Table of Contents
tvtwm - Tom's Virtual Tab Window Manager for the X Window System
tvtwm
[-display dpy] [-s] [-m | -M] [-k] [-f initfile] [-v]
Tvtwm is a window
manager for the X Window System based on the X11R5 version of twm. It includes
a ``Virtual Desktop'' feature that effectively makes the root window of the
screen larger than the physical limits of the display. To change as little
as possible in this manual, from here on the window manager is referred
to as twm.
Twm is a window manager for the X Window System. It provides
titlebars, shaped windows, several forms of icon management, user-defined
macro functions, click-to-type and pointer-driven keyboard focus, and user-specified
key and pointer button bindings.
This program is usually started by the
user's session manager or startup script. When used from xdm(1)
or xinit(1)
without a session manager, twm is frequently executed in the foreground
as the last client. When run this way, exiting twm causes the session
to be terminated (i.e. logged out).
By default, application windows are surrounded
by a ``frame'' with a titlebar at the top and a special border around the
window. The titlebar contains the window's name, a rectangle that is lit
when the window is receiving keyboard input, and function boxes known as
``titlebuttons'' at the left and right edges of the titlebar.
Pressing pointer
Button1 (usually the left-most button unless it has been changed with xmodmap)
on a titlebutton will invoke the function associated with the button. In
the default interface, windows are iconified by clicking (pressing and
then immediately releasing) the left titlebutton (which looks like a Dot).
Conversely, windows are deiconified by clicking in the associated icon
or entry in the icon manager (see description of the variable ShowIconManager
and of the function f.showiconmgr).
Windows are resized by pressing the right
titlebutton (which resembles a group of nested squares), dragging the pointer
over edge that is to be moved, and releasing the pointer when the outline
of the window is the desired size. Similarly, windows are moved by pressing
in the title or highlight region, dragging a window outline to the new
location, and then releasing when the outline is in the desired position.
Just clicking in the title or highlight region raises the window without
moving it.
When new windows are created, twm will honor any size and location
information requested by the user (usually through -geometry command line
argument or resources for the individual applications). Otherwise, an
outline of the window's default size, its titlebar, and lines dividing
the window into a 3x3 grid that track the pointer are displayed. Clicking
pointer Button1 will position the window at the current position and give
it the default size. Pressing pointer Button2 (usually the middle pointer
button) and dragging the outline will give the window its current position
but allow the sides to be resized as described above. Clicking pointer
Button3 (usually the right pointer button) will give the window its current
position but attempt to make it long enough to touch the bottom the screen.
Twm accepts the following command line options:
- -display dpy
- This
option specifies the X server to use.
- -s
- This option indicates that only
the default screen (as specified by -display or by the DISPLAY environment
variable) should be managed. By default, twm will attempt to manage all
screens on the display.
- -m
- Causes tvtwm to preprocess the .twmrc file using
the m4(1)
macro processor.
- -M
- Causes tvtwm not to preprocess the .twmrc file
using the m4(1)
macro processor.
- -k
- This option makes twm leave a file in
/tmp containing the predefines that are generated and fed to m4 before
your .twmrc file. Twm passes this file, followed immediately by your .twmrc
file (which may not be called .twmrc. See -f option.), to m4(1)
for preprocessing.
If you give twm the -k option, it will leave a copy of the temporary file
as /tmp/twmrc$$ (where $$ is variable). This is often useful for knowing
what you can use when adding m4 commands and conditions to your .twmrc file.
- -f filename
- This option specifies the name of the startup file to use. By
default, twm will look in the user's home directory for files named .twmrc.num
(where num is a screen number) or .twmrc.
- -v
- This option indicates that twm
should print error messages whenever an unexpected X Error event is received.
This can be useful when debugging applications but can be distracting
in regular use.
Much of twm's appearance and behavior can be
controlled by providing a startup file in one of the following locations
(searched in order for each screen being managed when twm begins):
- $HOME/.tvtwmrc.screennumber
- The screennumber is a small positive number (e.g. 0, 1, etc.) representing
the screen number (e.g. the last number in the DISPLAY environment variable
host:displaynum.screennum) that would be used to contact that screen of
the display. This is intended for displays with multiple screens of differing
visual types.
- $HOME/.tvtwmrc
- This is the usual name for an individual user's
startup file.
- $HOME/.twmrc.screennumber
- Same as .tvtwmrc.screennumber.
- $HOME/.twmrc
- Same as .tvtwmrc.
- /usr/lib/X11/twm/system.twmrc
- If neither of the preceding
files are found, twm will look in this file for a default configuration.
This is often tailored by the site administrator to provide convenient
menus or familiar bindings for novice users.
If no startup files are found,
twm will use the built-in defaults described above. The only resource used
by twm is bitmapFilePath for a colon-separated list of directories to search
when looking for bitmap files (for more information, see the Athena Widgets
manual and xrdb(1)
).
Twm startup files are logically broken up into three
types of specifications: Variables, Bindings, Menus. The Variables section
must come first and is used to describe the fonts, colors, cursors, border
widths, icon and window placement, highlighting, autoraising, layout of
titles, warping, use of the icon manager. The Bindings section usually comes
second and is used to specify the functions that should be to be invoked
when keyboard and pointer buttons are pressed in windows, icons, titles,
and frames. The Menus section gives any user-defined menus (containing
functions to be invoked or commands to be executed).
Variable names and
keywords are case-insensitive. Strings must be surrounded by double quote
characters (e.g. "blue") and are case-sensitive. A pound sign (#) outside of
a string causes the remainder of the line in which the character appears
to be treated as a comment.
A new feature in this release
of tvtwm is that it can use m4(1)
to pre-process it's setup files. When twm
is started with the -m option, or if it was compiled to use m4 by default
and the -M option was not specified, it will open a file for input as described
above. But, it will process that file through m4 before parsing it. So,
you can use m4 macro's to perform operations at runtime. This makes it very
easy to work when you use many different display's, with different characteristics.
For example, If you want to set the lower right section of the screen
to be your IconRegion, (see below for details on the IconRegion variable)
you can use m4 directives and pre-defined symbols to calculate the region
you want. For example:
define(IRegion, translit(eval(WIDTH/3)*eval(HEIGHT/2)+eval(WIDTH-WIDTH/3)-0,
*, x))
IconRegion "IRegion" SOUTH EAST 75 25
will define the lower half, and right-hand third of the screen. The above
makes use of symbols that are predefined in m4 by twm. The symbols WIDTH
and HEIGHT are calculated by twm and written into a temporary file for
m4 to use. The following symbols are predefined by tvtwm:
- SERVERHOST
- This
variable is set to the name of the machine that is running the X server.
- CLIENTHOST
- The machine that is running the clients. (ie, twm)
- HOSTNAME
- The canonical hostname running the clients. (ie. a fully-qualified version
of CLIENTHOST)
- USER
- The name of the user running the program. Gotten from
the environment.
- HOME
- The user's home directory. Gotten from the environment.
- VERSION
- The X major protocol version. As seen by ProtocolVersion(3)
.
- REVISION
- The X minor protocol revision. As seen by ProtocolRevision(3)
.
- VENDOR
- The
vendor of your X server. For example: MIT X Consortium.
