OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the ARB_texture_buffer_object, see http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt.
Synopsis
glTexBuffer :: GLenum -> GLenum -> GLuint -> IO ()
gl_TEXTURE_BUFFER :: GLenum
gl_MAX_TEXTURE_BUFFER_SIZE :: GLenum
gl_TEXTURE_BINDING_BUFFER :: GLenum
gl_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenum
gl_TEXTURE_BUFFER_FORMAT :: GLenum
Functions
glTexBuffer :: GLenum -> GLenum -> GLuint -> IO ()Source
Tokens
gl_TEXTURE_BUFFER :: GLenumSource
gl_MAX_TEXTURE_BUFFER_SIZE :: GLenumSource
gl_TEXTURE_BINDING_BUFFER :: GLenumSource
gl_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenumSource
gl_TEXTURE_BUFFER_FORMAT :: GLenumSource
Produced by Haddock version 2.4.2