OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the ARB_texture_buffer_object, see
http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt
.
Synopsis
glTexBuffer
::
GLenum
->
GLenum
->
GLuint
->
IO
()
gl_TEXTURE_BUFFER
::
GLenum
gl_MAX_TEXTURE_BUFFER_SIZE
::
GLenum
gl_TEXTURE_BINDING_BUFFER
::
GLenum
gl_TEXTURE_BUFFER_DATA_STORE_BINDING
::
GLenum
gl_TEXTURE_BUFFER_FORMAT
::
GLenum
Functions
glTexBuffer
::
GLenum
->
GLenum
->
GLuint
->
IO
()
Source
Tokens
gl_TEXTURE_BUFFER
::
GLenum
Source
gl_MAX_TEXTURE_BUFFER_SIZE
::
GLenum
Source
gl_TEXTURE_BINDING_BUFFER
::
GLenum
Source
gl_TEXTURE_BUFFER_DATA_STORE_BINDING
::
GLenum
Source
gl_TEXTURE_BUFFER_FORMAT
::
GLenum
Source
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