- RELEASE
- The release
number of your X server. For MIT X11R5, this is 5.
- WIDTH
- The width of your
display in pixels.
- HEIGHT
- The height of your display in pixels.
- X_RESOLUTION
- The X resolution of your display in pixels per meter.
- Y_RESOLUTION
- The Y
resolution of your display in pixels per meter.
- PLANES
- The number of bit
planes your display supports in the default root window.
- BITS_PER_RGB
- The
number of significant bits in an RGB color. (log base 2 of the number of
distinct colors that can be created. This is often different from the number
of colors that can be displayed at once.)
- TWM_TYPE
- Tells which twm offshoot
is running. It will always be set to the string "tvtwm" in this program.
This is useful for protecting parts of your .twmrc file that twm proper
won't understand (like VirtualDesktop) so that it is still usable with other
twm programs.
- CLASS
- Your visual class. Will return one of StaticGray, GrayScale,
StaticColor, PseudoColor, TrueColor, DirectColor, or, if it cannot determine
what you have, NonStandard.
- COLOR
- This will be either 'Yes' or 'No'. This is
just a wrapper around the above definition. Returns 'Yes' on *Color, and
'No' on StaticGray and GrayScale.
- NG_*
- There will be a large (about 16) number
of predefines that look like NG_EE or NG_AE. These are for access control.
When they are set to something intelligent, you can protect certain machines
or groups of machines in login menus by which group of people should be
able to access them. If you place an ifelse(NG_STAFF, yes, `') in your .twmrc
file, and place the login menu, or the like, in between the quotes, then
it will only be seen by members of the staff. This is useful when you have
a whole system that include()s a system-wide login file. This makes it easy
to centrally administer things such as login menus, and have all users
notice changes without having to make them individually. At the moment,
there is little or no functionality in these. If you are a member of the
group "staff", you have them all set to 'Yes', else, you have only NG_STD
defined to 'Yes'. I plan to make these symbols meaningful in the near future.
You may well find that if you research the m4(1)
manual well, and understand
the power of m4, this will be a very useful and powerful tool.
Be aware
that m4(1)
preprocessing can cause things often found in .twmrc files to
break. For example, quotes and backquotes in shell commands will be badly
messed up by m4's own internal quoting mechanism. This particular problem
can be worked around by placing changequote(,) at the top of your .twmrc
file.
The Virtual Desktop feature of tvtwm was modeled after
the same feature in swm (Solbourne Window Manager). The Virtual Desktop
effectively makes the ``root'' window of the display larger than the physical
screen size. The Virtual Desktop is panned in one of two ways, either
by executing one of the f.scroll commands or by using the panner.
The panner
is a special window that shows a miniature view of windows on the desktop.
The small windows in the panner will have the same colors as the titlebars
and icons of their associated client windows. The panner is very simple
to operate. Mouse button one, pressed inside the panner, allows you to
move the outline indicating your current view on the desktop. Releasing
the button will reposition the desktop to the point at which the outline
is displayed. Mouse button two, pressed in one of the small "virtual" windows,
allows you to move the small window to another portion of the desktop.
If during the move operation, you would like to place the window in your
current view of the desktop, simply moving the pointer out of the panner
will result in the window outline changing from the small outline to a
large outline showing the dimensions of the client window. The converse
is true of any move operation started outside of the panner: if the pointer
is moved into the panner window, the outline will change to a small outline
allowing you to place the window anywhere on the desktop. Another feature
of the panner is that if you resize it, the Virtual Desktop will resize
a corresponding amount. During the resize, the dimensions shown reflect
the Virtual Desktop size.
There are two hints that client windows may use
when asking the window manager to position top level windows: User Specified
Position (USPosition) and Program Specified Position (PPosition). tvtwm
handles each of these two hints in a different manner. If USPosition hints
are set, the window will be placed at the pixel location requested. If
PPosition hints are set, the window will be placed at the requested location
plus the offsets of the current Virtual Desktop position. For example,
if the desktop is positioned at +100+300 and a window is mapped at +100+100
with PPosition hints set, the window would be placed at +200+400 on the
Virtual Desktop.
Along with the Virtual Desktop comes a concept called ``sticky''
windows. Sticky windows can be thought of as stuck to the glass of the
display. Sticky windows do not scroll out of view when the desktop is scrolled.
Many of the aspects of twm's user interface are controlled by variables
that may be set in the user's startup file. Some of the options are enabled
or disabled simply by the presence of a particular keyword. Other options
require keywords, numbers, strings, or lists of all of these.
Lists are
surrounded by braces and are usually separated by whitespace or a newline.
For example:
AutoRaise { "emacs" "XTerm" "Xmh" }
or
AutoRaise
{
"emacs"
"XTerm"
"Xmh"
}
When a variable containing a list of strings representing windows is
searched (e.g. to determine whether or not to enable autoraise as shown
above), a string must be an exact, case-sensitive match to the window's name
name (given by the WM_NAME window property), resource name or class name
(both given by the WM_CLASS window property). The preceding example would
enable autoraise on windows named ``emacs'' as well as any xterm (since they
are of class ``XTerm'') or xmh windows (which are of class ``Xmh'').
String arguments
that are interpreted as filenames (see the Pixmaps, Cursors, and IconDirectory
below) will prepend the user's directory (specified by the HOME environment
variable) if the first character is a tilde (~). If, instead, the first
character is a colon (:), the name is assumed to refer to one of the internal
bitmaps that are used to create the default titlebars symbols: :xlogo
or :iconify (both refer to the X used for the iconify button), :resize
(the nested squares used by the resize button), and :question (the question
mark used for non-existent bitmap files).
The following variables may be
specified at the top of a twm startup file. Lists of Window name prefix
strings are indicated by win-list. Optional arguments are shown in square
brackets:
- AutoRaise { win-list }
- This variable specifies a list of windows
that should automatically be raised whenever the pointer enters the window.
This action can be interactively enabled or disabled on individual windows
using the function f.autoraise.
- AutoRelativeResize
- This variable indicates
that dragging out a window size (either when initially sizing the window
with pointer Button2 or when resizing it) should not wait until the pointer
has crossed the window edges. Instead, moving the pointer automatically
causes the nearest edge or edges to move by the same amount. This allows
the resizing windows that extend off the edge of the screen. If the pointer
is in the center of the window, or if the resize is begun by pressing a
titlebutton, twm will still wait for the pointer to cross a window edge
(to prevent accidents). This option is particularly useful for people who
like the press-drag-release method of sweeping out window sizes.
- BorderColor
string [{ wincolorlist }]
- This variable specifies the default color of the
border to be placed around all non-iconified windows, and may only be
given within a Color or Monochrome list. The optional wincolorlist specifies
a list of window and color name pairs for specifying particular border
colors for different types of windows. For example:
BorderColor "gray50"
{
"XTerm" "red"
"xmh" "green"
}
The default is "black".
- BorderTileBackground string [{ wincolorlist }]
- This
variable specifies the default background color in the gray pattern used
in unhighlighted borders (only if NoHighlight hasn't been set), and may
only be given within a Color or Monochrome list. The optional wincolorlist
allows per-window colors to be specified. The default is "white".
- BorderTileForeground
string [{ wincolorlist }]
- This variable specifies the default foreground
color in the gray pattern used in unhighlighted borders (only if NoHighlight
hasn't been set), and may only be given within a Color or Monochrome list.
