#include <osgSim/LightPointNode>
#include <osgSim/LightPointSystem>
#include "LightPointDrawable.h"
#include <osg/Timer>
#include <osg/BoundingBox>
#include <osg/BlendFunc>
#include <osg/Material>
#include <osgUtil/CullVisitor>
#include <typeinfo>
Include dependency graph for osgSim/LightPointNode.cpp:
Namespaces | |
namespace | osgSim |
Functions | |
osg::StateSet * | getSingletonLightPointSystemSet () |
|
|