Functions

Creating & manipulating ports

Functions

jack_port_tjack_port_register (jack_client_t *client, const char *port_name, const char *port_type, unsigned long flags, unsigned long buffer_size)
int jack_port_unregister (jack_client_t *, jack_port_t *)
void * jack_port_get_buffer (jack_port_t *, jack_nframes_t)
const char * jack_port_name (const jack_port_t *port)
const char * jack_port_short_name (const jack_port_t *port)
int jack_port_flags (const jack_port_t *port)
const char * jack_port_type (const jack_port_t *port)
int jack_port_is_mine (const jack_client_t *, const jack_port_t *port)
int jack_port_connected (const jack_port_t *port)
int jack_port_connected_to (const jack_port_t *port, const char *port_name)
const char ** jack_port_get_connections (const jack_port_t *port)
const char ** jack_port_get_all_connections (const jack_client_t *client, const jack_port_t *port)
int jack_port_tie (jack_port_t *src, jack_port_t *dst)
int jack_port_untie (jack_port_t *port)
jack_nframes_t jack_port_get_latency (jack_port_t *port)
jack_nframes_t jack_port_get_total_latency (jack_client_t *, jack_port_t *port)
void jack_port_set_latency (jack_port_t *, jack_nframes_t)
int jack_recompute_total_latency (jack_client_t *, jack_port_t *port)
int jack_recompute_total_latencies (jack_client_t *)
int jack_port_set_name (jack_port_t *port, const char *port_name)
int jack_port_set_alias (jack_port_t *port, const char *alias)
int jack_port_unset_alias (jack_port_t *port, const char *alias)
int jack_port_get_aliases (const jack_port_t *port, char *const aliases[2])
int jack_port_request_monitor (jack_port_t *port, int onoff)
int jack_port_request_monitor_by_name (jack_client_t *client, const char *port_name, int onoff)
int jack_port_ensure_monitor (jack_port_t *port, int onoff)
int jack_port_monitoring_input (jack_port_t *port)
int jack_connect (jack_client_t *, const char *source_port, const char *destination_port)
int jack_disconnect (jack_client_t *, const char *source_port, const char *destination_port)
int jack_port_disconnect (jack_client_t *, jack_port_t *)
int jack_port_name_size (void)
int jack_port_type_size (void)

Function Documentation

int jack_connect ( jack_client_t ,
const char *  source_port,
const char *  destination_port 
)

Establish a connection between two ports.

When a connection exists, data written to the source port will be available to be read at the destination port.

Precondition:
The port types must be identical.
The JackPortFlags of the source_port must include JackPortIsOutput.
The JackPortFlags of the destination_port must include JackPortIsInput.
Returns:
0 on success, EEXIST if the connection is already made, otherwise a non-zero error code

Referenced by jack_initialize(), and main().

int jack_disconnect ( jack_client_t ,
const char *  source_port,
const char *  destination_port 
)

Remove a connection between two ports.

Precondition:
The port types must be identical.
The JackPortFlags of the source_port must include JackPortIsOutput.
The JackPortFlags of the destination_port must include JackPortIsInput.
Returns:
0 on success, otherwise a non-zero error code
int jack_port_connected ( const jack_port_t port )
Returns:
number of connections to or from port.
Precondition:
The calling client must own port.
int jack_port_connected_to ( const jack_port_t port,
const char *  port_name 
)
Returns:
TRUE if the locally-owned port is directly connected to the port_name.
See also:
jack_port_name_size()
int jack_port_disconnect ( jack_client_t ,
jack_port_t  
)

Perform the same function as jack_disconnect() using port handles rather than names. This avoids the name lookup inherent in the name-based version.

Clients connecting their own ports are likely to use this function, while generic connection clients (e.g. patchbays) would use jack_disconnect().

int jack_port_ensure_monitor ( jack_port_t port,
int  onoff 
)

If JackPortCanMonitor is set for a port, this function turns on input monitoring if it was off, and turns it off if only one request has been made to turn it on. Otherwise it does nothing.

