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For internal use only.
Public Member Functions | |
script_node_type (script_node_class &class_) | |
Construct. | |
virtual | ~script_node_type () throw () |
Destroy. | |
void | add_interface (const node_interface &interface) throw (std::bad_alloc, std::invalid_argument) |
Add an interface. | |
Private Member Functions | |
virtual const node_interface_set & | do_interfaces () const throw () |
Get the interfaces for the node. | |
virtual const node_ptr | do_create_node (const boost::shared_ptr< openvrml::scope > &scope, const initial_value_map &initial_values) const throw (unsupported_interface, std::bad_cast, std::bad_alloc) |
Clone the Script node that has this node_type. | |
Private Attributes | |
node_interface_set | interfaces_ |
Node interfaces. |
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Construct.
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Destroy.
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Add an interface.
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Get the interfaces for the node.
Implements openvrml::node_type. |
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Clone the Script node that has this node_type. Since the node_type for a script_node is only available once a script_node is instantiated, you have to have a script_node instance in order to be able to use this method. The "primordial" script_node instance must be created with a call to the script_node constructor.
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Node interfaces.
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