OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.EXT.VertexArray
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the EXT_vertex_array extension, see
http://www.opengl.org/registry/specs/EXT/vertex_array.txt
.
Synopsis
glDrawArrays
::
GLenum
->
GLint
->
GLsizei
->
IO
()
glVertexPointer
::
GLint
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glNormalPointer
::
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glColorPointer
::
GLint
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glIndexPointer
::
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glTexCoordPointer
::
GLint
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
glEdgeFlagPointer
::
GLsizei
->
Ptr
a ->
IO
()
glGetPointerv
::
GLenum
->
Ptr
(
Ptr
a) ->
IO
()
gl_VERTEX_ARRAY
::
GLenum
gl_NORMAL_ARRAY
::
GLenum
gl_COLOR_ARRAY
::
GLenum
gl_INDEX_ARRAY
::
GLenum
gl_TEXTURE_COORD_ARRAY
::
GLenum
gl_EDGE_FLAG_ARRAY
::
GLenum
gl_DOUBLE
::
GLenum
gl_VERTEX_ARRAY_SIZE
::
GLenum
gl_VERTEX_ARRAY_TYPE
::
GLenum
gl_VERTEX_ARRAY_STRIDE
::
GLenum
gl_VERTEX_ARRAY_COUNT
::
GLenum
gl_NORMAL_ARRAY_TYPE
::
GLenum
gl_NORMAL_ARRAY_STRIDE
::
GLenum
gl_NORMAL_ARRAY_COUNT
::
GLenum
gl_COLOR_ARRAY_SIZE
::
GLenum
gl_COLOR_ARRAY_TYPE
::
GLenum
gl_COLOR_ARRAY_STRIDE
::
GLenum
gl_COLOR_ARRAY_COUNT
::
GLenum
gl_INDEX_ARRAY_TYPE
::
GLenum
gl_INDEX_ARRAY_STRIDE
::
GLenum
gl_INDEX_ARRAY_COUNT
::
GLenum
gl_TEXTURE_COORD_ARRAY_SIZE
::
GLenum
gl_TEXTURE_COORD_ARRAY_TYPE
::
GLenum
gl_TEXTURE_COORD_ARRAY_STRIDE
::
GLenum
gl_TEXTURE_COORD_ARRAY_COUNT
::
GLenum
gl_EDGE_FLAG_ARRAY_STRIDE
::
GLenum
gl_EDGE_FLAG_ARRAY_COUNT
::
GLenum
gl_VERTEX_ARRAY_POINTER
::
GLenum
gl_NORMAL_ARRAY_POINTER
::
GLenum
gl_COLOR_ARRAY_POINTER
::
GLenum
gl_INDEX_ARRAY_POINTER
::
GLenum
gl_TEXTURE_COORD_ARRAY_POINTER
::
GLenum
gl_EDGE_FLAG_ARRAY_POINTER
::
GLenum
Functions
glDrawArrays
::
GLenum
->
GLint
->
GLsizei
->
IO
()
Source
glVertexPointer
::
GLint
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glNormalPointer
::
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glColorPointer
::
GLint
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glIndexPointer
::
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glTexCoordPointer
::
GLint
->
GLenum
->
GLsizei
->
Ptr
a ->
IO
()
Source
glEdgeFlagPointer
::
GLsizei
->
Ptr
a ->
IO
()
Source
glGetPointerv
::
GLenum
->
Ptr
(
Ptr
a) ->
IO
()
Source
Tokens
gl_VERTEX_ARRAY
::
GLenum
Source
gl_NORMAL_ARRAY
::
GLenum
Source
gl_COLOR_ARRAY
::
GLenum
Source
gl_INDEX_ARRAY
::
GLenum
Source
gl_TEXTURE_COORD_ARRAY
::
GLenum
Source
gl_EDGE_FLAG_ARRAY
::
GLenum
Source
gl_DOUBLE
::
GLenum
Source
gl_VERTEX_ARRAY_SIZE
::
GLenum
Source
gl_VERTEX_ARRAY_TYPE
::
GLenum
Source
gl_VERTEX_ARRAY_STRIDE
::
GLenum
Source
gl_VERTEX_ARRAY_COUNT
::
GLenum
Source
gl_NORMAL_ARRAY_TYPE
::
GLenum
Source
gl_NORMAL_ARRAY_STRIDE
::
GLenum
Source
gl_NORMAL_ARRAY_COUNT
::
GLenum
Source
gl_COLOR_ARRAY_SIZE
::
GLenum
Source
gl_COLOR_ARRAY_TYPE
::
GLenum
Source
gl_COLOR_ARRAY_STRIDE
::
GLenum
Source
gl_COLOR_ARRAY_COUNT
::
GLenum
Source
gl_INDEX_ARRAY_TYPE
::
GLenum
Source
gl_INDEX_ARRAY_STRIDE
::
GLenum
Source
gl_INDEX_ARRAY_COUNT
::
GLenum
Source
gl_TEXTURE_COORD_ARRAY_SIZE
::
GLenum
Source
gl_TEXTURE_COORD_ARRAY_TYPE
::
GLenum
Source
gl_TEXTURE_COORD_ARRAY_STRIDE
::
GLenum
Source
gl_TEXTURE_COORD_ARRAY_COUNT
::
GLenum
Source
gl_EDGE_FLAG_ARRAY_STRIDE
::
GLenum
Source
gl_EDGE_FLAG_ARRAY_COUNT
::
GLenum
Source
gl_VERTEX_ARRAY_POINTER
::
GLenum
Source
gl_NORMAL_ARRAY_POINTER
::
GLenum
Source
gl_COLOR_ARRAY_POINTER
::
GLenum
Source
gl_INDEX_ARRAY_POINTER
::
GLenum
Source
gl_TEXTURE_COORD_ARRAY_POINTER
::
GLenum
Source
gl_EDGE_FLAG_ARRAY_POINTER
::
GLenum
Source
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