The optional wincolorlist allows per-window colors to be specified. The
default is "black".
- BorderWidth pixels
- This variable specifies the width
in pixels of the border surrounding all client window frames if ClientBorderWidth
has not been specified. This value is also used to set the border size of
windows created by twm (such as the icon manager). The default is 2.
- ButtonIndent
pixels
- This variable specifies the amount by which titlebuttons should be
indented on all sides. Positive values cause the buttons to be smaller
than the window text and highlight area so that they stand out. Setting
this and the TitleButtonBorderWidth variables to 0 makes titlebuttons be
as tall and wide as possible. The default is 1.
- ClientBorderWidth
- This variable
indicates that border width of a window's frame should be set to the initial
border width of the window, rather than to the value of BorderWidth.
- Color
{ colors-list }
- This variable specifies a list of color assignments to be
made if the default display is capable of displaying more than simple black
and white. The colors-list is made up of the following color variables and
their values: DefaultBackground, DefaultForeground, MenuBackground, MenuForeground,
MenuTitleBackground, MenuTitleForeground, and MenuShadowColor. VirtualDesktopBackground.
VirtualDesktopForeground. PannerBackground. PannerForeground. The following
color variables may also be given a list of window and color name pairs
to allow per-window colors to be specified (see BorderColor for details):
BorderColor, IconManagerHighlight, BorderTitleBackground, BorderTitleForeground,
TitleBackground, TitleForeground, IconBackground, IconForeground, IconBorderColor,
IconManagerBackground, and IconManagerForeground. VirtualBackground, and
VirtualForeground. For example:
Color
{
MenuBackground "gray50"
MenuForeground "blue"
BorderColor "red" { "XTerm" "yellow" }
TitleForeground "yellow"
TitleBackground "blue"
}
All of these color variables may also be specified for the Monochrome
variable, allowing the same initialization file to be used on both color
and monochrome displays.
- ConstrainedMoveTime milliseconds
- This variable specifies
the length of time between button clicks needed to begin a constrained
move operation. Double clicking within this amount of time when invoking
f.move will cause the window only be moved in a horizontal or vertical
direction. Setting this value to 0 will disable constrained moves. The
default is 400 milliseconds.
- Cursors { cursor-list }
- This variable specifies
the glyphs that twm should use for various pointer cursors. Each cursor
may be defined either from the cursor font or from two bitmap files. Shapes
from the cursor font may be specified directly as:
cursorname "string"
where cursorname is one of the cursor names listed below, and string
is the name of a glyph as found in the file /usr/include/X11/cursorfont.h
(without the ``XC_'' prefix). If the cursor is to be defined from bitmap files,
the following syntax is used instead:
cursorname "image" "mask"
The image and mask strings specify the names of files containing the
glyph image and mask in bitmap(1)
form. The bitmap files are located in
the same manner as icon bitmap files. The following example shows the default
cursor definitions:
Cursors
{
Frame "top_left_arrow"
Title "top_left_arrow"
Icon "top_left_arrow"
IconMgr "top_left_arrow"
Move "fleur"
Resize "fleur"
Menu "sb_left_arrow"
Button "hand2"
Wait "watch"
Select "dot"
Destroy "pirate"
}
- DecorateTransients
- This variable indicates that transient windows (those
containing a WM_TRANSIENT_FOR property) should have titlebars. By default,
transients are not reparented.
- DefaultBackground string
- This variable specifies
the background color to be used for sizing and information windows. The
default is "white".
- DefaultForeground string
- This variable specifies the
foreground color to be used for sizing and information windows. The default
is "black".
- DontIconifyByUnmapping { win-list }
- This variable specifies a
list of windows that should not be iconified by simply unmapping the window
(as would be the case if IconifyByUnmapping had been set). This is frequently
used to force some windows to be treated as icons while other windows are
handled by the icon manager.
- DontInterpolateTitles
- This variable specifies
a modification to the InterpolateMenuColors behavior. It will cause twm
to not apply color interpolation to any titles in the middle of the menu.
So, f.title strings that appear in the middle of the menu (ie, without
a specific color defined for them) will inherit the default MenuTitle foreground
and background colors.
- DontMoveOff
- This variable indicates that windows should
not be allowed to be moved off the screen. It can be overridden by the
f.forcemove function.
- DontSqueezeTitle [{ win-list }]
- This variable indicates
that titlebars should not be squeezed to their minimum size as described
under SqueezeTitle below. If the optional window list is supplied, only
those windows will be prevented from being squeezed.
- ForceIcons
- This variable
indicates that icon pixmaps specified in the Icons variable should override
any client-supplied pixmaps.
- FramePadding pixels
- This variable specifies the
distance between the titlebar decorations (the button and text) and the
window frame. The default is 2 pixels.
- IconBackground string [{ win-list
}]
- This variable specifies the background color of bitmap icons, and may
only be specified inside of a Color or Monochrome list. This value is ignored
when the icon is an Xpm format pixmap, as they have their own colors. The
optional win-list is a list of window names and colors so that per-window
colors may be specified. See the BorderColor variable for a complete description
of the win-list. The default is "white".
- IconBorderColor string [{ win-list
}]
- This variable specifies the color of the border used for icon windows,
and may only be specified inside of a Color or Monochrome list. This option
only has an effect on icon windows that don't have their own shape mask
(ie, only on rectangular icons). The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the BorderColor
variable for a complete description of the win-list. The default is "black".
- IconBorderWidth pixels
- This variable specifies the width in pixels of the
border surrounding icon windows. The default is 2.
- IconDirectory string
- This
variable specifies the directory that should be searched if a bitmap file
cannot be found in any of the directories in the bitmapFilePath resource.
This is generally a poor way to do things. It is much better to set your
bitmapFilePath resource to what you want it to be in your resources file.
- IconFont string
- This variable specifies the font to be used to display icon
names within icons. The default is "variable".
- IconForeground string [{
win-list }]
- This variable specifies the foreground color to be used when
displaying bitmap icons, and may only be specified inside of a Color or
Monochrome list. This value is ignored when the icon is an Xpm format pixmap,
as they have their own colors. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the BorderColor
variable for a complete description of the win-list. The default is "black".
- IconifyByUnmapping [{ win-list }]
- This variable indicates that windows should
be iconified by being unmapped without trying to map any icons. This assumes
that the user will remap the window through the icon manager, the f.warpto
function, or the TwmWindows menu. If the optional win-list is provided, only
those windows will be iconified by simply unmapping. Windows that have
both this and the IconManagerDontShow options set may not be accessible
if no binding to the TwmWindows menu is set in the user's startup file.
- IconManagerBackground
string [{ win-list }]
- This variable specifies the background color to use
for icon manager entries, and may only be specified inside of a Color
or Monochrome list. The optional win-list is a list of window names and colors
so that per-window colors may be specified. See the BorderColor variable
for a complete description of the win-list. The default is "white".
- IconManagerDontShow
[{ win-list }]
- This variable indicates that the icon manager should not display
any windows. If the optional win-list is given, only those windows will
not be displayed. This variable is used to prevent windows that are rarely
iconified (such as xclock or xload) from taking up space in the icon manager.
