#include <osgFX/SpecularHighlights>
#include <osgFX/Registry>
#include <osg/TextureCubeMap>
#include <osg/TexGen>
#include <osg/TexEnv>
#include <osg/ColorMatrix>
#include <osgUtil/HighlightMapGenerator>
Include dependency graph for SpecularHighlights.cpp: