Class | Rubygame::EventTriggers::OrTrigger |
In: |
lib/rubygame/event_triggers.rb
lib/rubygame/event_triggers.rb |
Parent: | Object |
OrTrigger is an event trigger which contains one or more other triggers, and fires when an event matches one or more of its triggers.
Contrast with AndTrigger.
Initialize a new instance of OrTrigger, containing the given triggers.
*triggers: | The triggers to contain. (Array of triggers, required) |
Example:
is_red = AttrTrigger.new( :color => :red ) is_blue = AttrTrigger.new( :color => :blue ) # Matches only an event which has EITHER: # 1. #color == :red, OR # 2. #color == :blue is_red_or_blue = OrTrigger.new( is_red, is_blue ) # More complex example with nested logic triggers: changed = InstanceOfTrigger.new( ColorChanged ) changed_to_red_or_blue = AndTrigger.new( changed, is_red_or_blue )
Initialize a new instance of OrTrigger, containing the given triggers.
*triggers: | The triggers to contain. (Array of triggers, required) |
Example:
is_red = AttrTrigger.new( :color => :red ) is_blue = AttrTrigger.new( :color => :blue ) # Matches only an event which has EITHER: # 1. #color == :red, OR # 2. #color == :blue is_red_or_blue = OrTrigger.new( is_red, is_blue ) # More complex example with nested logic triggers: changed = InstanceOfTrigger.new( ColorChanged ) changed_to_red_or_blue = AndTrigger.new( changed, is_red_or_blue )
Returns true if the event matches one or more of the triggers that the OrTrigger contains.
Returns true if the event matches one or more of the triggers that the OrTrigger contains.