- IconManagerFont string
- This variable specifies the font to be used when
displaying icon manager entries. The default is "variable".
- IconManagerForeground
string [{ win-list }]
- This variable specifies the foreground color to be
used when displaying icon manager entries, and may only be specified inside
of a Color or Monochrome list. The optional win-list is a list of window
names and colors so that per-window colors may be specified. See the BorderColor
variable for a complete description of the win-list. The default is "black".
- IconManagerGeometry string [ columns ]
- This variable specifies the geometry
of the icon manager window. The string argument is standard geometry specification
that indicates the initial full size of the icon manager. The icon manager
window is then broken into columns pieces and scaled according to the number
of entries in the icon manager. Extra entries are wrapped to form additional
rows. The default number of columns is 1.
- IconManagerHighlight string [{
win-list }]
- This variable specifies the border color to be used when highlighting
the icon manager entry that currently has the focus, and can only be specified
inside of a Color or Monochrome list. The optional win-list is a list of
window names and colors so that per-window colors may be specified. See
the BorderColor variable for a complete description of the win-list. The
default is "black".
- IconManagers { iconmgr-list }
- This variable specifies
a list of icon managers to create. Each item in the iconmgr-list has the
following format:
"winname" ["iconname"] "geometry" columns
where winname is the name of the windows that should be put into this
icon manager, iconname is the name of that icon manager window's icon,
geometry is a standard geometry specification, and columns is the number
of columns in this icon manager as described in IconManagerGeometry. For
example:
IconManagers
{
"XTerm" "=300x5+800+5" 5
"myhost" "=400x5+100+5" 2
}
Clients whose name or class is ``XTerm'' will have an entry created in the
``XTerm'' icon manager. Clients whose name was ``myhost'' would be put into the
``myhost'' icon manager.
- IconManagerShow { win-list }
- This variable specifies
a list of windows that should appear in the icon manager. When used in
conjunction with the IconManagerDontShow variable, only the windows in
this list will be shown in the icon manager.
- IconRegion geomstring vgrav
hgrav gridwidth gridheight
- This variable specifies an area on the root window
in which icons are placed if no specific icon location is provided by the
client. The geomstring is a quoted string containing a standard geometry
specification. If more than one IconRegion lines are given, icons will be
put into the succeeding icon regions when the first is full. The vgrav argument
should be either North or South and control and is used to control whether
icons are first filled in from the top or bottom of the icon region. Similarly,
the hgrav argument should be either East or West and is used to control
whether icons should be filled in from left from the right. Icons are laid
out within the region in a grid with cells gridwidth pixels wide and gridheight
pixels high.
- Icons { win-list }
- This variable specifies a list of window
names and the pixmap/bitmap filenames that should be used as their icons.
For example:
Icons
{
"XTerm" "xterm.icon"
"xfd" "xfd_icon"
"xeyes" "xeyes.xpm"
}
Windows that match ``XTerm'' and would not be iconified by unmapping, and
would try to use the icon pixmap/bitmap in the file ``xterm.icon''. If ForceIcons
is specified, this bitmap will be used even if the client has requested
its own icon pixmap.
- IconTitle { win-list }
- This variable specifies a list
of clients that will have the icon name displayed below the icon and is
used to request icon titles on specific windows when NoIconTitle has been
set.
- InterpolateMenuColors
- This variable indicates that menu entry colors
should be interpolated between entry specified colors. In the example below:
Menu "mymenu"
{
"Title" ("black":"red") f.title
"entry1" f.nop
"entry2" f.nop
"entry3" ("white":"green") f.nop
"entry4" f.nop
"entry5" ("red":"white") f.nop
}
the foreground colors for ``entry1'' and ``entry2'' will be interpolated between
black and white, and the background colors between red and green. Similarly,
the foreground for ``entry4'' will be half-way between white and red, and the
background will be half-way between green and white.
- ListRings
- This variable
indicates that duplicate list entries will be handled in a ring like manner.
In the example below:
SqueezeTitle
{
"XTerm" right 0 0
"XTerm" center 0 0
"XTerm" left 0 0
}
the first xterm created will have its tab on the left side of the window.
The second xterm will have the tab in the center, and the third on the
right. The forth will receive it on the left.
- MakeTitle { win-list }
- This
variable specifies a list of windows on which a titlebar should be placed
and is used to request titles on specific windows when NoTitle has been
set.
- MaxWindowSize string
- This variable specifies a geometry in which the
width and height give the maximum size for a given window. This is typically
used to restrict windows to the size of the screen. The default is "30000x30000".
- MenuBackground string
- This variable specifies the background color used
for menus, and can only be specified inside of a Color or Monochrome list.
The default is "white".
- MenuFont string
- This variable specifies the font
to use when displaying menus. The default is "variable".
- MenuForeground
string
- This variable specifies the foreground color used for menus, and
can only be specified inside of a Color or Monochrome list. The default
is "black".
- MenuShadowColor string
- This variable specifies the color of the
shadow behind pull-down menus and can only be specified inside of a Color
or Monochrome list. The default is "black".
- MenuTitleBackground string
- This
variable specifies the background color for f.title entries in menus, and
can only be specified inside of a Color or Monochrome list. The default
is "white".
- MenuTitleFont string
- This variable specifies the font to be used
in menu titles.
- MenuTitleForeground string
- This variable specifies the foreground
color for f.title entries in menus and can only be specified inside of a
Color or Monochrome list. The default is "black".
- Monochrome { colors }
- This
variable specifies a list of color assignments that should be made if the
screen has a depth of 1. See the description of Colors.
- MoveDelta pixels
- This
variable specifies the number of pixels the pointer must move before the
f.move function starts working. Also see the f.deltastop function. The default
is one pixel.
- NoBackingStore
- This variable indicates that twm's menus should
not request backing store to minimize repainting of menus. This is typically
used with servers that can repaint faster than they can handle backing
store.
- NoCaseSensitive
- This variable indicates that case should be ignored
when sorting icon names in an icon manager or window names in the TWM Windows
menu. This option is typically used with applications that capitalize the
first letter of their icon name.
- NoDefaults
- This variable indicates that
twm should not supply the default titlebuttons and bindings. This option
should only be used if the startup file contains a completely new set of
bindings and definitions.
- NoGrabServer
- This variable indicates that twm should
not grab the server when popping up menus and moving opaque windows.
- NoHighlight
[{ win-list }]
- This variable indicates that borders should not be highlighted
to track the location of the pointer. If the optional win-list is given,
highlighting will only be disabled for those windows. When the border is
highlighted, it will be drawn in the current BorderColor. When the border
is not highlighted, it will be stippled with an gray pattern using the
current BorderTileForeground and BorderTileBackground colors.
- NoIconManagers
- This
variable indicates that no icon manager should be created.
- NoIconTitle [{
win-list }]
- This variable indicates that icons should not display the icon
name of the client. If the optional win-list is given, only those clients
will not have icon titles. IconTitle may be used with this option to force
icon titles to be put on on specific clients
- NoMenuShadows
- This variable
indicates that menus should not have drop shadows drawn behind them. This
is typically used with slower servers since it speeds up menu drawing at
the expense of making the menu slightly harder to read.
- NoRaiseOnDeiconify
- This
variable indicates that windows that are deiconified should not be raised.
