#include "flt.h"
#include "Registry.h"
#include "VertexPoolRecords.h"
Include dependency graph for VertexPoolRecords.cpp:
Functions | |
std::ostream & | operator<< (std::ostream &output, const VertexPaletteRecord &rec) |
std::ostream & | operator<< (std::ostream &output, const VertexRecord &rec) |
std::ostream & | operator<< (std::ostream &output, const NormalVertexRecord &rec) |
std::ostream & | operator<< (std::ostream &output, const TextureVertexRecord &rec) |
std::ostream & | operator<< (std::ostream &output, const NormalTextureVertexRecord &rec) |
Variables | |
RegisterRecordProxy< VertexPaletteRecord > | g_VertexPaletteProxy |
RegisterRecordProxy< VertexRecord > | g_VertexProxy |
RegisterRecordProxy< NormalVertexRecord > | g_NormalVertexProxy |
RegisterRecordProxy< TextureVertexRecord > | g_TextureVertexProxy |
RegisterRecordProxy< NormalTextureVertexRecord > | g_NormalTextureVertexProxy |
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