#include <osgParticle/FluidFrictionOperator>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
#include <iostream>
Include dependency graph for IO_FluidFrictionOperator.cpp:
Functions | |
bool | FluidFrictionOperator_readLocalData (osg::Object &obj, osgDB::Input &fr) |
bool | FluidFrictionOperator_writeLocalData (const osg::Object &obj, osgDB::Output &fw) |
Variables | |
osgDB::RegisterDotOsgWrapperProxy | FluidFrictionOperator_Proxy (new osgParticle::FluidFrictionOperator,"FluidFrictionOperator","Object Operator FluidFrictionOperator", FluidFrictionOperator_readLocalData, FluidFrictionOperator_writeLocalData) |
|
|
|
|
|
|