- NoRaiseOnMove
- This variable indicates that windows should not be raised
when moved. This is typically used to allow windows to slide underneath
each other.
- NoRaiseOnResize
- This variable indicates that windows should not
be raised when resized. This is typically used to allow windows to be resized
underneath each other.
- NoRaiseOnWarp
- This variable indicates that windows
should not be raised when the pointer is warped into them with the f.warpto
function. If this option is set, warping to an occluded window may result
in the pointer ending up in the occluding window instead the desired window
(which causes unexpected behavior with f.warpring).
- NoSaveUnders
- This variable
indicates that menus should not request save-unders to minimize window repainting
following menu selection. It is typically used with displays that can repaint
faster than they can handle save-unders.
- NoStackMode [{ win-list }]
- This variable
indicates that client window requests to change stacking order should
be ignored. If the optional win-list is given, only requests on those windows
will be ignored. This is typically used to prevent applications from relentlessly
popping themselves to the front of the window stack.
- NoTitle [{ win-list
}]
- This variable indicates that windows should not have titlebars. If the
optional win-list is given, only those windows will not have titlebars.
MakeTitle may be used with this option to force titlebars to be put on
specific windows.
- NoTitleFocus
- This variable indicates that twm should not
set keyboard input focus to each window as it is entered. Normally, twm
sets the focus so that focus and key events from the titlebar and icon
managers are delivered to the application. If the pointer is moved quickly
and twm is slow to respond, input can be directed to the old window instead
of the new. This option is typically used to prevent this ``input lag'' and
to work around bugs in older applications that have problems with focus
events.
- NoTitleHighlight [{ win-list }]
- This variable indicates that the highlight
area of the titlebar, which is used to indicate the window that currently
has the input focus, should not be displayed. If the optional win-list is
given, only those windows will not have highlight areas. This and the SqueezeTitle
options can be set to substantially reduce the amount of screen space required
by titlebars.
- OpaqueMove
- This variable indicates that the f.move function
should actually move the window instead of just an outline so that the
user can immediately see what the window will look like in the new position.
This option is typically used on fast displays (particularly if NoGrabServer
is set).
- PannerBackgroundPixmap string
- This variable specifies the filename
of a pixmap or bitmap file to be used as the background image of the panner.
If this file is a bitmap, the PannerBackground and PannerForeground colors
are used when constructing the background.
- PannerGeometry string
- This variable
specifies the position of the Virtual Desktop panner. The default geometry
is "-0-0".
- PannerOpaqueScroll
- This variable causes the panner to scroll the
Virtual Desktop opaquely. This variable only takes effect if the StickyAbove
variable is also set.
- PannerScale scale
- This variable specifies that scale
of the Virtual Desktop Panner in relation to the actual screen. The default
scale is 20.
- PannerState string
- This variable specifies the initial state
of the Virtual Desktop panner window. Possible initial state values include
"normal", "iconic", or "withdrawn". The default initial state is "normal".
- Pixmaps { pixmaps }
- This variable specifies a list of pixmaps that define
the appearance of various images. Each entry is a keyword indicating the
pixmap to set, followed by a string giving the name of the bitmap file.
The following pixmaps may be specified:
Pixmaps
{
VirtualDesktopBackgroundPixmap "/homes/davis/pictures/background.gif"
PannerBackgroundPixmap "panner.xpm"
TitleHighlight "gray1"
}
The default for TitleHighlight is to use an even stipple pattern. The
VirtualDesktopBackgroundPixmap and PannerBackgroundPixmap pixmaps can be
set as detailed in each of their own sections.
- RandomPlacement
- This variable
indicates that windows with no specified geometry should should be placed
in a pseudo-random location instead of having the user drag out an outline.
- ResizeFont string
- This variable specifies the font to be used for in the
dimensions window when resizing windows. The default is "fixed".
- RestartPreviousState
- This
variable indicates that twm should attempt to use the WM_STATE property
on client windows to tell which windows should be iconified and which should
be left visible. This is typically used to try to regenerate the state that
the screen was in before the previous window manager was shutdown.
- SaveColor
{ colors-list }
- This variable indicates a list of color assignments to be
stored as pixel values in the root window property _MIT_PRIORITY_COLORS.
Clients may elect to preserve these values when installing their own colormap.
Note that use of this mechanism is a way for an application to avoid the
"technicolor" problem, whereby useful screen objects such as window borders
and titlebars disappear when a programs custom colors are installed by
the window manager. For example:
SaveColor
{
BorderColor
TitleBackground
TitleForeground
"red"
"green"
"blue"
}
This would place on the root window 3 pixel values for borders and titlebars,
as well as the three color strings, all taken from the default colormap.
- ScrollDistanceX percentage
- This variable specifies the amount (as a percentage
of the screen width) to move when one of the scroll functions f.scrollleft
or f.scrollright is called.
- ScrollDistanceY percentage
- This variable specifies
the amount (as a percentage of the screen height) to move when one of the
scroll functions f.scrollup or f.scrolldown is called.
- ShowIconManager
- This
variable indicates that the icon manager window should be displayed when
twm is started. It can always be brought up using the f.showiconmgr function.
- ShowVirtualNames
- This variable causes client window names to be displayed
in the small virtual windows inside the Virtual Desktop panner. The names
will be displayed using the current VirtualFont.
- SortIconManager
- This variable
indicates that entries in the icon manager should be sorted alphabetically
rather than by simply appending new windows to the end.
- SqueezeTitle [{
squeeze-list }]
- This variable indicates that twm should attempt to use the
SHAPE extension to make titlebars occupy only as much screen space as they
need, rather than extending all the way across the top of the window. The
optional squeeze-list may be used to control the location of the squeezed
titlebar along the top of the window. It contains entries of the form:
"name" justification num denom
where name is a window name, justification is either left, center, or
right, and num and denom are numbers specifying a ratio giving the relative
position about which the titlebar is justified. The ratio is measured from
left to right if the numerator is positive, and right to left if negative.
A denominator of 0 indicates that the numerator should be measured in
pixels. For convenience, the ratio 0/0 is the same as 1/2 for center and
-1/1 for right. For example:
SqueezeTitle
{
"XTerm" left 0 0
"xterm1" left 1 3
"xterm2" left 2 3
"oclock" center 0 0
"emacs" right 0 0
}
The DontSqueezeTitle list can be used to turn off squeezing on certain
titles.
- StartIconified [{ win-list }]
- This variable indicates that client
windows should initially be left as icons until explicitly deiconified
by the user. If the optional win-list is given, only those windows will
be started iconic. This is useful for programs that do not support an -iconic
command line option or resource.
- StayUpMenus
- This variable alters menu interaction.
By default, a menu item is selected when a mouse button is released over
it. This variable causes menu items to be selected on the next button press
event.
- Sticky [{ win-list }]
- This variable is a list of client windows that
will be sticky by default. See the VIRTUAL DESKTOP section for a full description
of sticky windows.
- StickyAbove
- This variable causes sticky windows to be
physically above non-sticky windows.
- TitleBackground string [{ win-list }]
- This
variable specifies the background color used in titlebars, and may only
be specified inside of a Color or Monochrome list. The optional win-list
is a list of window names and colors so that per-window colors may be specified.
