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raknet Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
AES128128-bit Advanced Encryption Standard
cat::AutoArray< T >
cat::Automatic< T >
AutoPatcherAutopatcher Subsystem
BasicDataStructures::AVLBalancedBinarySearchTree< BinarySearchTreeType >
BasicDataStructures::BinarySearchTree< BinarySearchTreeType >
BasicDataStructures::BinarySearchTree< BinarySearchTreeType >::node
RakNet::BitStreamPackets encoding and decoding facilities
CheckSum
BasicDataStructures::CircularLinkedList< CircularLinkedListType >
BasicDataStructures::CircularLinkedList< CircularLinkedListType >::node
CoderStateWithPlayerIDMapStructMaintain association between communicating peer
ConnectionAcceptStructStore Accepted Connection
CSHA1
CSHA1::SHA1_WORKSPACE_BLOCK
DataBlockEncryptor
DistributedNetworkObjectDistributed Network Object base class
DistributedNetworkObjectBaseStub
DistributedNetworkObjectManagerDistributed Network Object Manager class
DistributedNetworkObjectManager::DistributedNetworkObjectRegistryNodeAssociation between a DNO Object and a class Identifier
DistributedNetworkObjectStub< T >
DownloadableFileDescriptorFile information
HuffmanEncodingTree
HuffmanEncodingTree::CharacterEncoding
HuffmanEncodingTreeFactory
HuffmanEncodingTreeNode
big::Int
InternalPacketStructure of an Internal Packet
InternalPacketPoolManage Internal Packet using pools
BasicDataStructures::LinkedList< LinkedListType >
BasicDataStructures::List< list_type >
Multiplayer< InterfaceType >Abstract Multiplayer Class
NetworkObject
NewIncomingConnectionStructIncoming Connection Manage incoming connection
cat::NoCopies
ObjectIDNodeDefine a node of an Object Tree. Used internally to contain objects in the tree. Ignore this
PacketNetwork Packet
PacketPoolManage memory for packet
PingStructStore Ping informations Handle Pinging operations
PlayerIDPlayer Identifier
BasicDataStructures::Queue< queue_type >
BasicDataStructures::QueueLinkedList< QueueType >
RakClientClient Peer A client peer is used to contact a server. It can connect to one server a a time. If you need to connect to multiple server at the same time think of using a RakPeer instead of a RakClient
RakClient::OtherClientsStruct
RakClientInterfaceDefine user point of vue of a RakClient communication end point
RakNetStatisticsStructNetwork Statisics Usage
RakNetworkFactoryCommunication End Point Provider
RakPeerThe lowest communication end point in RakNet
RakPeer::MemoryBlockAutomatic Variable Synchronization Mechanism
RakPeer::PingAndClockDifferentialUsed to unify time
RakPeer::RemoteSystemStructStore Remote System Description
RakPeerInterfaceDefine the user view of a RakPeer instance
RakServerServer Facilities on top of RakPeer
RakServerInterfaceVisible Interface of RakServer
RakVoiceRakVoice Class declaration
RakVoice::PCMDataStructRaw Data to encode or to play
RakVoiceFactoryCreate RakVoice object
RakVoiceInterfaceDefine the user interface of the RakVoice module
cat::rect< T >
ReliabilityLayer
RequestedConnectionStructConnection request handling
RPCNodeMap registered procedure inside of a peer
big::RSACrypt
SetRandomNumberSeedStructSynchronized Random Number Timestamp automatically used for this type of packet
SimpleMutex
SocketLayer
StringCompressor
UnconnectedPingStructStore Unconnected ping informations

Generated on Mon May 30 17:45:41 2005 for raknet by  doxygen 1.4.2