# File lib/rubygame/sfont.rb, line 211 def render(string) size = [self.string_width(string),self.height] render = Surface.new(size) x = 0 string.each_byte { |glyph| blit_glyph("%c"%[glyph],render,[x,0]) x += @glyphs["%c"%[glyph]].width } return render end