OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Description
All raw functions from the ARB_draw_elements_base_vertex extension, see
http://www.opengl.org/registry/specs/ARB/draw_elements_base_vertex.txt
.
Synopsis
glDrawElementsBaseVertex
::
GLenum
->
GLsizei
->
GLenum
->
Ptr
a ->
GLint
->
IO
()
glDrawRangeElementsBaseVertex
::
GLenum
->
GLuint
->
GLuint
->
GLsizei
->
GLenum
->
Ptr
a ->
GLint
->
IO
()
glDrawElementsInstancedBaseVertex
::
GLenum
->
GLsizei
->
GLenum
->
Ptr
a ->
GLsizei
->
GLint
->
IO
()
glMultiDrawElementsBaseVertex
::
GLenum
->
Ptr
GLsizei
->
GLenum
->
Ptr
(
Ptr
a) ->
GLsizei
->
Ptr
GLint
->
IO
()
Functions
glDrawElementsBaseVertex
::
GLenum
->
GLsizei
->
GLenum
->
Ptr
a ->
GLint
->
IO
()
Source
glDrawRangeElementsBaseVertex
::
GLenum
->
GLuint
->
GLuint
->
GLsizei
->
GLenum
->
Ptr
a ->
GLint
->
IO
()
Source
glDrawElementsInstancedBaseVertex
::
GLenum
->
GLsizei
->
GLenum
->
Ptr
a ->
GLsizei
->
GLint
->
IO
()
Source
glMultiDrawElementsBaseVertex
::
GLenum
->
Ptr
GLsizei
->
GLenum
->
Ptr
(
Ptr
a) ->
GLsizei
->
Ptr
GLint
->
IO
()
Source
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