#include <osgFX/BumpMapping>
#include <osgFX/Registry>
#include <osg/VertexProgram>
#include <osg/FragmentProgram>
#include <osg/Texture2D>
#include <osg/Depth>
#include <osg/TexEnv>
#include <osg/TexEnvCombine>
#include <osg/BlendFunc>
#include <osg/Geometry>
#include <osg/Notify>
#include <osgUtil/TangentSpaceGenerator>
#include <osgDB/ReadFile>
#include <sstream>
Include dependency graph for BumpMapping.cpp: