Class | Rubygame::Events::JoystickButtonPressed |
In: |
lib/rubygame/events/joystick_events.rb
lib/rubygame/events/joystick_events.rb |
Parent: | Object |
JoystickButtonPressed is an event that occurs when a joystick button has been pressed.
A joystick button is a button that can be pressed by the user‘s thumbs or fingers. The number of buttons varies with the joystick. Most joysticks have at least two buttons; fancy ones can have up to 12 or even 20 buttons.
Like a mouse button, a joystick button is either "pressed" or "not pressed", with no middle states.
Creates a new JoystickButtonPressed instance.
joystick_id: | an integer identifying which joystick changed. The first joystick is 0. |
button: | an integer identifying which button was pressed. The first button on each joystick is 0. |
Creates a new JoystickButtonPressed instance.
joystick_id: | an integer identifying which joystick changed. The first joystick is 0. |
button: | an integer identifying which button was pressed. The first button on each joystick is 0. |