These files specify the bonuses that "enhanced companions", such as familiars and a Paladin's special mount, receive from associating with the character.
Tag Name: FOLLOWER:x,x=y
Variables Used (x): Text (Class)
Variables Used (y): Number (Level)
What it does:
Examples:
FOLLOWER:Paladin=5
True if PC is a Level 5 or greater "Paladin".
FOLLOWER:Sorcerer,Wizard=1
True if PC is a Level 1 or greater "Sorcerer" or "Wizard".
Tag Name: HD:x
Variables Used (x): Number (Hit Dice)
What it does:
Gives the companion bonus hit dice of its creature type.
Example:
HD:2
Defines the creature having two Hit Dice.
Tag Name: SWITCHRACE:x|y
Variables Used (x): Text (Current Race)
Variables Used (y): Text (New Race)
What it does:
Example:
SWITCHRACE:Animal|Magical Beast
Switches the Race from "Animal" to "Magical Beast".
Tag Name: TYPE:x
Variables Used (x): Text (Class)
What it does:
Used to define what the creature is for purposes of display on the resources tab.
Example:
TYPE:Familiar
Defines the creature as a "Familiar" for resources tab display purposes.