Returns:
0 on success, otherwise a non-zero error code
int jack_port_flags ( const jack_port_t port )
Returns:
the JackPortFlags of the jack_port_t.
int jack_port_get_aliases ( const jack_port_t port,
char *const   aliases[2] 
)
const char** jack_port_get_all_connections ( const jack_client_t client,
const jack_port_t port 
)
Returns:
a null-terminated array of full port names to which the port is connected. If none, returns NULL.

The caller is responsible for calling free(3) on any non-NULL returned value.

This differs from jack_port_get_connections() in two important respects:

1) You may not call this function from code that is executed in response to a JACK event. For example, you cannot use it in a GraphReordered handler.

2) You need not be the owner of the port to get information about its connections.

See also:
jack_port_name_size()
void* jack_port_get_buffer ( jack_port_t ,
jack_nframes_t   
)

This returns a pointer to the memory area associated with the specified port. For an output port, it will be a memory area that can be written to; for an input port, it will be an area containing the data from the port's connection(s), or zero-filled. if there are multiple inbound connections, the data will be mixed appropriately.

Do not cache the returned address across process() callbacks. Port buffers have to be retrieved in each callback for proper functionning.

Referenced by inprocess(), and process().

const char** jack_port_get_connections ( const jack_port_t port )
Returns:
a null-terminated array of full port names to which the port is connected. If none, returns NULL.

The caller is responsible for calling free(3) on any non-NULL returned value.

Parameters:
portlocally owned jack_port_t pointer.
See also:
jack_port_name_size(), jack_port_get_all_connections()
jack_nframes_t jack_port_get_latency ( jack_port_t port )
Returns:
the time (in frames) between data being available or delivered at/to a port, and the time at which it arrived at or is delivered to the "other side" of the port. E.g. for a physical audio output port, this is the time between writing to the port and when the signal will leave the connector. For a physical audio input port, this is the time between the sound arriving at the connector and the corresponding frames being readable from the port.
jack_nframes_t jack_port_get_total_latency ( jack_client_t ,
jack_port_t port 
)

The maximum of the sum of the latencies in every connection path that can be drawn between the port and other ports with the JackPortIsTerminal flag set.

int jack_port_is_mine ( const jack_client_t ,
const jack_port_t port 
)
Returns:
TRUE if the jack_port_t belongs to the jack_client_t.
int jack_port_monitoring_input ( jack_port_t port )
Returns:
TRUE if input monitoring has been requested for port.
const char* jack_port_name ( const jack_port_t port )
Returns:
the full name of the jack_port_t (including the "client_name:" prefix).
See also:
jack_port_name_size().

Referenced by jack_initialize(), and main().

int jack_port_name_size ( void   )
Returns:
the maximum number of characters in a full JACK port name including the final NULL character. This value is a constant.

A port's full name contains the owning client name concatenated with a colon (:) followed by its short name and a NULL character.

jack_port_t* jack_port_register ( jack_client_t client,
const char *  port_name,
const char *  port_type,
unsigned long  flags,
unsigned long  buffer_size 
)

Create a new port for the client. This is an object used for moving data of any type in or out of the client. Ports may be connected in various ways.

Each port has a short name. The port's full name contains the name of the client concatenated with a colon (:) followed by its short name. The jack_port_name_size() is the maximum length of this full name. Exceeding that will cause the port registration to fail and return NULL.

All ports have a type, which may be any non-NULL and non-zero length string, passed as an argument. Some port types are built into the JACK API, like JACK_DEFAULT_AUDIO_TYPE or JACK_DEFAULT_MIDI_TYPE

Parameters:
clientpointer to JACK client structure.
port_namenon-empty short name for the new port (not including the leading "client_name:").
port_typeport type name. If longer than jack_port_type_size(), only that many characters are significant.
flagsJackPortFlags bit mask.
buffer_sizemust be non-zero if this is not a built-in port_type. Otherwise, it is ignored.
Returns:
jack_port_t pointer on success, otherwise NULL.

Referenced by jack_initialize(), and main().

int jack_port_request_monitor ( jack_port_t port,
int  onoff 
)

If JackPortCanMonitor is set for this port, turn input monitoring on or off. Otherwise, do nothing.

int jack_port_request_monitor_by_name ( jack_client_t client,
const char *  port_name,
int  onoff 
)

If JackPortCanMonitor is set for this port_name, turn input monitoring on or off. Otherwise, do nothing.

Returns:
0 on success, otherwise a non-zero error code.
See also:
jack_port_name_size()
int jack_port_set_alias ( jack_port_t port,
const char *  alias 
)

Set alias as an alias for port. May be called at any time. If the alias is longer than jack_port_name_size(), it will be truncated.

After a successful call, and until JACK exits or jack_port_unset_alias() is called, may be used as a alternate name for the port.

Ports can have up to two aliases - if both are already set, this function will return an error.

Returns:
0 on success, otherwise a non-zero error code.
void jack_port_set_latency ( jack_port_t ,
jack_nframes_t   
)

The port latency is zero by default. Clients that control physical hardware with non-zero latency should call this to set the latency to its correct value. Note that the value should include any systemic latency present "outside" the physical hardware controlled by the client. For example, for a client controlling a digital audio interface connected to an external digital converter, the latency setting should include both buffering by the audio interface *and* the converter.

int jack_port_set_name ( jack_port_t port,
const char *  port_name 
)

Modify a port's short name. May be called at any time. If the resulting full name (including the "client_name:" prefix) is longer than jack_port_name_size(), it will be truncated.

Returns:
0 on success, otherwise a non-zero error code.
const char* jack_port_short_name ( const jack_port_t port )
Returns:
the short name of the jack_port_t (not including the "client_name:" prefix).
See also:
jack_port_name_size().
int jack_port_tie ( jack_port_t src,
jack_port_t dst 
)
Deprecated:
This function will be removed from a future version of JACK. Do not use it. There is no replacement. It has turned out to serve essentially no purpose in real-life JACK clients.
const char* jack_port_type ( const jack_port_t port )
Returns:
the port type, at most jack_port_type_size() characters including a final NULL.
int jack_port_type_size ( void   )
Returns:
the maximum number of characters in a JACK port type name including the final NULL character. This value is a constant.
int jack_port_unregister ( jack_client_t ,
jack_port_t  
)

Remove the port from the client, disconnecting any existing connections.

Returns:
0 on success, otherwise a non-zero error code
int jack_port_unset_alias ( jack_port_t port,
const char *  alias 
)

Remove alias as an alias for port. May be called at any time.

After a successful call, alias can no longer be used as a alternate name for the port.

Returns:
0 on success, otherwise a non-zero error code.
int jack_port_untie ( jack_port_t port )
Deprecated:
This function will be removed from a future version of JACK. Do not use it. There is no replacement. It has turned out to serve essentially no purpose in real-life JACK clients.
int jack_recompute_total_latencies ( jack_client_t  )

Request a complete recomputation of all port latencies. This can be called by a client that has just changed the internal latency of its port using jack_port_set_latency and wants to ensure that all signal pathways in the graph are updated with respect to the values that will be returned by jack_port_get_total_latency. It allows a client to change multiple port latencies without triggering a recompute for each change.

Returns:
zero for successful execution of the request. non-zero otherwise.
int jack_recompute_total_latency ( jack_client_t ,
jack_port_t port 
)

Request a complete recomputation of a port's total latency. This can be called by a client that has just changed the internal latency of its port using jack_port_set_latency and wants to ensure that all signal pathways in the graph are updated with respect to the values that will be returned by jack_port_get_total_latency.

Returns:
zero for successful execution of the request. non-zero otherwise.