# File lib/rubygame/deprecated_mixer.rb, line 80 def self.open_audio( frequency=nil, format=nil, channels=nil, buffer=nil ) Rubygame.deprecated( "Rubygame::Mixer", "3.0" ) frequency ||= 22050 format ||= SDL::Mixer::DEFAULT_FORMAT channels ||= 2 buffer ||= 1024 result = SDL::Mixer.OpenAudio(frequency, format, channels, buffer) if( result < 0 ) raise( Rubygame::SDLError, "Error initializing SDL_mixer: #{SDL.GetError()}" ) end return nil end