#include <osg/Group>
#include <osg/Notify>
#include <osg/Depth>
#include <osg/StateSet>
#include <osg/ClearNode>
#include <osg/Transform>
#include <osgUtil/CullVisitor>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgGA/AnimationPathManipulator>
#include <osgProducer/Viewer>
#include "GliderManipulator.h"
Include dependency graph for osghangglide.cpp:
Functions | |
osg::Node * | makeTerrain (void) |
osg::Node * | makeTrees (void) |
osg::Node * | makeTank (void) |
osg::Node * | makeWindsocks (void) |
osg::Node * | makeGliders (void) |
osg::Node * | makeGlider (void) |
osg::Node * | makeSky (void) |
osg::Node * | makeBase (void) |
osg::Node * | makeClouds (void) |
osg::Group * | createModel () |
int | main (int argc, char **argv) |
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