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ffmpeg development is now concentrated on the codec and format handling. New developments broke ffserver, so don't expect it to work correctly. It is planned to fix it ASAP.
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Even if ffmpeg can read the file format, it may not support all its codecs. Please consult the supported codec list in the ffmpeg documentation.
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Currently, the grabbing stuff does not handle synchronisation correctly. You are free to correct it. It is planned to fix it ASAP.
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If the jpegs are named img1.jpg, img2.jpg, img3.jpg,..., use:
ffmpeg -i img%d.jpg /tmp/a.mpg |
`%d' is replaced by the image number.
`img%03d.jpg' generates `img001.jpg', `img002.jpg', etc...
The same system is used for the other image formats.
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No. FFmpeg only supports open source codecs. Windows DLLs are not portable, bloated and often slow.
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Use `-' as filename.
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AC3 decoding is optional as the codec is currently released under the
GPL. Enable it with ./configure --enable-a52
. Take care: by
enabling AC3, you automatically change the license of libavcodec from
LGPL to GPL.
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Windows does not support standard formats like mpeg very well, unless you install some additional codecs
The following list of video codecs should work on most windows systems
The following list of audio codecs should work on most windows systems
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well known bug in the bt8x8 driver, for 2.4.26 theres a patch at (http://www.mplayerhq.hu/~michael/bttv-420-2.4.26.patch), i suspect that this will also apply cleanly to other 2.4 kernels
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pass 'combfilter=1 lumafilter=1' to the bttv driver, note though that 'combfilter=1' will cause somewhat too strong filtering, a fix is too apply (http://www.mplayerhq.hu/~michael/bttv-comb-2.4.26.patch) or (http://www.mplayerhq.hu/~michael/bttv-comb-2.6.6.patch) and pass 'combfilter=2'
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try '-f image -img jpeg test%d.jpg'
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Yes. Read the Developers Guide of the FFmpeg documentation.
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No. Only GCC is supported. GCC is ported on most systems available and I
don't see the need to pollute the source code with #ifdef
s
related to the compiler.
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Yes, but the MinGW tools must be used to compile FFmpeg. You can link the resulting DLLs with any other Windows program. Read the Native Windows Compilation section in the FFmpeg documentation to have more information.
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No. These tools are too blowted and they complicate the build. Moreover, since only `gcc' is supported they would add little advantages in terms of portability.
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1. General Problems
1.1 ffserver doesn't not work.2. Development
1.2 I cannot read this file although this format seems to be suppored by ffmpeg.
1.3 I get audio/video synchro problems when grabbing.
1.4 How do I encode jpegs to another format ?
1.5 FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it ?
1.6 How can I read from the standard input or write to the standard output ?
1.7 Why Audio is not decoded in VOB files ?
1.8 Which codecs are supported by windows ?
1.9 The chrominance seems to come from a different time then the luminance on bt8x8 captures on linux?
1.10 How to avoid the ugly aliassing artefacts in bt8x8 captures on linux?
1.11 -f jpeg doesnt work.
2.1 Are there examples of use of the FFmpeg libraries libavcodec and libavformat ?
2.2 Can you support my C compiler XXX ?
2.3 Can I use FFmpeg or libavcodec under Windows ?
2.4 Can you add automake, libtool or autoconf support ?
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1. General Problems
2. Development
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where the Example assumes that the current position is at Subsubsection One-Two-Three of a document of the following structure: