|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectorg.biojava.utils.stax.StAXContentHandlerBase
org.biojava.bio.seq.io.game.StAXFeatureHandler
org.biojava.bio.seq.io.game.GAMEAnnotationHandler
public class GAMEAnnotationHandler
Handles the GAME <annotation> element
Field Summary | |
---|---|
static StAXHandlerFactory |
GAME_ANNOTATION_HANDLER_FACTORY
|
Fields inherited from class org.biojava.bio.seq.io.game.StAXFeatureHandler |
---|
callbackStack, endLoc, featureListener, featureTemplate, stackLevel, startLoc |
Method Summary | |
---|---|
protected Feature.Template |
createTemplate()
generates a very basic Template for the feature with SmallAnnotation in the annotation field. |
void |
endElementHandler(java.lang.String nsURI,
java.lang.String localName,
java.lang.String qName,
StAXContentHandler handler)
Element specific exit handler Subclass to do anything useful. |
void |
reportFeature(Location loc)
Allows nesting class that manages a gene template to gain information about its extent from nested elements. |
void |
reportStrand(StrandedFeature.Strand strand)
|
void |
startElementHandler(java.lang.String nsURI,
java.lang.String localName,
java.lang.String qName,
org.xml.sax.Attributes attrs)
Element-specific handler. |
Methods inherited from class org.biojava.bio.seq.io.game.StAXFeatureHandler |
---|
addHandler, endElement, getFeatureListener, getHandlerStackIterator, getLevel, pop, push, setFeatureListener, setHandlerCharacteristics, startElement |
Methods inherited from class org.biojava.utils.stax.StAXContentHandlerBase |
---|
characters, endPrefixMapping, endTree, ignorableWhitespace, processingInstruction, setDocumentLocator, skippedEntity, startPrefixMapping, startTree |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
public static final StAXHandlerFactory GAME_ANNOTATION_HANDLER_FACTORY
Method Detail |
---|
protected Feature.Template createTemplate()
StAXFeatureHandler
Override if you wish a more specialised Template.
createTemplate
in class StAXFeatureHandler
public void reportFeature(Location loc)
GAMEFeatureCallbackItf
reportFeature
in interface GAMEFeatureCallbackItf
public void reportStrand(StrandedFeature.Strand strand)
reportStrand
in interface GAMEFeatureCallbackItf
public void startElementHandler(java.lang.String nsURI, java.lang.String localName, java.lang.String qName, org.xml.sax.Attributes attrs)
StAXFeatureHandler
startElementHandler
in class StAXFeatureHandler
public void endElementHandler(java.lang.String nsURI, java.lang.String localName, java.lang.String qName, StAXContentHandler handler)
StAXFeatureHandler
endElementHandler
in class StAXFeatureHandler
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |