OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.ARB.Multitexture
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the ARB_multitexture extension, see
http://www.opengl.org/registry/specs/ARB/multitexture.txt
.
Synopsis
glActiveTexture
::
GLenum
->
IO
()
glClientActiveTexture
::
GLenum
->
IO
()
glMultiTexCoord1d
::
GLenum
->
GLdouble
->
IO
()
glMultiTexCoord1dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
glMultiTexCoord1f
::
GLenum
->
GLfloat
->
IO
()
glMultiTexCoord1fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
glMultiTexCoord1i
::
GLenum
->
GLint
->
IO
()
glMultiTexCoord1iv
::
GLenum
->
Ptr
GLint
->
IO
()
glMultiTexCoord1s
::
GLenum
->
GLshort
->
IO
()
glMultiTexCoord1sv
::
GLenum
->
Ptr
GLshort
->
IO
()
glMultiTexCoord2d
::
GLenum
->
GLdouble
->
GLdouble
->
IO
()
glMultiTexCoord2dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
glMultiTexCoord2f
::
GLenum
->
GLfloat
->
GLfloat
->
IO
()
glMultiTexCoord2fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
glMultiTexCoord2i
::
GLenum
->
GLint
->
GLint
->
IO
()
glMultiTexCoord2iv
::
GLenum
->
Ptr
GLint
->
IO
()
glMultiTexCoord2s
::
GLenum
->
GLshort
->
GLshort
->
IO
()
glMultiTexCoord2sv
::
GLenum
->
Ptr
GLshort
->
IO
()
glMultiTexCoord3d
::
GLenum
->
GLdouble
->
GLdouble
->
GLdouble
->
IO
()
glMultiTexCoord3dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
glMultiTexCoord3f
::
GLenum
->
GLfloat
->
GLfloat
->
GLfloat
->
IO
()
glMultiTexCoord3fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
glMultiTexCoord3i
::
GLenum
->
GLint
->
GLint
->
GLint
->
IO
()
glMultiTexCoord3iv
::
GLenum
->
Ptr
GLint
->
IO
()
glMultiTexCoord3s
::
GLenum
->
GLshort
->
GLshort
->
GLshort
->
IO
()
glMultiTexCoord3sv
::
GLenum
->
Ptr
GLshort
->
IO
()
glMultiTexCoord4d
::
GLenum
->
GLdouble
->
GLdouble
->
GLdouble
->
GLdouble
->
IO
()
glMultiTexCoord4dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
glMultiTexCoord4f
::
GLenum
->
GLfloat
->
GLfloat
->
GLfloat
->
GLfloat
->
IO
()
glMultiTexCoord4fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
glMultiTexCoord4i
::
GLenum
->
GLint
->
GLint
->
GLint
->
GLint
->
IO
()
glMultiTexCoord4iv
::
GLenum
->
Ptr
GLint
->
IO
()
glMultiTexCoord4s
::
GLenum
->
GLshort
->
GLshort
->
GLshort
->
GLshort
->
IO
()
glMultiTexCoord4sv
::
GLenum
->
Ptr
GLshort
->
IO
()
gl_ACTIVE_TEXTURE
::
GLenum
gl_CLIENT_ACTIVE_TEXTURE
::
GLenum
gl_MAX_TEXTURE_UNITS
::
GLenum
gl_TEXTURE0
::
GLenum
gl_TEXTURE1
::
GLenum
gl_TEXTURE10
::
GLenum
gl_TEXTURE11
::
GLenum
gl_TEXTURE12
::
GLenum
gl_TEXTURE13
::
GLenum
gl_TEXTURE14
::
GLenum
gl_TEXTURE15
::
GLenum
gl_TEXTURE16
::
GLenum
gl_TEXTURE17
::
GLenum
gl_TEXTURE18
::
GLenum
gl_TEXTURE19
::
GLenum
gl_TEXTURE2
::
GLenum
gl_TEXTURE20
::
GLenum
gl_TEXTURE21
::
GLenum
gl_TEXTURE22
::
GLenum
gl_TEXTURE23
::
GLenum
gl_TEXTURE24
::
GLenum
gl_TEXTURE25
::
GLenum
gl_TEXTURE26
::
GLenum
gl_TEXTURE27
::
GLenum
gl_TEXTURE28
::
GLenum
gl_TEXTURE29
::
GLenum
gl_TEXTURE3
::
GLenum
gl_TEXTURE30
::
GLenum
gl_TEXTURE31
::
GLenum
gl_TEXTURE4
::
GLenum
gl_TEXTURE5
::
GLenum
gl_TEXTURE6
::
GLenum
gl_TEXTURE7
::
GLenum
gl_TEXTURE8
::
GLenum
gl_TEXTURE9
::
GLenum
Functions
glActiveTexture
::
GLenum
->
IO
()
Source
glClientActiveTexture
::
GLenum
->
IO
()
Source
glMultiTexCoord1d
::
GLenum
->
GLdouble
