robocode
Class _RobotBase

java.lang.Object
  extended by robocode._RobotBase
All Implemented Interfaces:
Runnable, IBasicRobot
Direct Known Subclasses:
_Robot, JuniorRobot

public abstract class _RobotBase
extends Object
implements IBasicRobot, Runnable

This class is the base class of all robots used by the system. You should not base your robots on this class.

You should create a robot that is derived from the Robot or JuniorRobot class instead.

There is no guarantee that this class will exist in future versions of Robocode.

Since:
1.4
Author:
Flemming N. Larsen (original), Pavel Savara (contributor)
See Also:
Robot, JuniorRobot, AdvancedRobot, TeamRobot

Field Summary
 PrintStream out
          The output stream your robot should use to print.
 
Constructor Summary
_RobotBase()
           
 
Method Summary
 void setOut(PrintStream out)
          Do not call this method!
 void setPeer(IBasicRobotPeer peer)
          Do not call this method!
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface robocode.robotinterfaces.IBasicRobot
getBasicEventListener, getRobotRunnable
 
Methods inherited from interface java.lang.Runnable
run
 

Field Detail

out

public PrintStream out
The output stream your robot should use to print.

You can view the print-outs by clicking the button for your robot in the right side of the battle window.

Example:

   // Print out a line each time my robot hits another robot
   public void onHitRobot(HitRobotEvent e) {
       out.println("I hit a robot!  My energy: " + getEnergy() + " his energy: " + e.getEnergy());
   }
 

Constructor Detail

_RobotBase

public _RobotBase()
Method Detail

setOut

public final void setOut(PrintStream out)
Do not call this method!

This method is called by the game when setting the output stream for your robot.

Specified by:
setOut in interface IBasicRobot
Parameters:
out - the new output print stream for this robot

setPeer

public final void setPeer(IBasicRobotPeer peer)
Do not call this method! Your robot will simply stop interacting with the game.

This method is called by the game. A robot peer is the object that deals with game mechanics and rules, and makes sure your robot abides by them.

Specified by:
setPeer in interface IBasicRobot
Parameters:
peer - the robot peer supplied by the game