# File lib/rubygame/queue.rb, line 297
    def push(*args)
      # Temporarily disable autofetch to avoid infinite loop
      a, @autofetch = @autofetch, false
      # Fetch once to emulate autofetch, if it was enabled before
      fetch_sdl_events() if a

      super
      deliver() if @autodeliver

      @autofetch = a
      return
    end