A: |
No. In "normal" programs you should never know this information.
ANSI C even does not propose what is 'sizeof(function)' , and such
construction will be rejected by the most of C compilers.
GNU C (like TIGCC is) uses extended pointer arithmetic
on such way that 'sizeof(function)' is always 1. If you are a dirty
hacker (as I am), and if you really need to determine the number of bytes occupied by
function, I used the following method:
void MyFunction(void)
{
// The function body...
}
void End_Marker(void);
asm("End_Marker:");
...
...
num_of_bytes = (char*)End_Marker - (char*)MyFunction;
Note however that this method is not absolutely reliable, because it depends of the ordering of
functions in the program. But, the compiler is free to change the order of functions
if such reorganization may lead to a better code.
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