Public Member Functions | |
UByte4 () | |
UByte4 (unsigned char r, unsigned char g, unsigned char b, unsigned char a) | |
bool | operator== (const UByte4 &v) const |
bool | operator!= (const UByte4 &v) const |
bool | operator< (const UByte4 &v) const |
unsigned char * | ptr () |
const unsigned char * | ptr () const |
void | set (unsigned char r, unsigned char g, unsigned char b, unsigned char a) |
unsigned char & | operator[] (unsigned int i) |
unsigned char | operator[] (unsigned int i) const |
unsigned char & | r () |
unsigned char & | g () |
unsigned char & | b () |
unsigned char & | a () |
unsigned char | r () const |
unsigned char | g () const |
unsigned char | b () const |
unsigned char | a () const |
UByte4 | operator * (float rhs) const |
Multiply by scalar. | |
UByte4 & | operator *= (float rhs) |
Unary multiply by scalar. | |
UByte4 | operator/ (float rhs) const |
Divide by scalar. | |
UByte4 & | operator/= (float rhs) |
Unary divide by scalar. | |
UByte4 | operator+ (const UByte4 &rhs) const |
Binary vector add. | |
UByte4 & | operator+= (const UByte4 &rhs) |
Unary vector add. | |
UByte4 | operator- (const UByte4 &rhs) const |
Binary vector subtract. | |
UByte4 & | operator-= (const UByte4 &rhs) |
Unary vector subtract. | |
Public Attributes | |
unsigned char | _v [4] |
Friends | |
std::ostream & | operator<< (std::ostream &output, const UByte4 &vec) |
Uses include representation of color coordinates. No support yet added for float * UByte4 - is it necessary? Need to define a non-member non-friend operator* etc. UByte4 * float is okay
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Multiply by scalar.
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Unary multiply by scalar.
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Binary vector add.
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Unary vector add. Slightly more efficient because no temporary intermediate object. |
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Binary vector subtract.
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Unary vector subtract.
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Divide by scalar.
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Unary divide by scalar.
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