#include <TitleValidationDBSpec.h>
Public Attributes | |
DatabaseKey | titleId |
[out] Database id of the title. | |
RakNet::RakString | titleName |
[in] Name of the title | |
char * | titlePassword |
[in] Password to use with the title (game servers should be provided this). Binary | |
int | titlePasswordLength |
[in] Length of the binary data titlePassword | |
bool | allowClientAccountCreation |
[in] Global permission (not per user): allow users to create accounts? Handled in the server code. If false, user accounts must be created on the server. | |
bool | lobbyIsGameIndependent |
[in] Global permission (not per user): If allowLobbyChat==true, this flag controls if users can view/chat with users of any other game that also has this flag set. | |
long long | creationDate |
[out] Added automatically by the database on row entry. Parse with _localtime64() |