[ Maverik Level 2 typedefs ]


MAV_texture

Summary

Texture


Syntax


typedef struct {
  int id;
  int defwarn;
  int defined;
  int width;
  int height;
  unsigned long *mem;
  char *filename;
  MAV_texEnvFn texEnv;
  int transparent;
  int mipmapped;
  int nmaps;
  int *xsize;
  int *ysize;
  unsigned long **mipmap;
} MAV_texture;


Description


Back to the index page.