[ Maverik Level 1 typedefs ]


MAV_cylinder

Summary

Default object class ``cylinder''.


Syntax

typedef struct {
  float radius;
  float height;  
  int nverts;
  int endcap;
  MAV_surfaceParams *sp;
  MAV_matrix matrix;
  void *userdef;
} MAV_cylinder;


Description

The cylinder is defined with its centre at the origin and its axis aligned along the Z axis. It has a radius, radius, and a height, height, along the Z axis.

When rendered, nverts vertices are used (if greater than two and mav_opt_curveLOD is not set) to facet the curved surface of the cylinder, and the symbolic constant endcap, set to MAV_TRUE or MAV_FALSE, control whether or not the object has endfaces or is effectively hollow.


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