OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the EXT_fragment_lighting extension, see
http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt
.
Synopsis
glFragmentLightModeli
::
GLenum
->
GLint
->
IO
()
glFragmentLightModelf
::
GLenum
->
GLfloat
->
IO
()
glFragmentLightModeliv
::
GLenum
->
Ptr
GLint
->
IO
()
glFragmentLightModelfv
::
GLenum
->
Ptr
GLfloat
->
IO
()
glFragmentLighti
::
GLenum
->
GLenum
->
GLint
->
IO
()
glFragmentLightf
::
GLenum
->
GLenum
->
GLfloat
->
IO
()
glFragmentLightiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
glFragmentLightfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
glGetFragmentLightiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
glGetFragmentLightfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
glFragmentMaterialf
::
GLenum
->
GLenum
->
GLfloat
->
IO
()
glFragmentMateriali
::
GLenum
->
GLenum
->
GLint
->
IO
()
glFragmentMaterialfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
glFragmentMaterialiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
glFragmentColorMaterial
::
GLenum
->
GLenum
->
IO
()
glGetFragmentMaterialfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
glGetFragmentMaterialiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
glLightEnvi
::
GLenum
->
GLint
->
IO
()
gl_FRAGMENT_LIGHTING
::
GLenum
gl_FRAGMENT_COLOR_MATERIAL
::
GLenum
gl_FRAGMENT_COLOR_MATERIAL_FACE
::
GLenum
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER
::
GLenum
gl_MAX_FRAGMENT_LIGHTS
::
GLenum
gl_MAX_ACTIVE_LIGHTS
::
GLenum
gl_CURRENT_RASTER_NORMAL
::
GLenum
gl_LIGHT_ENV_MODE
::
GLenum
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER
::
GLenum
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE
::
GLenum
gl_FRAGMENT_LIGHT_MODEL_AMBIENT
::
GLenum
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION
::
GLenum
gl_FRAGMENT_LIGHT0
::
GLenum
gl_FRAGMENT_LIGHT1
::
GLenum
gl_FRAGMENT_LIGHT2
::
GLenum
gl_FRAGMENT_LIGHT3
::
GLenum
gl_FRAGMENT_LIGHT4
::
GLenum
gl_FRAGMENT_LIGHT5
::
GLenum
gl_FRAGMENT_LIGHT6
::
GLenum
gl_FRAGMENT_LIGHT7
::
GLenum
Functions
glFragmentLightModeli
::
GLenum
->
GLint
->
IO
()
Source
glFragmentLightModelf
::
GLenum
->
GLfloat
->
IO
()
Source
glFragmentLightModeliv
::
GLenum
->
Ptr
GLint
->
IO
()
Source
glFragmentLightModelfv
::
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glFragmentLighti
::
GLenum
->
GLenum
->
GLint
->
IO
()
Source
glFragmentLightf
::
GLenum
->
GLenum
->
GLfloat
->
IO
()
Source
glFragmentLightiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
Source
glFragmentLightfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glGetFragmentLightiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
Source
glGetFragmentLightfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glFragmentMaterialf
::
GLenum
->
GLenum
->
GLfloat
->
IO
()
Source
glFragmentMateriali
::
GLenum
->
GLenum
->
GLint
->
IO
()
Source
glFragmentMaterialfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glFragmentMaterialiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
Source
glFragmentColorMaterial
::
GLenum
->
GLenum
->
IO
()
Source
glGetFragmentMaterialfv
::
GLenum
->
GLenum
->
Ptr
GLfloat
->
IO
()
Source
glGetFragmentMaterialiv
::
GLenum
->
GLenum
->
Ptr
GLint
->
IO
()
Source
glLightEnvi
::
GLenum
->
GLint
->
IO
()
Source
Tokens
gl_FRAGMENT_LIGHTING
::
GLenum
Source
gl_FRAGMENT_COLOR_MATERIAL
::
GLenum
Source
gl_FRAGMENT_COLOR_MATERIAL_FACE
::
GLenum
Source
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER
::
GLenum
Source
gl_MAX_FRAGMENT_LIGHTS
::
GLenum
Source
gl_MAX_ACTIVE_LIGHTS
::
GLenum
Source
gl_CURRENT_RASTER_NORMAL
::
GLenum
Source
gl_LIGHT_ENV_MODE
::
GLenum
Source
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER
::
GLenum
Source
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE
::
GLenum
Source
gl_FRAGMENT_LIGHT_MODEL_AMBIENT
::
GLenum
Source
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION
::
GLenum
Source
gl_FRAGMENT_LIGHT0
::
GLenum
Source
gl_FRAGMENT_LIGHT1
::
GLenum
Source
gl_FRAGMENT_LIGHT2
::
GLenum
Source
gl_FRAGMENT_LIGHT3
::
GLenum
Source
gl_FRAGMENT_LIGHT4
::
GLenum
Source
gl_FRAGMENT_LIGHT5
::
GLenum
Source
gl_FRAGMENT_LIGHT6
::
GLenum
Source
gl_FRAGMENT_LIGHT7
::
GLenum
Source
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