OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the NV_depth_buffer_float extension, see
http://www.opengl.org/registry/specs/NV/NV_depth_buffer_float.txt
.
Synopsis
glDepthRanged
::
GLdouble
->
GLdouble
->
IO
()
glClearDepthd
::
GLdouble
->
IO
()
glDepthBoundsd
::
GLdouble
->
GLdouble
->
IO
()
gl_DEPTH_COMPONENT32F
::
GLenum
gl_DEPTH32F_STENCIL8
::
GLenum
gl_FLOAT_32_UNSIGNED_INT_24_8_REV
::
GLenum
gl_DEPTH_BUFFER_FLOAT_MODE
::
GLenum
Functions
glDepthRanged
::
GLdouble
->
GLdouble
->
IO
()
Source
glClearDepthd
::
GLdouble
->
IO
()
Source
glDepthBoundsd
::
GLdouble
->
GLdouble
->
IO
()
Source
Tokens
gl_DEPTH_COMPONENT32F
::
GLenum
Source
gl_DEPTH32F_STENCIL8
::
GLenum
Source
gl_FLOAT_32_UNSIGNED_INT_24_8_REV
::
GLenum
Source
gl_DEPTH_BUFFER_FLOAT_MODE
::
GLenum
Source
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