# File lib/rubygame/deprecated_mixer.rb, line 331 def self.load_audio Rubygame.deprecated( "Rubygame::Mixer::Music", "3.0" ) music = SDL::Mixer.LoadMUS( filename ) if( music.pointer.null? ) raise( Rubygame::SDLError, "Error loading audio music from file `%s': %s"% [filename, SDL.GetError()] ) end return new( music ) end