The default is "white".
- TitleButtonBorderWidth pixels
- This variable specifies
the width in pixels of the border surrounding titlebuttons. This is typically
set to 0 to allow titlebuttons to take up as much space as possible and
to not have a border. The default is 1.
- TitleFont string
- This variable specifies
the font to used for displaying window names in titlebars. The default
is "variable".
- TitleFontPadding pixels
- This variable specifies the number
of pixels of padding to be placed above window titles. This allows for
using small fonts with larger buttons.
- TitleForeground string [{ win-list
}]
- This variable specifies the foreground color used in titlebars, and may
only be specified inside of a Color or Monochrome list. The optional win-list
is a list of window names and colors so that per-window colors may be specified.
The default is "black".
- TitlePadding pixels
- This variable specifies the distance
between the various buttons, text, and highlight areas in the titlebar.
The default is 8 pixels.
- UnknownIcon string
- This variable specifies the
filename of a bitmap file to be used as the default icon. This bitmap will
be used as the icon of all clients which do not provide an icon bitmap
and are not listed in the Icons list.
- UsePPosition string
- This variable specifies
whether or not twm should honor program-requested locations (given by the
PPosition flag in the WM_NORMAL_HINTS property) in the absence of a user-specified
position. The argument string may have one of three values: "off" (the
default) indicating that twm should ignore the program-supplied position,
"on" indicating that the position should be used, and "non-zero" indicating
that the position should used if it is other than (0,0). The latter option
is for working around a bug in older toolkits.
- VirtualDesktop string
- This
variable enables the Virtual Desktop feature and specifies the initial
size of the desktop, either in pixels or in integral multiples of the screen
size. The size is specified as a standard geometry string. If a width or
height value is smaller than the width or height of the physical display,
it is assumed to mean a multiple of the screen size, otherwise it is assumed
to be in pixels. So to get a 2x2 sized Virtual Desktop across all platforms,
one could use the string "2x2" to enable the desktop.
- VirtualDesktopBackgroundPixmap
string
- This variable specifies the filename of a image to be used as the
background image of the Virtual Desktop. If you have configured twm to
use xloadimage(1)
to load this image, the string must be a full pathname,
or be in the image-path in your ~/.xloadimagerc file. If you have not configured
twm to use xloadimage(1)
, then it will load a bitmap or pixmap in the traditional
fashion. If the pixmap you load is a bitmap (one plane deep), VirtualDesktopBackground
and VirtualDesktopForeground colors are used when constructing the background.
- WarpCursor [{ win-list }]
- This variable indicates that the pointer should
be warped into windows when they are deiconified. If the optional win-list
is given, the pointer will only be warped when those windows are deiconified.
This will also change the position of the virtual desktop if the unmapped
window wasn't visible from the actual position.
- WrapVirtual
- This variable
will cause tvtwm's scroll behavior to change slightly. If this is set, then
calls to f.scrollleft, f.scrollright, f.scrollup, and f.scrolldown, that would
move the panner outside of the virtual desktop, will shift position to
the other end. In effect, "wrap-around" the outside of the virtual desktop.
(This is phrased poorly, and should be rewritten)
- VirtualFont font
- This
is the font used to display window names in the small windows inside the
panner if the ShowVirtualNames variable is specified. The default font
is "5x8".
- WindowRing { win-list }
- This variable specifies a list of windows
along which the f.warpring function cycles.
- WarpUnmapped
- This variable indicates
that that the f.warpto function should deiconify any iconified windows it
encounters. This is typically used to make a key binding that will pop
a particular window (such as xmh), no matter where it is. The default is
for f.warpto to ignore iconified windows.
- XorValue number
- This variable specifies
the value to use when drawing window outlines for moving and resizing.
This should be set to a value that will result in a variety of of distinguishable
colors when exclusive-or'ed with the contents of the user's typical screen.
Setting this variable to 1 often gives nice results if adjacent colors
in the default colormap are distinct. By default, twm will attempt to
cause temporary lines to appear at the opposite end of the colormap from
the graphics.
- Zoom [ count ]
- This variable indicates that outlines suggesting
movement of a window to and from its iconified state should be displayed
whenever a window is iconified or deiconified. The optional count argument
specifies the number of outlines to be drawn. The default count is 8.
The
following variables must be set after the fonts have been assigned, so
it is usually best to put them at the end of the variables or beginning
of the bindings sections:
- DefaultFunction function
- This variable specifies
the function to be executed when a key or button event is received for
which no binding is provided. This is typically bound to f.nop, f.beep, or
a menu containing window operations.
- WindowFunction function
- This variable
specifies the function to execute when a window is selected from the TwmWindows
menu. If this variable is not set, the window will be deiconified and raised.
After the desired variables have been set, functions may be attached
titlebuttons and key and pointer buttons. Titlebuttons may be added from
the left or right side and appear in the titlebar from left-to-right according
to the order in which they are specified. Key and pointer button bindings
may be given in any order.
Titlebuttons specifications must include the
name of the pixmap to use in the button box and the function to be invoked
when a pointer button is pressed within them:
LeftTitleButton "bitmapname" = function
or
RightTitleButton "bitmapname" = function
The bitmapname may refer to one of the built-in bitmaps (which are scaled
to match TitleFont) by using the appropriate colon-prefixed name described
above.
Key and pointer button specifications must give the modifiers that
must be pressed, over which parts of the screen the pointer must be, and
what function is to be invoked. Keys are given as strings containing the
appropriate keysym name; buttons are given as the keywords Button1-Button5:
"FP1" = modlist : context : function
Button1 = modlist : context : function
The modlist is any combination of the modifier names shift, control,
lock, meta, mod1, mod2, mod3, mod4, or mod5 (which may be abbreviated as
s, c, l, m, m1, m2, m3, m4, m5, respectively) separated by a vertical
bar (|). Similarly, the context is any combination of window, title, icon,
root, frame, iconmgr, their first letters (iconmgr abbreviation is m),
or all, separated by a vertical bar. The function is any of the f. keywords
described below. For example, the default startup file contains the following
bindings:
Button1 = : root : f.menu "TwmWindows"
Button1 = m : window | icon : f.function "move-or-lower"
Button2 = m : window | icon : f.iconify
Button3 = m : window | icon : f.function "move-or-raise"
Button1 = : title : f.function "move-or-raise"
Button2 = : title : f.raiselower
Button1 = : icon : f.function "move-or-iconify"
Button2 = : icon : f.iconify
Button1 = : iconmgr : f.iconify
Button2 = : iconmgr : f.iconify
A user who wanted to be able to manipulate windows from the keyboard
could use the following bindings:
"F1" = : all : f.iconify
"F2" = : all : f.raiselower
"F3" = : all : f.warpring "next"
"F4" = : all : f.warpto "xmh"
"F5" = : all : f.warpto "emacs"
"F6" = : all : f.colormap "next"
"F7" = : all : f.colormap "default"
"F20" = : all : f.warptoscreen "next"
"Left" = m : all : f.backiconmgr
"Right" = m | s : all : f.forwiconmgr
"Up" = m : all : f.upiconmgr
"Down" = m | s : all : f.downiconmgr
Twm provides many more window manipulation primitives than can be conveniently
stored in a titlebar, menu, or set of key bindings. Although a small set
of defaults are supplied (unless the NoDefaults is specified), most users
will want to have their most common operations bound to key and button
strokes. To do this, twm associates names with each of the primitives and
provides user-defined functions for building higher level primitives and
menus for interactively selecting among groups of functions.
