OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Tokens
Description
All raw functions and tokens from the NV_copy_depth_to_color extension not already in the OpenGL 3.1 core, see
http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt
.
Synopsis
gl_DEPTH_STENCIL_TO_RGBA
::
GLenum
gl_DEPTH_STENCIL_TO_BGRA
::
GLenum
Tokens
gl_DEPTH_STENCIL_TO_RGBA
::
GLenum
Source
gl_DEPTH_STENCIL_TO_BGRA
::
GLenum
Source
Produced by
Haddock
version 2.4.2