# File lib/rubygame/event_triggers.rb, line 440 def match?( event ) if event.kind_of?( Rubygame::Events::KeyReleased ) ((@key == :any) or (event.key == @key)) and \ ((@mods == :any) or (@mods == :none and event.modifiers == [])\ or (_mods_match?(event.modifiers))) end end