OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system
Source code
Contents
Index
Graphics.Rendering.OpenGL.Raw.EXT.TextureObject
Portability
portable
Stability
stable
Maintainer
sven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the EXT_texture_object extension, see
http://www.opengl.org/registry/specs/EXT/texture_object.txt
.
Synopsis
glGenTextures
::
GLsizei
->
Ptr
GLuint
->
IO
()
glDeleteTextures
::
GLsizei
->
Ptr
GLuint
->
IO
()
glBindTexture
::
GLenum
->
GLuint
->
IO
()
glPrioritizeTextures
::
GLsizei
->
Ptr
GLuint
->
Ptr
GLclampf
->
IO
()
glAreTexturesResident
::
GLsizei
->
Ptr
GLuint
->
Ptr
GLboolean
->
IO
GLboolean
glIsTexture
::
GLuint
->
IO
GLboolean
gl_TEXTURE_PRIORITY
::
GLenum
gl_TEXTURE_RESIDENT
::
GLenum
gl_TEXTURE_1D_BINDING
::
GLenum
gl_TEXTURE_2D_BINDING
::
GLenum
gl_TEXTURE_3D_BINDING
::
GLenum
Functions
glGenTextures
::
GLsizei
->
Ptr
GLuint
->
IO
()
Source
glDeleteTextures
::
GLsizei
->
Ptr
GLuint
->
IO
()
Source
glBindTexture
::
GLenum
->
GLuint
->
IO
()
Source
glPrioritizeTextures
::
GLsizei
->
Ptr
GLuint
->
Ptr
GLclampf
->
IO
()
Source
glAreTexturesResident
::
GLsizei
->
Ptr
GLuint
->
Ptr
GLboolean
->
IO
GLboolean
Source
glIsTexture
::
GLuint
->
IO
GLboolean
Source
Tokens
gl_TEXTURE_PRIORITY
::
GLenum
Source
gl_TEXTURE_RESIDENT
::
GLenum
Source
gl_TEXTURE_1D_BINDING
::
GLenum
Source
gl_TEXTURE_2D_BINDING
::
GLenum
Source
gl_TEXTURE_3D_BINDING
::
GLenum
Source
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