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The chapter will show you how to control Understand for Ada from other applications such as editors, compiler environments and debuggers. You may also write your own programs or scripts (running from the command line) that control Understand for Ada.
The client program used in previous versions, u_client_ada, is replaced entirely. The Understand program itself is now used instead.
This chapter contains the following sections:
Understand Client
Specifying the Project Database
Opening a File
Action Commands
Example Client Commands
Communication Method
Editor Synchronization Example
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