# File lib/rubygame/deprecated_mixer.rb, line 257 def self.load_audio( filename ) Rubygame.deprecated( "Rubygame::Mixer::Sample", "3.0" ) chunk = SDL::Mixer.LoadWAV( filename ) if( chunk.pointer.null? ) raise( Rubygame::SDLError, "Error loading audio Sample from file `%s': %s"% [filename, SDL.GetError()] ) end return new( chunk ) end