will be displayed to the
left of the name when the window is iconified. By default, clicking on
an entry in the icon manager performs f.iconify. To change the actions taken
in the icon manager, use the the iconmgr context when specifying button
and keyboard bindings.
Moving the pointer into the icon manager also directs
keyboard focus to the indicated window (setting the focus explicitly or
else sending synthetic events NoTitleFocus is set). Using the f.upiconmgr,
f.downiconmgr f.lefticonmgr, and f.righticonmgr functions, the input focus
can be changed between windows directly from the keyboard.
The resource
manager should have been used instead of all of the window lists.
The IconRegion
variable should take a list.
Double clicking very fast to get the constrained
move function will sometimes cause the window to move, even though the
pointer is not moved.
If IconifyByUnmapping is on and windows are listed
in IconManagerDontShow but not in DontIconifyByUnmapping, they may be
lost if they are iconified and no bindings to f.menu "TwmWindows" or f.warpto
are setup.
$HOME/.ctwmrc.<screen number>
$HOME/.ctwmrc
/usr/lib/X11/twm/system.ctwmrc
$HOME/.twmrc
- DISPLAY
- This variable is used to determine which X
server to use. It is also set during f.exec so that programs come up on
the proper screen.
- HOME
- This variable is used as the prefix for files that
begin with a tilde and for locating the ctwm startup file.
X(1)
,
Xserver(1)
, xdm(1)
, xrdb(1)
Portions copyright 1988 Evans & Sutherland
Computer Corporation; portions copyright 1989 Hewlett-Packard Company and
the Massachusetts Institute of Technology, See X(1)
for a full statement
of rights and permissions.
Tom LaStrange, Solbourne Computer; Jim
Fulton, MIT X Consortium; Steve Pitschke, Stardent Computer; Keith Packard,
MIT X Consortium; Dave Sternlicht, MIT X Consortium; Dave Payne, Apple
Computer. Claude Lecommandeur, Swiss Polytechnical Institute of Lausanne
(lecom@sic.epfl.ch).
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