User-defined
functions contain the name by which they are referenced in calls to f.function
and a list of other functions to execute. For example:
Function "move-or-lower" { f.move f.deltastop f.lower }
Function "move-or-raise" { f.move f.deltastop f.raise }
Function "move-or-iconify" { f.move f.deltastop f.iconify }
Function "restore-colormap" { f.colormap "default" f.lower }
The function name must be used in f.function exactly as it appears in
the function specification.
In the descriptions below, if the function
is said to operate on the selected window, but is invoked from a root menu,
the cursor will be changed to the Select cursor and the next window to
receive a button press will be chosen:
- ! string
- This is an abbreviation
for f.exec string.
- f.autoraise
- This function toggles whether or not the
selected window is raised whenever entered by the pointer. See the description
of the variable AutoRaise.
- f.backiconmgr
- This function warps the pointer to
the previous column in the current icon manager, wrapping back to the
previous row if necessary.
- f.beep
- This function sounds the keyboard bell.
- f.bottomzoom
- This
function is similar to the f.fullzoom function, but resizes the window to
fill only the bottom half of the screen.
- f.circledown
- This function lowers
the top-most window that occludes another window.
- f.circleup
- This function
raises the bottom-most window that is occluded by another window.
- f.colormap
string
- This function rotates the colormaps (obtained from the WM_COLORMAP_WINDOWS
property on the window) that twm will display when the pointer is in this
window. The argument string may have one of the following values: "next",
"prev", and "default". It should be noted here that in general, the installed
colormap is determined by keyboard focus. A pointer driven keyboard focus
will install a private colormap upon entry of the window owning the colormap.
Using the click to type model, private colormaps will not be installed
until the user presses a mouse button on the target window.
- f.constrainedmove
- This
function will have approximately the same behavior, except that the move
will be constrained without need for double clicking.
- f.deiconify
- This
function deiconifies the selected window. If the window is not an icon
or an unmapped window, this function does nothing.
- f.delete
- This function
sends the WM_DELETE_WINDOW message to the selected window if the client
application has requested it through the WM_PROTOCOLS window property.
The application is supposed to respond to the message by removing the indicated
window. If the window has not requested WM_DELETE_WINDOW messages, the
keyboard bell will be rung indicating that the user should choose an alternative
method. Note this is very different from f.destroy. The intent here is to
delete a single window, not necessarily the entire application.
- f.deltastop
- This
function allows a user-defined function to be aborted if the pointer has
been moved more than MoveDelta pixels. See the example definition given
for Function "move-or-raise" at the beginning of the section.
- f.destroy
- This
function instructs the X server to close the display connection of the
client that created the selected window. This should only be used as a
last resort for shutting down runaway clients. See also f.delete.
- f.downiconmgr
- This
function warps the pointer to the next row in the current icon manger,
wrapping to the beginning of the next column if necessary.
- f.exec string
- This
function passes the argument string to /bin/sh for execution. In multiscreen
mode, if string starts a new X client without giving a display argument,
the client will appear on the screen from which this function was invoked.
- f.focus
- This function toggles the keyboard focus of the server to the
selected window, changing the focus rule from pointer-driven if necessary.
If the selected window already was focused, this function executes an f.unfocus.
- f.forcemove
- This function is like f.move except that it ignores the DontMoveOff
variable.
- f.forwiconmgr
- This function warps the pointer to the next column
in the current icon manager, wrapping to the beginning of the next row
if necessary.
- f.fullzoom
- This function resizes the selected window to the
full size of the display or else restores the original size if the window
was already zoomed.
- f.function string
- This function executes the user-defined
function whose name is specified by the argument string.
- f.hbzoom
- This function
is a synonym for f.bottomzoom.
- f.hideiconmgr
- This function unmaps the current
icon manager.
- f.horizoom
- This variable is similar to the f.zoom function except
that the selected window is resized to the full width of the display.
- f.htzoom
- This
function is a synonym for f.topzoom.
- f.hzoom
- This function is a synonym for
f.horizoom.
- f.iconify
- This function iconifies or deiconifies the selected window
or icon, respectively.
- f.identify
- This function displays a summary of the
name and geometry of the selected window. Clicking the pointer or pressing
a key in the window will dismiss it.
- f.lefticonmgr
- This function similar to
f.backiconmgr except that wrapping does not change rows.
- f.leftzoom
- This variable
is similar to the f.bottomzoom function but causes the selected window is
only resized to the left half of the display.
- f.lower
- This function lowers
the selected window.
- f.menu string
- This function invokes the menu specified
by the argument string. Cascaded menus may be built by nesting calls to
f.menu.
- f.menufunc string1 : string2
- This functions invokes a menu like f.menu,
but if the user does not pop up the menu menu "string1" the function string2
will be called.
- f.move
- This function drags an outline of the selected window
(or the window itself if the OpaqueMove variable is set) until the invoking
pointer button is released. Double clicking within the number of milliseconds
given by ConstrainedMoveTime warps the pointer to the center of the window
and constrains the move to be either horizontal or vertical depending on
which grid line is crossed. To abort a move, press another button before
releasing the first button.
- f.nexticonmgr
- This function warps the pointer
to the next icon manager containing any windows on the current or any succeeding
screen.
- f.nop
- This function does nothing and is typically used with the DefaultFunction
or WindowFunction variables or to introduce blank lines in menus.
- f.opaquemove
- This
function will exact as does f.move, but it will do an opaque move regardless
of whether OpaqueMove is set or not.
- f.panner
- This function toggles the display
of the panner window.
- f.previconmgr
- This function warps the pointer to the
previous icon manager containing any windows on the current or preceding
screens.
- f.quit
- This function causes twm to restore the window's borders and
exit. If twm is the first client invoked from xdm, this will result in
a server reset.
- f.raise
- This function raises the selected window.
- f.raiselower
- This
function raises the selected window to the top of the stacking order if
it is occluded by any windows, otherwise the window will be lowered.
- f.refresh
- This
function causes all windows to be refreshed.
- f.relativemove string
- This function
will move the selected window relative to its current position. The string
parameter is a geometry specification indicating how many pixels to move
the window. For example, "+15+0" would move the window fifteen (15) pixels
to the right, and "+5-10" would move the window five (5)
pixels right and
ten (10) pixels up.
- f.relativeresize
- This function will do a resize and behave
as if AutoRelativeResize were set, whether it is or not
- f.resize
- This function
displays an outline of the selected window. Crossing a border (or setting
AutoRelativeResize) will cause the outline to begin to rubber band until
the invoking button is released. To abort a resize, press another button
before releasing the first button.
- f.restart
- This function kills and restarts
twm.
- f.righticonmgr
- This function is similar to f.nexticonmgr except that wrapping
does not change rows.
- f.rightzoom
- This variable is similar to the f.bottomzoom
function except that the selected window is only resized to the right half
of the display.
- f.saveyourself
- This function sends a WM_SAVEYOURSELF message
to the selected window if it has requested the message in its WM_PROTOCOLS
window property. Clients that accept this message are supposed to checkpoint
all state associated with the window and update the WM_COMMAND property
as specified in the ICCCM. If the selected window has not selected for
this message, the keyboard bell will be rung.
- f.scroll string
- This function
scrolls the Virtual Desktop to a specific logical screen quadrant. The
string parameter is a geometry specification indicating how to scroll the
desktop. For example, "+0+0" would scroll the desktop to the home location
and "+2+1" would scroll the desktop to the quadrant in the third logical
column and the second row.
- f.scrollback
- This function scrolls the Virtual
Desktop back to its previous location.
- f.scrolldown
- This function scrolls
the Virtual Desktop down a fraction of the height of the screen specified
in ScrollDistanceY.
- f.scrollhome
- This function scrolls the Virtual Desktop
to the home location.
- f.scrollleft
- This function scrolls the Virtual Desktop
left a fraction of the width of the screen specified in ScrollDistanceX.
- f.scrollright
- This function scrolls the Virtual Desktop right a fraction
of the width of the screen specified in ScrollDistanceX.
- f.scrollup
- This function
scrolls the Virtual Desktop up one a fraction of the height of the screen
specified in ScrollDistanceY.
- f.showiconmgr
- This function maps the current
icon manager.
- f.sorticonmgr
- This function sorts the entries in the current
icon manager alphabetically. See the variable SortIconManager.
- f.stick
- This
function toggles making a window sticky.
- f.title
- This function provides a
centered, unselectable item in a menu definition. It should not be used
in any other context.
- f.topzoom
- This variable is similar to the f.bottomzoom
function except that the selected window is only resized to the top half
of the display.
- f.unfocus
- This function resets the focus back to pointer-driven.
This should be used when a focused window is no longer desired.
- f.upiconmgr
- This
function warps the pointer to the previous row in the current icon manager,
wrapping to the last row in the same column if necessary.
- f.vlzoom
- This
function is a synonym for f.leftzoom.
- f.vrzoom
- This function is a synonym for
f.rightzoom.
- f.warpring string
- This function warps the pointer to the next
or previous window (as indicated by the argument string, which may be "next"
or "prev") specified in the WindowRing variable.
- f.warpto string
- This function
warps the pointer to the window which has a name or class that matches
string. If the window is iconified, it will be deiconified if the variable
WarpUnmapped is set or else ignored. If string is empty (i.e. ""), the current
window is selected. In addition to warping the pointer to the window the
Virtual Desktop will be scrolled to the logical quadrant that contains
the window.
- f.warptoiconmgr string
- This function warps the pointer to the
icon manager entry associated with the window containing the pointer in
the icon manager specified by the argument string. If string is empty (i.e.
""), the current icon manager is chosen.
- f.warptoscreen string
- This function
warps the pointer to the screen specified by the argument string. String
may be a number (e.g. "0" or "1"), the word "next" (indicating the current
screen plus 1, skipping over any unmanaged screens), the word "back" (indicating
the current screen minus 1, skipping over any unmanaged screens), or the
word "prev" (indicating the last screen visited.
- f.winrefresh
- This function
is similar to the f.refresh function except that only the selected window
is refreshed.
- f.zoom
- This function is similar to the f.fullzoom function, except
that the only the height of the selected window is changed.
Functions
may be grouped and interactively selected using pop-up (when bound to a
pointer button) or pull-down (when associated with a titlebutton) menus.
Each menu specification contains the name of the menu as it will be referred
to by f.menu, optional default foreground and background colors, the list
of item names and the functions they should invoke, and optional foreground
and background colors for individual items:
Menu "menuname" [ ("deffore":"defback") ]
{
string1 [ ("fore1":"backn")] function1
string2 [ ("fore2":"backn")] function2
.
.
.
stringN [ ("foreN":"backN")] functionN
}
The menuname is case-sensitive. The optional deffore and defback arguments
specify the foreground and background colors used on a color display to
highlight menu entries. The string portion of each menu entry will be the
text which will appear in the menu. The optional fore and back arguments
specify the foreground and background colors of the menu entry when the
pointer is not in the entry. These colors will only be used on a color
display. The default is to use the colors specified by the MenuForeground
and MenuBackground variables. The function portion of the menu entry is
one of the functions, including any user-defined functions, or additional
menus.
There is a special menu named TwmWindows which contains the names
of all of the client and twm-supplied windows. Selecting an entry will cause
the WindowFunction to be executed on that window. If WindowFunction hasn't
been set, the window will be deiconified and raised. If the Virtual Desktop
is enabled, the desktop will also be scrolled to the logical quadrant that
contains the windows.
Twm supports several different ways of manipulating
iconified windows. The common pixmap-and-text style may be laid out by hand
or automatically arranged as described by the IconRegion variable. In addition,
a terse grid of icon names, called an icon manager, provides a more efficient
use of screen space as well as the ability to navigate among windows from
the keyboard.
An icon manager is a window that contains names of selected
or all windows currently on the display. In addition to the window name,
a small button using the default iconify symbol will be displayed to the
left of the name when the window is iconified. By default, clicking on
an entry in the icon manager performs f.iconify. To change the actions taken
in the icon manager, use the the iconmgr context when specifying button
and keyboard bindings.
Moving the pointer into the icon manager also directs
keyboard focus to the indicated window (setting the focus explicitly or
else sending synthetic events NoTitleFocus is set). Using the f.upiconmgr,
f.downiconmgr f.lefticonmgr, and f.righticonmgr functions, the input focus
can be changed between windows directly from the keyboard.
It is
possible to issue a the equivalent of a f.restart via a unix signal. This
is intended to ease debugging of twm initialization files. To force this
send a SIGUSR1 to the twm process ID. See man kill(1)
for more details.
The resource manager should have been used instead of all of the window
lists.
The IconRegion variable should take a list.
Double clicking very fast
to get the constrained move function will sometimes cause the window to
move, even though the pointer is not moved.
If IconifyByUnmapping is on
and windows are listed in IconManagerDontShow but not in DontIconifyByUnmapping,
they may be lost if they are iconified and no bindings to f.menu "TwmWindows"
or f.warpto are setup.
$HOME/.[tv]twmrc.<screen number>
$HOME/.[tv]twmrc
/usr/lib/X11/twm/system.[tv]twmrc
- DISPLAY
- This variable is used to determine which X
server to use. It is also set during f.exec so that programs come up on
the proper screen.
- HOME
- This variable is used as the prefix for files that
begin with a tilde and for locating the twm startup file.
X(1)
,
Xserver(1)
, xdm(1)
, xrdb(1)
, m4(1)
, kill(1)
Portions copyright
1988 Evans & Sutherland Computer Corporation; portions copyright 1989 Hewlett-Packard
Company and the Massachusetts Institute of Technology, See X(1)
for a
full statement of rights and permissions.
Tom LaStrange, Solbourne
Computer; Chris Ross, University of Maryland; Jim Fulton, MIT X Consortium;
Steve Pitschke, Stardent Computer; Keith Packard, MIT X Consortium; Dave
Sternlicht, MIT X Consortium; Dave Payne, Apple Computer.
Virtual Desktop
added by Tom LaStrange, Solbourne Computer.
Table of Contents