->
IO
()
Source
glMultiTexCoord1dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
Source
glMultiTexCoord1f
::
GLenum
->
GLfloat
->
IO
()
Source
glMultiTexCoord1fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glMultiTexCoord1i
::
GLenum
->
GLint
->
IO
()
Source
glMultiTexCoord1iv
::
GLenum
->
Ptr
GLint
->
IO
()
Source
glMultiTexCoord1s
::
GLenum
->
GLshort
->
IO
()
Source
glMultiTexCoord1sv
::
GLenum
->
Ptr
GLshort
->
IO
()
Source
glMultiTexCoord2d
::
GLenum
->
GLdouble
->
GLdouble
->
IO
()
Source
glMultiTexCoord2dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
Source
glMultiTexCoord2f
::
GLenum
->
GLfloat
->
GLfloat
->
IO
()
Source
glMultiTexCoord2fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glMultiTexCoord2i
::
GLenum
->
GLint
->
GLint
->
IO
()
Source
glMultiTexCoord2iv
::
GLenum
->
Ptr
GLint
->
IO
()
Source
glMultiTexCoord2s
::
GLenum
->
GLshort
->
GLshort
->
IO
()
Source
glMultiTexCoord2sv
::
GLenum
->
Ptr
GLshort
->
IO
()
Source
glMultiTexCoord3d
::
GLenum
->
GLdouble
->
GLdouble
->
GLdouble
->
IO
()
Source
glMultiTexCoord3dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
Source
glMultiTexCoord3f
::
GLenum
->
GLfloat
->
GLfloat
->
GLfloat
->
IO
()
Source
glMultiTexCoord3fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glMultiTexCoord3i
::
GLenum
->
GLint
->
GLint
->
GLint
->
IO
()
Source
glMultiTexCoord3iv
::
GLenum
->
Ptr
GLint
->
IO
()
Source
glMultiTexCoord3s
::
GLenum
->
GLshort
->
GLshort
->
GLshort
->
IO
()
Source
glMultiTexCoord3sv
::
GLenum
->
Ptr
GLshort
->
IO
()
Source
glMultiTexCoord4d
::
GLenum
->
GLdouble
->
GLdouble
->
GLdouble
->
GLdouble
->
IO
()
Source
glMultiTexCoord4dv
::
GLenum
->
Ptr
GLdouble
->
IO
()
Source
glMultiTexCoord4f
::
GLenum
->
GLfloat
->
GLfloat
->
GLfloat
->
GLfloat
->
IO
()
Source
glMultiTexCoord4fv
::
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glMultiTexCoord4i
::
GLenum
->
GLint
->
GLint
->
GLint
->
GLint
->
IO
()
Source
glMultiTexCoord4iv
::
GLenum
->
Ptr
GLint
->
IO
()
Source
glMultiTexCoord4s
::
GLenum
->
GLshort
->
GLshort
->
GLshort
->
GLshort
->
IO
()
Source
glMultiTexCoord4sv
::
GLenum
->
Ptr
GLshort
->
IO
()
Source
Tokens
gl_ACTIVE_TEXTURE
::
GLenum
Source
gl_CLIENT_ACTIVE_TEXTURE
::
GLenum
Source
gl_MAX_TEXTURE_UNITS
::
GLenum
Source
gl_TEXTURE0
::
GLenum
Source
gl_TEXTURE1
::
GLenum
Source
gl_TEXTURE10
::
GLenum
Source
gl_TEXTURE11
::
GLenum
Source
gl_TEXTURE12
::
GLenum
Source
gl_TEXTURE13
::
GLenum
Source
gl_TEXTURE14
::
GLenum
Source
gl_TEXTURE15
::
GLenum
Source
gl_TEXTURE16
::
GLenum
Source
gl_TEXTURE17
::
GLenum
Source
gl_TEXTURE18
::
GLenum
Source
gl_TEXTURE19
::
GLenum
Source
gl_TEXTURE2
::
GLenum
Source
gl_TEXTURE20
::
GLenum
Source
gl_TEXTURE21
::
GLenum
Source
gl_TEXTURE22
::
GLenum
Source
gl_TEXTURE23
::
GLenum
Source
gl_TEXTURE24
::
GLenum
Source
gl_TEXTURE25
::
GLenum
Source
gl_TEXTURE26
::
GLenum
Source
gl_TEXTURE27
::
GLenum
Source
gl_TEXTURE28
::
GLenum
Source
gl_TEXTURE29
::
GLenum
Source
gl_TEXTURE3
::
GLenum
Source
gl_TEXTURE30
::
GLenum
Source
gl_TEXTURE31
::
GLenum
Source
gl_TEXTURE4
::
GLenum
Source
gl_TEXTURE5
::
GLenum
Source
gl_TEXTURE6
::
GLenum
Source
gl_TEXTURE7
::
GLenum
Source
gl_TEXTURE8
::
GLenum
Source
gl_TEXTURE9
::
GLenum
Source
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