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CreateShadowedScene.cpp File Reference

#include <osg/Texture2D>
#include <osg/TexGen>
#include <osg/Material>
#include <osg/LightSource>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osgUtil/CullVisitor>
#include <osgUtil/RenderToTextureStage>
#include "CreateShadowedScene.h"

Include dependency graph for CreateShadowedScene.cpp:


Functions

osg::GroupcreateShadowedScene (osg::Node *shadower, osg::Node *shadowed, const osg::Vec3 &lightPosition, float radius, unsigned int textureUnit)

Function Documentation

osg::Group* createShadowedScene osg::Node shadower,
osg::Node shadowed,
const osg::Vec3 lightPosition,
float  radius,
unsigned int  textureUnit
 


Generated at Mon Apr 4 23:10:08 2005 for the OpenSceneGraph by doxygen 1.4.1.