#include <osg/Node>
#include <osg/Geometry>
#include <osg/Notify>
#include <osg/MatrixTransform>
#include <osg/Texture2D>
#include <osg/Billboard>
#include <osg/LineWidth>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgProducer/Viewer>
Include dependency graph for osgbillboard.cpp:
Typedefs | |
typedef std::vector< osg::ref_ptr< osg::Image > > | ImageList |
Functions | |
osg::Drawable * | createSquare (const osg::Vec3 &corner, const osg::Vec3 &width, const osg::Vec3 &height, osg::Image *image=NULL) |
create quad at specified position. | |
osg::Drawable * | createAxis (const osg::Vec3 &corner, const osg::Vec3 &xdir, const osg::Vec3 &ydir, const osg::Vec3 &zdir) |
osg::Node * | createModel () |
int | main (int argc, char **argv) |
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create quad at specified position.
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