OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Contents
Tokens
Description
All tokens from the ARB_fragment_shader extension, see http://www.opengl.org/registry/specs/ARB/fragment_shader.txt.
Synopsis
gl_FRAGMENT_SHADER :: GLenum
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenum
gl_MAX_TEXTURE_COORDS :: GLenum
gl_MAX_TEXTURE_IMAGE_UNITS :: GLenum
gl_FRAGMENT_SHADER_DERIVATIVE_HINT :: GLenum
Tokens
gl_FRAGMENT_SHADER :: GLenumSource
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenumSource
gl_MAX_TEXTURE_COORDS :: GLenumSource
gl_MAX_TEXTURE_IMAGE_UNITS :: GLenumSource
gl_FRAGMENT_SHADER_DERIVATIVE_HINT :: GLenumSource
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