EQUIPMENT |
ITEM |
LOCATION |
QTY |
WT. |
COST |
|FOR,%equip1,0,(COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2,1,0|
|OIF(EVEN:%equip1,, )|
|EQ.Not.Coin.NOT.Gem.%equip1.NAME.MAGIC~~|
|IIF(EQ.Not.Coin.NOT.Gem.%equip1.SPROP: )|
(|EQ.Not.Coin.NOT.Gem.%equip1.SPROP|)
|ENDIF|
|IIF(EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.NOTE: )|
(|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip1.NOTE|)
|ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip1.CHARGES,1,0|
o
|ENDFOR|
|
|EQ.Not.Coin.NOT.Gem.%equip1.LOCATION|
|
|EQ.Not.Coin.NOT.Gem.%equip1.QTY|
|
|EQ.Not.Coin.NOT.Gem.%equip1.WT|
|
|EQ.Not.Coin.NOT.Gem.%equip1.COST|
|
|ENDFOR|
|
ITEM |
LOCATION |
QTY |
WT. |
COST |
|FOR,%equip2,((COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2)+1,COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1,1,0|
|OIF(EVEN:%equip2,, )|
|EQ.Not.Coin.NOT.Gem.%equip2.NAME.MAGIC~~|
|IIF(EQ.Not.Coin.NOT.Gem.%equip2.SPROP: )|
(|EQ.Not.Coin.NOT.Gem.%equip2.SPROP|)
|ENDIF|
|IIF(EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.NOTE: )|
(|EQ.MERGELOC.Not.Coin.NOT.Gem.%equip2.NOTE|)
|ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip2.CHARGES,1,0|
o
|ENDFOR|
|
|EQ.Not.Coin.NOT.Gem.%equip2.LOCATION|
|
|EQ.Not.Coin.NOT.Gem.%equip2.QTY|
|
|EQ.Not.Coin.NOT.Gem.%equip2.WT|
|
|EQ.Not.Coin.NOT.Gem.%equip2.COST|
|
|ENDFOR|
TOTAL WEIGHT CARRIED/VALUE |
|TOTAL.WEIGHT| |
|TOTAL.VALUE| |
|
|
WEIGHT ALLOWANCE |
Light |
|WEIGHT.LIGHT| |
Medium |
|WEIGHT.MEDIUM| |
Heavy |
|WEIGHT.HEAVY| |
MONEY |
|FOR.0,COUNT[EQTYPE.Coin],1,\EQTYPE.Coin.%.NAME\: \EQTYPE.Coin.%.QTY\, , ,1|
|FOR.0,COUNT[EQTYPE.Gem],1,\EQTYPE.Gem.%.QTY\x\EQTYPE.Gem.%.NAME\ (\EQTYPE.Gem.%.COST\) , , ,1|
|MISC.FUNDS, | |
|%FOLLOWERTYPE.Familiar|
Familiar: |FOLLOWERTYPE.FAMILIAR.0.NAME| (|FOLLOWERTYPE.FAMILIAR.0.RACE|) |
FORT: |
|FOLLOWERTYPE.FAMILIAR.0.CHECK.FORTITUDE.TOTAL| |
REF: |
|FOLLOWERTYPE.FAMILIAR.0.CHECK.REFLEX.TOTAL| |
WILL: |
|FOLLOWERTYPE.FAMILIAR.0.CHECK.WILLPOWER.TOTAL| |
HP: |
|FOLLOWERTYPE.FAMILIAR.0.HP| |
AC: |
|FOLLOWERTYPE.FAMILIAR.0.AC.Total| |
INIT: |
|FOLLOWERTYPE.FAMILIAR.0.INITIATIVEMOD| |
|FOR,%wep,0,COUNT[FOLLOWERTYPE.FAMILIAR.0.EQTYPE.WEAPON]-1,1,1|
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.NAME| |
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.TOTALHIT| |
DAMAGE: |
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.DAMAGE| |
CRITICAL: |
|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.FAMILIAR.0.WEAPON.%wep.MULT| |
|ENDFOR|
Special: |
|FOLLOWERTYPE.FAMILIAR.0.SPECIALLIST| |
|%|
|%FOLLOWERTYPE.SPECIAL MOUNT|
Special Mount: |FOLLOWERTYPE.SPECIAL MOUNT.0.NAME| (|FOLLOWERTYPE.SPECIAL MOUNT.0.RACE|) |
FORT: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.CHECK.FORTITUDE.TOTAL| |
REF: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.CHECK.REFLEX.TOTAL| |
WILL: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.CHECK.WILLPOWER.TOTAL| |
HP: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.HP| |
AC: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.AC.Total| |
INIT: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.INITIATIVEMOD| |
