# File lib/rubygame/event_triggers.rb, line 602
        def match?( event )
                if event.kind_of?( Rubygame::Events::MouseMoved )
                        ((@buttons == :any) or 
                         (@buttons == :none and event.buttons == []) or 
                         (_buttons_match?(event.buttons)) or
                         (event.buttons.include?(@buttons)))
                else
                        false
                end
        end