# File lib/rubygame/deprecated_mixer.rb, line 257
  def self.load_audio( filename )
    Rubygame.deprecated( "Rubygame::Mixer::Sample", "3.0" )

    chunk = SDL::Mixer.LoadWAV( filename )

    if( chunk.pointer.null? )
      raise( Rubygame::SDLError,
             "Error loading audio Sample from file `%s': %s"%
             [filename, SDL.GetError()] )
    end

    return new( chunk )
  end