|FOR,%wep,0,COUNT[FOLLOWERTYPE.SPECIAL MOUNT.0.EQTYPE.WEAPON]-1,1,1|
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.NAME| |
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.TOTALHIT| |
DAMAGE: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.DAMAGE| |
CRITICAL: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.SPECIAL MOUNT.0.WEAPON.%wep.MULT| |
|ENDFOR|
Special: |
|FOLLOWERTYPE.SPECIAL MOUNT.0.SPECIALLIST| |
|%|
|%FOLLOWERTYPE.ANIMAL COMPANIONS|
|FOR,%anm,0,COUNT[FOLLOWERTYPE.ANIMAL COMPANIONS]-1,1,0|
Animal Companion: |FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.NAME| (|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.RACE|) |
FORT: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.CHECK.FORTITUDE.TOTAL| |
REF: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.CHECK.REFLEX.TOTAL| |
WILL: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.CHECK.WILLPOWER.TOTAL| |
HP: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.HP| |
AC: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.AC.Total| |
INIT: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.INITIATIVEMOD| |
|FOR,%wep,0,COUNT[FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.EQTYPE.WEAPON]-1,1,1|
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.NAME| |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.TOTALHIT| |
DAMAGE: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.DAMAGE| |
CRITICAL: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.WEAPON.%wep.MULT| |
|ENDFOR|
Special: |
|FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.SPECIALLIST|
|
|ENDFOR|
|%|
|%FOLLOWERTYPE.FOLLOWERS|
HENCHMEN |
|FOR,%follower,0,COUNT[FOLLOWERTYPE.FOLLOWERS]-1,1,1|
|FOLLOWERTYPE.FOLLOWERS.%follower.NAME|,
|ENDFOR|
|
|%|
|%TEMPLATE.0|
|%|
|%MISC.MAGIC|
|%|
|%PROHIBITEDLIST|
PROHIBITED |
|PROHIBITEDLIST|
|
|%|
|%DOMAIN.1|
Cleric of |DEITY| |
Domain
|
Granted Power
|
|FOR.1,COUNT[DOMAINS]+1,1,\DOMAIN.%\
| \DOMAIN.%.POWER\
| , , ,0|
|%|
|IIF(HASFEAT:Turn Undead.OR.HASFEAT:Rebuke Undead)|
|IIF(HASFEAT:Turn Undead)|
TURN UNDEAD
|ELSE|
REBUKE UNDEAD
|ENDIF|
|
TURNING CHECK RESULT |
AFFECTED (MAX HIT DICE) |
TURN LEVEL |
|VAR.TurnLevelUndead.INTVAL| |
TURN DAMAGE |
|VAR.TurnDiceUndead.INTVAL|d|VAR.TurnDieSizeUndead.INTVAL||VAR.TurnDamagePlusUndead.INTVAL.SIGN.NOZERO| |
Up to 0 |
|(VAR.TurnLevelUndead-4).INTVAL| |
TURNING CHECK |
1d20|VAR.TurnCheckUndead.INTVAL.SIGN.NOZERO| |
1 - 3 |
|(VAR.TurnLevelUndead-3).INTVAL| |
TURNS/DAY |
|VAR.TurnTimesUndead.INTVAL| |
4 - 6 |
|(VAR.TurnLevelUndead-2).INTVAL| |
|FOR.0,TurnTimesUndead,5,o, , ,1| |
7 - 9 |
|(VAR.TurnLevelUndead-1).INTVAL| |
|IIF(HASFEAT:Turn Undead)|
NOTE: You destroy undead creatures with total hit dice up to |(VAR.TurnLevelUndead/2).INTVAL|. |
|ELSE|
NOTE: You command undead creatures with total hit dice up to |VAR.TurnLevelUndead.INTVAL|.
|ENDIF|
10 - 12 |
|(VAR.TurnLevelUndead+0).INTVAL| |
13 - 15 |
|(VAR.TurnLevelUndead+1).INTVAL| |
16 - 18 |
|(VAR.TurnLevelUndead+2).INTVAL| |
19 - 21 |
|(VAR.TurnLevelUndead+3).INTVAL| |
22+ |
|(VAR.TurnLevelUndead+4).INTVAL| |
|ENDIF|
|%WEAPON.3|
|FOR,%weap,3,3,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|ELSE|
|