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osgoccluder.cpp File Reference

#include <osgProducer/Viewer>
#include <osg/MatrixTransform>
#include <osg/Billboard>
#include <osg/Geode>
#include <osg/Group>
#include <osg/Notify>
#include <osg/LineSegment>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
#include <osgGA/DriveManipulator>
#include <osgUtil/Optimizer>
#include <osgUtil/IntersectVisitor>
#include <osg/OccluderNode>
#include <osg/Geometry>
#include <osg/ShapeDrawable>

Include dependency graph for osgoccluder.cpp:


Functions

osg::NodecreateOccluder (const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, const osg::Vec3 &v4, float holeRatio=-1.0f)
osg::GroupcreateOccludersAroundModel (osg::Node *model)
int main (int argc, char **argv)

Function Documentation

osg::Node* createOccluder const osg::Vec3 v1,
const osg::Vec3 v2,
const osg::Vec3 v3,
const osg::Vec3 v4,
float  holeRatio = -1.0f
 

osg::Group* createOccludersAroundModel osg::Node model  ) 
 

int main int  argc,
char **  argv
 


Generated at Mon Apr 4 23:56:54 2005 for the OpenSceneGraph by doxygen 1.4.1.