khtml::RenderFlow Class Reference
all geometry managing stuff is only in the block elements. More...
#include <render_flow.h>
Collaboration diagram for khtml::RenderFlow:

Public Member Functions | |
RenderFlow (DOM::NodeImpl *node) | |
virtual const char * | renderName () const |
virtual void | setStyle (RenderStyle *style) |
virtual bool | isFlow () const |
virtual bool | childrenInline () const |
virtual bool | isRendered () const |
void | makeChildrenNonInline (RenderObject *box2Start=0) |
virtual void | paint (QPainter *, int x, int y, int w, int h, int tx, int ty) |
virtual void | paintObject (QPainter *, int x, int y, int w, int h, int tx, int ty) |
void | paintSpecialObjects (QPainter *, int x, int y, int w, int h, int tx, int ty) |
virtual void | layout () |
virtual void | close () |
virtual void | addChild (RenderObject *newChild, RenderObject *beforeChild=0) |
virtual short | lineWidth (int y) const |
virtual int | lowestPosition () const |
virtual int | rightmostPosition () const |
int | rightOffset () const |
int | rightRelOffset (int y, int fixedOffset, int *heightRemaining=0) const |
int | rightOffset (int y) const |
int | leftOffset () const |
int | leftRelOffset (int y, int fixedOffset, int *heightRemaining=0) const |
int | leftOffset (int y) const |
virtual void | printTree (int indent=0) const |
virtual void | dump (QTextStream *stream, QString ind="") const |
virtual FindSelectionResult | checkSelectionPoint (int _x, int _y, int _tx, int _ty, DOM::NodeImpl *&, int &offset) |
virtual bool | nodeAtPoint (NodeInfo &info, int x, int y, int tx, int ty) |
int | floatBottom () const |
int | leftBottom () |
int | rightBottom () |
bool | checkClear (RenderObject *child) |
void | insertSpecialObject (RenderObject *o) |
void | removeSpecialObject (RenderObject *o) |
void | positionNewFloats () |
void | clearFloats () |
virtual void | calcMinMaxWidth () |
virtual bool | containsSpecial () |
virtual bool | hasOverhangingFloats () |
void | addOverHangingFloats (RenderFlow *flow, int xoffset, int yoffset, bool child=false) |
void | bidiReorderLine (const BidiIterator &start, const BidiIterator &end) |
BidiIterator | findNextLineBreak (BidiIterator &start) |
Protected Member Functions | |
virtual void | newLine () |
void | layoutBlockChildren (bool relayoutChildren) |
void | layoutInlineChildren (bool relayoutChildren) |
void | layoutSpecialObjects (bool relayoutChildren) |
Protected Attributes | |
QSortedList< SpecialObject > * | specialObjects |
Detailed Description
all geometry managing stuff is only in the block elements.Inline elements don't layout themselves, but the whole paragraph gets layouted by the surrounding block element. This is, because one needs to know the whole paragraph to calculate bidirectional behaviour of text, so putting the layouting routines in the inline elements is impossible.
Definition at line 43 of file render_flow.h.
The documentation for this class was generated from the following files: