# File lib/rubygame/deprecated_mixer.rb, line 331
  def self.load_audio
    Rubygame.deprecated( "Rubygame::Mixer::Music", "3.0" )

    music = SDL::Mixer.LoadMUS( filename )

    if( music.pointer.null? )
      raise( Rubygame::SDLError,
             "Error loading audio music from file `%s': %s"%
             [filename, SDL.GetError()] )
    end

    return new( music )
  end