SWFDisplayItem->setName

(no version information, might be only in CVS)

SWFDisplayItem->setName -- Sets the object's name

Description

void swfdisplayitem->setname ( string name )

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swfdisplayitem->setname() sets the object's name to name, for targetting with action script. Only useful on sprites.

The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie->add().